Crit Chance Mods Challenge
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Crit Chance: Tier I
Requirements
Complete Stage 4 Mod Battles
Stars: 3+
Energy: 10
Rewards
1st Time
1 E-C
Mystery-Critical Chance-E1 E-C
Mystery-Critical Chance-E1 E-C
Mystery-Critical Chance-E1 E-C
Mystery-Critical Chance-EDrops: Only 1 mod can drop
Wave 3
70
ELITE
70
70
70
70
70
BOSS
70
70
70
70
70
70
70
70
70
70
70
70
70
70
70
70
Crit Chance: Tier II
Requirements
Complete Tier I
Stars: 4+
Energy: 12
Rewards
1st Time
1 E-B
Mystery-Critical Chance-E1 E-B
Mystery-Critical Chance-E1 E-B
Mystery-Critical Chance-E1 E-B
Mystery-Critical Chance-EDrops: Only 1 mod can drop
Wave 3
75
ELITE
75
75
75
75
75
BOSS
75
ELITE
75
ELITE
75
75
75
75
75
75
75
75
75
75
75
75
75
75
Crit Chance: Tier III
Requirements
Complete Tier II
Stars: 5+
Energy: 16
Rewards
1st Time
1 E-A
Mystery-Critical Chance-E1 E-A
Mystery-Critical Chance-E1 E-A
Mystery-Critical Chance-E1 E-A
Mystery-Critical Chance-EDrops: Only 1 mod can drop
Wave 3
80
ELITE
80
80
80
80
80
BOSS
80
80
80
80
80
80
80
80
80
80
80
80
Notes
When mods were released this required Scoundrels to be used. They did away with the specific faction requirements for Mod Challenges when Mods 2.0 launched in August 2018.