Galactic Challenges

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Galactic Challenges is a player-vs-environment event that allows players to do challenging combat puzzles that will change on a regular basis. The combat puzzles utilize modifiers and feats to keep players looking for fresh new ways to complete the challenges. There are three types of modifiers; Global, Player, and Enemy. These modifiers can make changes to the battles such as applying buffs/debuffs or giving characters special abilities. Completing Feats will reward Challenge Keycards which are used to determine the reward chest you will receive at the end of the event. Currently Galactic Challenges is the only place to obtain slicing materials needed to slice mods from 6E to 6A. There are 10 tiers for each event that increase in difficulty, but players may only have to focus on one tier due to shared feat completion. Completing a feat at one tier will complete it for all previous tiers.

Galactic Challenges is accessible from the Events Holotable starting at Player Level 60 and last for 3 days.

Modifiers

There are currently two types of modifiers in Galactic Challenges: Planet (may also be referred to as Environmental) and Faction. Planet modifiers are specific to the planets and will not be used for other planets. Likewise Faction modifiers are specific to the Faction and will not be used for other factions. Each Galactic Challenge will use 3 different modifiers, 1 Planet and 2 Faction, which will be applied to Global, Player, and Enemy for the event. These modifiers are used to alter the battles by applying buffs, debuffs, new abilities, or special mechanics to each challenge.

Planet Modifiers

These modifiers are specific to each planet and will always be assigned as the Global Modifier in Galactic Challenges.

Planet Name Description
Bespin Decadence I At the start of each unit's turn, they gain Collected Wealth until the end of battle if they haven't taken damage since their last turn. This effect can't be copied, dispelled, or prevented.

Collected Wealth: +10% Critical Chance and Critical Damage (stacking, max 25)

Coruscant Power Struggle I Defeating the enemy Leader wins the battle. When your Leader is defeated, you lose the battle.
Coruscant Thunderous Applause All characters (excluding summons) gain the Democracy granted ability which starts at 0%. Whenever an ally gains a buff or inflicts a debuff on an enemy, increase all ally's energy by 5%. At the start of the encounter, both Leaders gain 100% Potency and Tenacity, 100 Speed, and are immune to Fear. The enemy leader is immune to and destroy effects and can't fall below 1% Health while an ally is present.

Democracy: Set Democracy's charge to 0% for all allies. Inflict 1 stack of No Confidence on the enemy Leader and Stun them for 1 turn, which can't be evaded or resisted. When the enemy Leader reaches 3 stacks of No Confidence, they are instantly defeated (including Galactic Legends), all allies no longer gain charge, and all allies (excluding summons) gain Thunderous Applause for the rest of the encounter.
Dathomir Dark Magick I Every 10 turns, all defeated characters are revived at 50% Health.
Death Star Volatile Energies I At the start of battle all units gain the Volatile Energies ability. When a unit with this ability starts their turn, this ability gains 5% energy. Units with this ability deal increased damage equal to the amount of energy present. If this ability is fully energized at the start of a unit's turn, they may activate it to expend all energy and destroy target enemy, which can't be evaded. Units defeated by this ability can't be revived.
Endor Part of the Tribe I All characters gain the Rally the Tribe ability.

Rally the Tribe: Each ally gains an effect based on this character's role. This ability is on a shared cooldown between all allies and is immune to cooldown manipulation (Cooldown: 8).
Attacker: All allies gain Defense Penetration Up for 2 turns and assist dealing 50% less damage.
Healer/Support: All allies gain Protection Over Time (20%) for 2 turns and 30% Turn Meter.
Tank: All allies gain Critical Hit Immunity and Foresight for 2 turns; Tanks Taunt for 2 turns.
Geonosis Geonosis Arena I Whenever a unit uses a Special ability, they gain a stack of Entertainment which can't be copied, dispelled, or prevented.

Entertainment: +10% Max Health, Offense and Potency per stack
Hoth Frigid Expanse I All units gain the Thermoregulate ability. At the start of each unit's turn, they are inflicted with Frostbite until they are defeated, which can't be resisted.

Frostbite: -10% Speed per stack. This unit is defeated upon reaching 10 stacks
Thermoregulate: Remove two stacks of Overheat and Frostbite from target ally.

Hoth Frigid Expanse II All units gain the Thermoregulate ability. At the start of each unit's turn, they are inflicted with Frostbite until they are defeated, which can't be resisted.

Frostbite: -2% Critical Chance, Potency, and Speed per stack; this unit is defeated upon reaching 10 stacks.
Thermoregulate: Remove two stacks of Overheat and Frostbite from target ally.

Jakku Scorching Sun I All units gain the Thermoregulate ability. At the start of each unit's turn, they are inflicted with Overheat until they are defeated, which can't be resisted.

Overheat: -10% Max Health per stack. This unit is defeated upon reaching 10 stacks.
Thermoregulate: Remove two stacks of Overheat and Frostbite from target ally.

Kamino Proving Grounds I At the start of battle, all units have their current Max Health, Max Protection, Offense, Defense, and Critical Chance reduced by 80%. Additionally, they gain the Superior Training ability.

Superior Training: This unit gains Superiority (stacking) until they are defeated, which can't be copied, dispelled, or prevented.
Superiority: +20% current Max Health, Max Protection, Offense, Defense, and Critical Chance.

Kashyyyk Righteous Retribution I Whenever a unit takes damage, they gain 20% Critical Damage (stacking) until they score a critical hit.
Whenever a unit is debuffed, they recover 10% Protection.
Whenever a unit is defeated, another random ally takes a bonus turn.
Malachor Drain Essence I Characters in the Leader slot gain the Drain Essence ability at the start of the encounter.

Drain Essence: All other allies lose 25% Max Health and Max Protection. Gain 5% Offense per ally affected this way. Then, gain a bonus turn.

Nevarro Remnant of Power I Whenever a character inflicts a debuff, they gain a stack of Imperial Rule, which can't be copied, dispelled, or prevented.

Imperial Rule: +2% Offense and Potency per stack.

Takodana Safe Haven I The first unit to deal damage to an enemy while no units are Deathmarked is inflicted with Deathmark until the end of battle, which can't be copied, dispelled, or resisted.
Tatooine Dune Sandstorm I At the end of every other turn, all units are inflicted with Damage Over Time until the end of battle, which can't be resisted.

Faction Modifier

These modifiers can be assigned to Player Modifier or Enemy Modifier in Galactic Challenges.

Faction Name Description
Bounty Hunter Thrill of the Hunt I All Bounty Hunter allies gain 9 stacks of True Defense at the start of battle. Whenever a Bounty Hunter gains their payout, they also gain Frenzy for 1 turn, 100% increased damage, and their cooldowns are reset.

True Defense: 10% reduced damage taken per stack; lose one stack of True Defense when receiving damage.

Droid Protocol: Exterminate I Droid allies have +30% Offense. Whenever a Droid all scores a critical hit during their turn, they inflict Target Lock on target enemy for 2 turns if that enemy didn't already have it. Whenever a Droid ally damages an enemy with Target Lock, that ally recovers 10% Protection.
Empire Imperial Edict I If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection, and other Imperial Trooper allies will instantly revive when defeated. When an Imperial Trooper ally is revived, the ally in the Leader slot Taunts for 2 turns. Whenever an Empire ally in the Leader slot uses a Special ability during their turn, all Empire allies increase the damage they deal by 10% until the end of the encounter, and then all other Empire allies are called to assist.

If no summon is present at the start of the encounter, summon a Snowtrooper Operative if the ally slot is available.

Unit-NPC-Snowtrooper Operative-portrait.png
Snowtrooper Operative
Summon • Empire • Imperial Trooper
Ability-Snowtrooper Operative-BASIC.png
Knockout
Deal Physical damage to target enemy with a 50% chance to Stun for 1 turn. This chance is doubled while Stealthed. If the target is debuffed, also remove 30 Turn Meter.
Ability-Snowtrooper Operative-SPECIAL01.png
Whiteout
Gain Stealth for 2 turns and recover 40% Health. This ability's Cooldown is reset whenever an ally unit is defeated.
Ability-Snowtrooper Operative-SPECIAL02.png
Blowout
Deal Physical Damage to all enemies and Dispel all buffs on them with a 50% chance to also inflict Tenacity Down for 2 turns.
Tex.abilityui passive kill.png
Blackout
While Stealthed, Snowtrooper Operative's Basic attack deals massive damage to units with less than 70% Health.
Empire Imperial Edict I (Version 2) If there is an Empire ally in the Leader slot, they gain +30% Max Health and Max Protection. Whenever an Empire ally in the Leader slot uses a Special ability during their turn, all Empire allies increase the damage they deal by 10% until the end of the encounter, and then all other Empire allies are called to assist.

If no summon is present at the start of the encounter, summon a Snowtrooper Operative if the ally slot is available. (Same as Imperial Edict I)

First Order Blind Fury I Whenever a First Order ally gains Advantage, they lose 20% Critical Chance and gain 35% Critical Damage (stacking) until the end of battle. If a First Order unit does not score at least 1 critical hit during their turn, they gain Advantage for 2 turns at the end of that turn if they did not already have it.
Galactic Republic Steadfast Retribution I Whenever a Galactic Republic ally takes damage from an enemy, they reflect 100% of that damage back at that enemy. The damage of this ability is increased by 10% for each time this ally has dealt damage this way.
Hutt Cartel Permission I If at the start of battle all allies are Hutt Cartel, then allies can't fall below 1% Health until the first time the ally in the Leader slot loses 100% of their Protection. If this condition has not been met and an ally is instantly defeated, active Hutt Cartel allies gain 300% Critical Chance, Critical Damage, and Offense the first time this occurs. Whenever a Thermal Detonator on the enemy detonates, Hutt Cartel allies gain Protection Up (stacking, 20%) for 2 turns.
Imperial Trooper Endless Ranks I At the start of battle, Imperial Troopers gain 1 stack of Endless Ranks for each Imperial Trooper ally (max 3 stacks).

Endless Ranks (Player): When defeated, remove 1 stack of Endless Ranks from all Imperial Trooper allies and revive with 60% Health and Protection.
Endless Ranks (Enemy): When defeated, remove 1 stack of Endless Ranks from all Imperial Trooper allies and revive with 30% Health and Protection.

Inquisitorius Dark Pursuit If the allied leader is Inquisitorius, whenever they use an ability during their turn they inflict a stack of Purge (max 6) on the target enemy. Whenever Purge expires from an enemy, they gain a stack of Fatigue which can't be copied, dispelled, or resisted. Whenever an ally defeats an enemy, all enemies are inflicted with 5 stacks of Fatigue. At 20 stacks of Fatigue, Inquisitorius allies gain Coup De Grâce, which can't be copied, dispelled, or prevented.

Fatigue: -2 Speed and -2% Tenacity

Coup De Grâce: On the next Special attack, deal true damage equal to 80% of the target's Max Health and dispel Coup De Grâce from all Inquisitorius allies and dispel Fatigue from all enemies

Jedi Humble Strike I Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle. Alternate Version: Whenever an enemy buff is dispelled or expires during a Jedi ally's ability, that Jedi gains Advantage for 2 turns and 25% Critical Damage (stacking) until the end of battle (limit once per ability).
Mandalorian The Code Whenever a Mandalorian ally takes damage, all Mandalorian allies gain a stack of Clan Loyalty, which can't be copied, dispelled, or prevented. If there is exactly one non-Mandalorian ally at the start of battle, that ally also gains Clan Loyalty if they are not in the Leader slot. Allies with Clan Loyalty have a 50% chance to assist when another ally attacks during an enemy's turn (limit once per turn), dealing 95% less damage.

Clan Loyalty: +1% Max Protection and counter chance, -1% damage penalty when assisting

Nightsister Limitless Magick I Whenever an ally is revived, all other Nightsister allies gain Ichor (stacking), which can't be copied, dispelled, or prevented.

Ichor: +5% Health, Protection, Damage, and Speed.

Nightsister Limitless Magick I (Version 2) Whenever an ally is revived, all other Nightsister allies gain Ichor (stacking), which can't be copied, dispelled, or prevented.

Ichor: +5% Max Health, Max Protection, Offense, and Speed.

Old Republic Sweeping Strikes Old Republic allies are immune to Tenacity Down. At the start of battle, Old Republic allies gain 20% Tenacity for each Old Republic ally. Whenever an Old Republic ally resists a detrimental effect, all Old Republic allies gain 4% Turn Meter. Whenever an Old Republic ally uses a Basic ability, they also deal True damage to all enemies, which can't be evaded.
Rebel The Odds I Whenever a Rebel ally scores a critical hit during their turn, they have a 100% chance to attack again. This chance is reduced to 25% for bonus attacks beyond the first. Rebel allies gain 50% Health Steal and can't be countered.
Rebel A Few Surprises Left I Rebel allies gain 50% Health Steal and can't be countered. Whenever a Rebel's Health drops below 40%, they are inflicted with Cornered, which can't be copied, dispelled, or prevented. When a Rebel ally's Health is above 70%, Cornered is dispelled and they gain 10% Offense (stacking, max 50%) for the rest of the encounter.

Cornered: +30% Offense, calls a random Rebel ally to assist when using an ability, and can't attack out of turn.

Resistance Fearless Fortitude Whenever an enemy resists a detrimental effect from a Resistance ally, that ally gains Heal Over Time for 1 turn. Whenever a Resistance ally gains a buff, they also gain 5% Potency, Critical Chance, and Critical Damage (stacking) until end of battle, and 10% Turn Meter.
Scoundrel Hedged Bets I Whenever a Scoundrel ally deals damage to their target enemy, for each buff that enemy has, that ally gains that buff for 3 turns. Then, dispel all buffs on target enemy. Alternate version: Whenever a Scoundrel ally deals damage to their target enemy, for each buff that enemy has, that ally gains that buff for 3 turns (except Taunt). Then, dispel all buffs on target enemy.
Separatist Malicious Minions I Summoned Separatist allies have +25% Speed, Max Health, and Max Protection, and damage they deal is increased by 25%. All other Separatist allies gain half of these bonuses.
Separatist Malicious Minions II Summoned Separatist allies have +50% Speed, Max Health, and Max Protection, and damage they deal is increased by 50%. All other Separatist allies gain half of these bonuses.

If there is a Separatist in the Leader slot and no summon is present at the start of the encounter, summon a Sniper Droid to the ally slot.

Unit-NPC-Sniper Droid-portrait.png
Sniper Droid
Summon • Separatist • Droid
Ability-Sniper Droid-BASIC.png
Triple Fire
Deal Physical damage to target enemy and Ability Block them for 1 turn. This attack deals 50% more damage against Target Locked enemies.
Ability-Sniper Droid-SPECIAL01.png
Sniper Shot
Deal Physical damage to target enemy and Stun them for 1 turn, which can't be resisted. If Sniper Droid has at least 5 stacks of Charge, instantly defeat target enemy, which can't be evaded. Enemies defeated by this ability can't be revived.
Ability-Sniper Droid-SPECIAL02.png
Reinforcing Position
Snipe Droid gains Accuracy Up, Offense Up, and Protection Up (100%) for 2 turns and recovers 50% Turn Meter and 25% Protection.
Tex.abilityui passive extraturn.png
Technical Precision
Snipe Droid ignores Taunt and gains 15% Turn Meter and 1 stack of Charge whenever an enemy takes a turn. Additionally, Sniper Droid's attacks against Target Locked enemies can't be evaded and ignore defense.
Sith Grim Machinations I Whenever a Sith ally is defeated, all Sith allies gain 50% Max Health and Offense (stacking) until end of battle, and gain 50% Turn Meter. Whenever a Sith ally defeats an enemy, they gain Dark Ascension (stacking), which can't be copied, dispelled, or prevented.

Dark Ascension: Damage received decreased by 15% and damage dealt increased by 30%.

Tusken Tusken Ambush! Tusken allies gain 50% Max Health and Defense, and 20 Speed. At the start of the encounter, the weakest enemy is inflicted with Ambushed! until defeated and the healthiest ally gains Taunt for 3 turns. Whenever a Tusken ally damages an enemy with Ambushed!, all Tusken allies gain 2 stacks of Momentum for 3 turns. Whenever an enemy with Ambushed! is defeated, the weakest enemy is inflicted with Ambushed! until defeated. If Taunt is dispelled during the enemy's turn, Tusken allies gain 15 stacks of Momentum, their cooldowns are refreshed, and they gain 100% Turn Meter. Tusken allies gain 1% Offense, Defense, Critical Damage for the rest of the encounter whenever they gain Momentum.

Ambushed!: Tusken allies can ignore Taunt to target this enemy.

Enemy Teams The Faction Modifier for the enemy is going to determine what faction you will be facing. Below is a list of possible teams you may encounter based on the Enemy Modifier.


Faction Team
501st
Bounty Hunters
Unit-Character-Bossk-portrait.png
Bossk
BOSS
Unit-Character-Embo-portrait.png
Embo
ELITE
Unit-Character-Aurra Sing-portrait.png
Aurra Sing
ELITE
Unit-Character-Greedo-portrait.png
Greedo
Unit-Character-Cad Bane-portrait.png
Cad Bane
Clone Trooper
Empire
Unit-Character-Grand Admiral Thrawn-portrait.png
Grand Admiral Thrawn
BOSS
Unit-Character-Death Trooper-portrait.png
Death Trooper
ELITE
Unit-Character-Shoretrooper-portrait.png
Shoretrooper
ELITE
Unit-Character-General Veers-portrait.png
General Veers
Unit-Character-Range Trooper-portrait.png
Range Trooper
Ewok
First order
Unit-Character-General Hux-portrait.png
General Hux
BOSS
Unit-Character-Kylo Ren (Unmasked)-portrait.png
Kylo Ren (Unmasked)
ELITE
Unit-Character-Sith Trooper-portrait.png
Sith Trooper
ELITE
Unit-Character-Kylo Ren-portrait.png
Kylo Ren
Unit-Character-First Order Stormtrooper-portrait.png
First Order Stormtrooper
Galactic Republic
Unit-Character-Padmé Amidala-portrait.png
Padme Amidala
BOSS
Unit-Character-General Kenobi-portrait.png
General Kenobi
ELITE
Unit-Character-Jedi Knight Anakin-portrait.png
Jedi Knight Anakin
ELITE
Unit-Character-Ahsoka Tano-portrait.png
Ahsoka Tano
Unit-Character-C-3PO-portrait.png
C-3PO
Geonosian
Jedi
Unit-Character-Bastila Shan-portrait.png
Bastila Shan
BOSS
Unit-Character-Jolee Bindo-portrait.png
Jolee Bindo
ELITE
Unit-Character-Shaak Ti-portrait.png
Shaak Ti
ELITE
Unit-Character-Ahsoka Tano-portrait.png
Ahsoka Tano
Unit-Character-Ezra Bridger-portrait.png
Ezra Bridger
Nightsister
Old Republic
Unit-Character-Jedi Knight Revan-portrait.png
Jedi Knight Revan
BOSS
Unit-Character-Zaalbar-portrait.png
Zaalbar
ELITE
Unit-Character-Mission Vao-portrait.png
Mission Vao
ELITE
Unit-Character-Jolee Bindo-portrait.png
Jolee Bindo
Unit-Character-Bastila Shan-portrait.png
Bastila Shan
Phoenix
Rogue One
Rebel
Unit-Character-Commander Luke Skywalker-portrait.png
Commander Luke Skywalker
BOSS
Unit-Character-Obi-Wan Kenobi (Old Ben)-portrait.png
Obi-Wan Kenobi (Old Ben)
ELITE
Unit-Character-Threepio & Chewie-portrait.png
Threepio & Chewie
ELITE
Unit-Character-Captain Han Solo-portrait.png
Captain Han Solo
Unit-Character-R2-D2-portrait.png
R2-D2
Resistance
Unit-Character-Rey (Jedi Training)-portrait.png
Rey (Jedi Training)
BOSS
Unit-Character-Resistance Hero Poe-portrait.png
Resistance Hero Poe
ELITE
Unit-Character-Resistance Hero Finn-portrait.png
Resistance Hero Finn
ELITE
Unit-Character-C-3PO-portrait.png
C-3PO
Unit-Character-Amilyn Holdo-portrait.png
Amilyn Holdo
Unit-Character-Rey (Jedi Training)-portrait.png
Rey (Jedi Training)
BOSS
Unit-Character-Resistance Hero Poe-portrait.png
Resistance Hero Poe
ELITE
Unit-Character-Resistance Hero Finn-portrait.png
Resistance Hero Finn
ELITE
Unit-Character-BB-8-portrait.png
BB-8
Unit-Character-R2-D2-portrait.png
R2-D2
Scoundrel
Unit-Character-IG-88-portrait.png
IG-88
BOSS
Unit-Character-Kuiil-portrait.png
Kuiil
ELITE
Unit-Character-IG-11-portrait.png
IG-11
ELITE
Unit-Character-The Mandalorian-portrait.png
The Mandalorian
Unit-Character-L3-37-portrait.png
L3-37
Separatist
Unit-Character-General Grievous-portrait.png
General Grievous
BOSS
Unit-Character-Droideka-portrait.png
Droideka
ELITE
Unit-Character-Poggle the Lesser-portrait.png
Poggle the Lesser
ELITE
Unit-Character-IG-100 MagnaGuard-portrait.png
IG-100 MagnaGuard
Unit-Character-Wat Tambor-portrait.png
Wat Tambor
Sith
Unit-Character-Emperor Palpatine-portrait.png
Emperor Palpatine
BOSS
Unit-Character-Darth Maul-portrait.png
Darth Maul
ELITE
Unit-Character-Darth Vader-portrait.png
Darth Vader
ELITE
Unit-Character-Sith Empire Trooper-portrait.png
Sith Empire Trooper
Unit-Character-Count Dooku-portrait.png
Count Dooku
Sith Empire

Rewards

Rewards received are based on the number of Challenge Keycards you can collect during the event which are used to determine which Reward Crate you will get at the end of the event. Challenge Keycards are earned by completing Feats for each tier of the event. Completing a Feat in one tier will complete it for all of the tiers before it. This means players can earn max rewards by doing only 1 battle if they can fully complete each Feat at the highest tier.

Number Keycards rewarded per feat (except GC that began 10/13/23)
Tiers 1 2 3 4 5 6 7 8 9 10 Total
Feat 1 6 6 6 6 6 6 6 6 6 6 60
Feat 2 3 3 3 3 3 3 3 3 3 3 30
Feat 3 3 3 3 3 3 3 3 3 3 3 30
Feat 4 2 2 3 3 4 4 5 5 6 6 40
Totals 14 14 15 15 16 16 17 17 18 18 160
Reward Crates
Keycards Crate Rewards
5 Game-Icon-Reward Crate GC-001.png
GC-T1
Game-Icon-Raid Mystery Box-Green.png
2
Gear Salvage Box
Game-Icon-Credits.png
10K
10,000 Credits
Game-Icon-Ship Building Materials.png
5K
5,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
10 Game-Icon-Reward Crate GC-002.png
GC-T2
Game-Icon-Raid Mystery Box-Green.png
3
Gear Salvage Box
Game-Icon-Raid Mystery Box-Blue.png
1
Gear Salvage Box
Box A
Game-Icon-Credits.png
15K
15,000 Credits
Game-Icon-Ship Building Materials.png
10K
10,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
Indicator-Mod Dots-5.png
Mod-Mystery-Random-B.png
1
Mystery-Random-B
15 Game-Icon-Reward Crate GC-003.png
GC-T3
Game-Icon-Raid Mystery Box-Green.png
3
Gear Salvage Box
Game-Icon-Raid Mystery Box-Blue.png
2
Gear Salvage Box
Box A
Game-Icon-Credits.png
25K
25,000 Credits
Game-Icon-Ship Building Materials.png
15K
15,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
10
Varies Shards x10
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
Indicator-Mod Dots-5.png
Mod-Mystery-Random-B.png
1
Mystery-Random-B
30 Game-Icon-Reward Crate GC-01.png
GC-T4
Game-Icon-Raid Mystery Box-Green.png
2
Gear Salvage Box
Game-Icon-Raid Mystery Box-Blue.png
3
Gear Salvage Box
Box A
Game-Icon-Raid Mystery Box-Blue.png
1
Gear Salvage Box
Box B
Game-Icon-Credits.png
35K
35,000 Credits
Game-Icon-Ship Building Materials.png
20K
20,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
10
Varies Shards x10
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
Indicator-Mod Dots-5.png
Mod-Mystery-Random-B.png
1
Mystery-Random-B
Indicator-Mod Dots-5.png
Mod-Mystery-Random-A.png
1
Mystery-Random-A
Game-Icon-Ability Material Omicron.png
1
Ability Material Omicron
50 Game-Icon-Reward Crate GC-02.png
GC-T5
Game-Icon-Raid Mystery Box-Blue.png
2
Gear Salvage Box
Box A
Game-Icon-Raid Mystery Box-Blue.png
2
Gear Salvage Box
Box B
Game-Icon-Raid Mystery Box-Purple.png
1
Gear Salvage Box
Box A
Game-Icon-Credits.png
45K
45,000 Credits
Game-Icon-Ship Building Materials.png
25K
25,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
5
Varies Shards x5
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
Indicator-Mod Dots-5.png
Mod-Mystery-Random-B.png
1
Mystery-Random-B
Indicator-Mod Dots-5.png
Mod-Mystery-Random-A.png
1
Mystery-Random-A
Game-Icon-Ability Material Omicron.png
1
Ability Material Omicron
75 Game-Icon-Reward Crate GC-03.png
GC-T6
Game-Icon-Raid Mystery Box-Blue.png
3
Gear Salvage Box
Box B
Game-Icon-Raid Mystery Box-Purple.png
2
Gear Salvage Box
Box A
Game-Icon-Credits.png
55K
55,000 Credits
Game-Icon-Ship Building Materials.png
35K
35,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
5
Varies Shards x5
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
Indicator-Mod Dots-5.png
Mod-Mystery-Random-B.png
1
Mystery-Random-B
Indicator-Mod Dots-5.png
Mod-Mystery-Random-A.png
1
Mystery-Random-A
Game-Icon-Mk 1 Amplifier.png
6
Mk 1 Amplifier
Game-Icon-Mk 1 Capacitor.png
10
Mk 1 Capacitor
Game-Icon-Mk 2 Pulse Modulator.png
10
Mk 2 Pulse Modulator
Game-Icon-Ability Material Omicron.png
2
Ability Material Omicron
85 Game-Icon-Reward Crate GC-04.png
GC-T7
Game-Icon-Raid Mystery Box-Blue.png
2
Gear Salvage Box
Box B
Game-Icon-Raid Mystery Box-Purple.png
2
Gear Salvage Box
Box A
Game-Icon-Raid Mystery Box-Purple.png
1
Gear 12 Salvage Box
Box B
Game-Icon-Raid Mystery Box-Yellow.png
1
Gear 12 Salvage Box
G-12
Game-Icon-Credits.png
65K
65,000 Credits
Game-Icon-Ship Building Materials.png
45K
45,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
5
Varies Shards x5
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
Indicator-Mod Dots-5.png
Mod-Mystery-Random-B.png
1
Mystery-Random-B
Indicator-Mod Dots-5.png
Mod-Mystery-Random-A.png
1
Mystery-Random-A
Game-Icon-Mk 1 Amplifier.png
6
Mk 1 Amplifier
Game-Icon-Mk 1 Capacitor.png
15
Mk 1 Capacitor
Game-Icon-Mk 2 Pulse Modulator.png
10
Mk 2 Pulse Modulator
Game-Icon-Ability Material Omicron.png
2
Ability Material Omicron
110 Game-Icon-Reward Crate GC-05.png
GC-T8
Game-Icon-Raid Mystery Box-Blue.png
1
Gear Salvage Box
Box B
Game-Icon-Raid Mystery Box-Purple.png
2
Gear Salvage Box
Box A
Game-Icon-Raid Mystery Box-Purple.png
2
Gear 12 Salvage Box
Box B
Game-Icon-Raid Mystery Box-Yellow.png
1
Gear 12 Salvage Box
G-12
Game-Icon-Raid Mystery Box-Yellow.png
1
Gear 12+ Salvage Box
G-12+
Game-Icon-Credits.png
75K
75,000 Credits
Game-Icon-Ship Building Materials.png
55K
55,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
5
Varies Shards x5
Game-Icon-Ability Material Omega.png
1
Ability Material Omega
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
Indicator-Mod Dots-5.png
Mod-Mystery-Random-B.png
1
Mystery-Random-B
Indicator-Mod Dots-5.png
Mod-Mystery-Random-A.png
1
Mystery-Random-A
Game-Icon-Mk 1 Amplifier.png
6
Mk 1 Amplifier
Game-Icon-Mk 1 Capacitor.png
15
Mk 1 Capacitor
Game-Icon-Mk 2 Pulse Modulator.png
10
Mk 2 Pulse Modulator
Game-Icon-Mk 2 Circuit Breaker Module.png
7
Mk 2 Circuit Breaker Module
Game-Icon-Mk 2 Thermal Exchange Unit.png
12
Mk 2 Thermal Exchange Unit
Game-Icon-Ability Material Omicron.png
2
Ability Material Omicron
135 Game-Icon-Reward Crate GC-06.png
GC-T9
Game-Icon-Raid Mystery Box-Purple.png
2
Gear Salvage Box
Box A
Game-Icon-Raid Mystery Box-Purple.png
2
Gear 12 Salvage Box
Box B
Game-Icon-Raid Mystery Box-Yellow.png
1
Gear 12 Salvage Box
G-12
Game-Icon-Raid Mystery Box-Yellow.png
1
Gear 12+ Salvage Box
G-12+
Game-Icon-Credits.png
95K
95,000 Credits
Game-Icon-Ship Building Materials.png
65K
65,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
5
Varies Shards x5
Game-Icon-Ability Material Omega.png
1
Ability Material Omega
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
Indicator-Mod Dots-5.png
Mod-Mystery-Random-B.png
1
Mystery-Random-B
Indicator-Mod Dots-5.png
Mod-Mystery-Random-A.png
1
Mystery-Random-A
Game-Icon-Mk 1 Amplifier.png
6
Mk 1 Amplifier
Game-Icon-Mk 1 Capacitor.png
20
Mk 1 Capacitor
Game-Icon-Mk 2 Pulse Modulator.png
10
Mk 2 Pulse Modulator
Game-Icon-Mk 2 Circuit Breaker Module.png
15
Mk 2 Circuit Breaker Module
Game-Icon-Mk 2 Thermal Exchange Unit.png
20
Mk 2 Thermal Exchange Unit
Game-Icon-Mk 2 Variable Resistor.png
7
Mk 2 Variable Resistor
Game-Icon-Mk 2 Microprocessor.png
3
Mk 2 Microprocessor
Gear-Mk 9 Kyrotech Battle Computer Prototype Salvage.png
5**
Mk 9 Kyrotech Battle Computer Prototype Salvage
Game-Icon-Ability Material Omicron.png
2
Ability Material Omicron
155 Game-Icon-Reward Crate GC-07.png
GC-T10
Game-Icon-Raid Mystery Box-Purple.png
2
Gear Salvage Box
Box A
Game-Icon-Raid Mystery Box-Purple.png
2
Gear 12 Salvage Box
Box B
Game-Icon-Raid Mystery Box-Yellow.png
1
Gear 12 Salvage Box
G-12
Game-Icon-Raid Mystery Box-Yellow.png
1
Gear 12+ Salvage Box
G-12+
Game-Icon-Credits.png
110K
110,000 Credits
Game-Icon-Ship Building Materials.png
75K
75,000 Ship Building Materials
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
10
Varies Shards x10
Shard-Character-Varies.png
5
Varies Shards x5
Game-Icon-Ability Material Omega.png
1
Ability Material Omega
Indicator-Mod Dots-5.png
Mod-Mystery-Random-C.png
1
Mystery-Random-C
Indicator-Mod Dots-5.png
Mod-Mystery-Random-B.png
1
Mystery-Random-B
Indicator-Mod Dots-5.png
Mod-Mystery-Random-A.png
1
Mystery-Random-A
Game-Icon-Mk 1 Amplifier.png
6
Mk 1 Amplifier
Game-Icon-Mk 1 Capacitor.png
20
Mk 1 Capacitor
Game-Icon-Mk 2 Pulse Modulator.png
10
Mk 2 Pulse Modulator
Game-Icon-Mk 2 Circuit Breaker Module.png
20
Mk 2 Circuit Breaker Module
Game-Icon-Mk 2 Thermal Exchange Unit.png
32
Mk 2 Thermal Exchange Unit
Game-Icon-Mk 2 Variable Resistor.png
15
Mk 2 Variable Resistor
Game-Icon-Mk 2 Microprocessor.png
6
Mk 2 Microprocessor
Gear-Mk 9 Kyrotech Battle Computer Prototype Salvage.png
5**
Mk 9 Kyrotech Battle Computer Prototype Salvage
Gear-Injector Handle Salvage.png
5**
Injector Handle Salvage
Game-Icon-Ability Material Omicron.png
2
Ability Material Omicron

** These gear pieces will change with each event. Normally it will cycle between the different Kyrotech and Injector gear.

Chest Contents
Raid Mystery Box-Green
Raid Mystery Box-Blue
Box A
Gear-Mk 1 Athakam Medpac Salvage.png
5
Mk 1 Athakam Medpac Salvage
Gear-Mk 4 CEC Fusion Furnace Prototype Salvage.png
5
Mk 4 CEC Fusion Furnace Prototype Salvage
Gear-Mk 6 BioTech Implant Prototype Salvage.png
5
Mk 6 BioTech Implant Prototype Salvage
Gear-Mk 8 BlasTech Weapon Mod Prototype Salvage.png
5
Mk 8 BlasTech Weapon Mod Prototype Salvage
Gear-Mk 5 Chiewab Hypo Syringe Prototype Salvage.png
5
Mk 5 Chiewab Hypo Syringe Prototype Salvage
Gear-Mk 10 BlasTech Weapon Mod Component.png
5
Mk 10 BlasTech Weapon Mod Component
Gear-Mk 3 Chedak Comlink Prototype Salvage.png
5
Mk 3 Chedak Comlink Prototype Salvage
Gear-Mk 2 Zaltin Bacta Gel Prototype Salvage.png
5
Mk 2 Zaltin Bacta Gel Prototype Salvage
Gear-Mk 4 Arakyd Droid Caller Salvage.png
5
Mk 4 Arakyd Droid Caller Salvage
Gear-Mk 5 Merr-Sonn Thermal Detonator Prototype Salvage.png
5
Mk 5 Merr-Sonn Thermal Detonator Prototype Salvage
Gear-Mk 5 Athakam Medpac Component.png
5
Mk 5 Athakam Medpac Component
Gear-Mk 8 BioTech Implant Component.png
5
Mk 8 BioTech Implant Component
Gear-Mk 9 Fabritech Data Pad Component.png
5
Mk 9 Fabritech Data Pad Component
Raid Mystery Box-Blue
Box B
Gear-Mk 7 Merr-Sonn Shield Generator Salvage.png
5
Mk 7 Merr-Sonn Shield Generator Salvage
Gear-Mk 8 Neuro-Saav Electrobinoculars Salvage.png
5
Mk 8 Neuro-Saav Electrobinoculars Salvage
Gear-Mk 9 Neuro-Saav Electrobinoculars Salvage.png
5
Mk 9 Neuro-Saav Electrobinoculars Salvage
Gear-Mk 7 BioTech Implant Prototype Salvage.png
5
Mk 7 BioTech Implant Prototype Salvage
Gear-Mk 6 CEC Fusion Furnace Salvage.png
5
Mk 6 CEC Fusion Furnace Salvage
Gear-Mk 6 Chiewab Hypo Syringe Salvage.png
5
Mk 6 Chiewab Hypo Syringe Salvage
Gear-Mk 6 Merr-Sonn Thermal Detonator Salvage.png
5
Mk 6 Merr-Sonn Thermal Detonator Salvage
Gear-Mk 6 Nubian Design Tech Salvage.png
5
Mk 6 Nubian Design Tech Salvage
Gear-Mk 3 Zaltin Bacta Gel Salvage.png
5
Mk 3 Zaltin Bacta Gel Salvage
Raid Mystery Box-Purple
Box A
Gear-Mk 4 Carbanti Sensor Array Prototype Salvage.png
5
Mk 4 Carbanti Sensor Array Prototype Salvage
Gear-Mk 5 A-KT Stun Gun Prototype Salvage.png
5
Mk 5 A-KT Stun Gun Prototype Salvage
Gear-Mk 3 Carbanti Sensor Array Salvage.png
5
Mk 3 Carbanti Sensor Array Salvage
Gear-Mk 3 Czerka Stun Cuffs Salvage.png
5
Mk 3 Czerka Stun Cuffs Salvage
Gear-Mk 4 Zaltin Bacta Gel Salvage.png
5
Mk 4 Zaltin Bacta Gel Salvage
Gear-Mk 5 Arakyd Droid Caller Salvage.png
5
Mk 5 Arakyd Droid Caller Salvage
Gear-Mk 9 BioTech Implant Salvage.png
5
Mk 9 BioTech Implant Salvage
Gear-Mk 6 Arakyd Droid Caller Salvage.png
5
Mk 6 Arakyd Droid Caller Salvage
Gear-Mk 4 A-KT Stun Gun Salvage.png
5
Mk 4 A-KT Stun Gun Salvage
Raid Mystery Box-Purple
Box B
Gear-Mk 7 Nubian Security Scanner Salvage.png
5
Mk 7 Nubian Security Scanner Salvage
Gear-Mk 7 Nubian Design Tech Salvage.png
5
Mk 7 Nubian Design Tech Salvage
Gear-Mk 7 Chiewab Hypo Syringe Salvage.png
5
Mk 7 Chiewab Hypo Syringe Salvage
Gear-Mk 8 Nubian Design Tech Salvage.png
5
Mk 8 Nubian Design Tech Salvage
Gear-Mk 7 CEC Fusion Furnace Salvage.png
5
Mk 7 CEC Fusion Furnace Salvage
Gear-Mk 6 Carbanti Sensor Array Salvage.png
5
Mk 6 Carbanti Sensor Array Salvage
Gear-Mk 7 Merr-Sonn Thermal Detonator Salvage.png
5
Mk 7 Merr-Sonn Thermal Detonator Salvage
Gear-Mk 6 Athakam Medpac Salvage.png
5
Mk 6 Athakam Medpac Salvage
Raid Mystery Box-Yellow
Gear 12
Gear-Mk 12 ArmaTek Multi-tool Prototype Salvage.png
5
Mk 12 ArmaTek Multi-tool Prototype Salvage
Gear-Mk 12 ArmaTek Armor Plating Prototype Salvage.png
5
Mk 12 ArmaTek Armor Plating Prototype Salvage
Gear-Mk 12 ArmaTek Bayonet Prototype Salvage.png
5
Mk 12 ArmaTek Bayonet Prototype Salvage
Gear-Mk 12 ArmaTek Tactical Data Prototype Salvage.png
5
Mk 12 ArmaTek Tactical Data Prototype Salvage
Gear-Mk 12 ArmaTek Visor Prototype Salvage.png
5
Mk 12 ArmaTek Visor Prototype Salvage
Gear-Mk 12 ArmaTek Wrist Band Prototype Salvage.png
5
Mk 12 ArmaTek Wrist Band Prototype Salvage
Gear-Mk 12 ArmaTek Cybernetics Prototype Salvage.png
5
Mk 12 ArmaTek Cybernetics Prototype Salvage
Gear-Mk 12 ArmaTek Medpac Prototype Salvage.png
5
Mk 12 ArmaTek Medpac Prototype Salvage
Raid Mystery Box-Yellow
Gear 12+
Gear-Mk 12 ArmaTek Fusion Furnace Prototype Salvage.png
5
Mk 12 ArmaTek Fusion Furnace Prototype Salvage
Gear-Mk 12 ArmaTek Stun Gun Prototype Salvage.png
5
Mk 12 ArmaTek Stun Gun Prototype Salvage
Gear-Mk 12 ArmaTek Thermal Detonator Prototype Salvage.png
5
Mk 12 ArmaTek Thermal Detonator Prototype Salvage
Gear-Mk 12 ArmaTek Holo Lens Prototype Salvage.png
5
Mk 12 ArmaTek Holo Lens Prototype Salvage
Gear-Mk 12 ArmaTek Key Pad Prototype Salvage.png
5
Mk 12 ArmaTek Key Pad Prototype Salvage
Gear-Mk 12 ArmaTek Data Pad Prototype Salvage.png
5
Mk 12 ArmaTek Data Pad Prototype Salvage
Gear-Mk 12 Czerka Stun Cuffs Prototype Salvage.png
5
Mk 12 Czerka Stun Cuffs Prototype Salvage
Gear-Mk 12 Czerka Hypo Syringe Prototype Salvage.png
5
Mk 12 Czerka Hypo Syringe Prototype Salvage
Gear-Mk 12 Czerka Sensor Array Prototype Salvage.png
5
Mk 12 Czerka Sensor Array Prototype Salvage
Gear-Mk 12 Czerka Implant Prototype Salvage.png
5
Mk 12 Czerka Implant Prototype Salvage
Gear-Mk 12 Czerka Security Scanner Prototype Salvage.png
5
Mk 12 Czerka Security Scanner Prototype Salvage
Gear-Mk 12 Czerka Shield Generator Prototype Salvage.png
5
Mk 12 Czerka Shield Generator Prototype Salvage

Feats

Each Galactic Challenge tier has Feats for players to achieve. Completing these Feats gives you different rewards based on the Feat and the Tier level.
Note: These feats are subject to change, please see individual planet page for past rewards used for feats on those planets.

Feat Details Feat Slot
Complete Tier #
Complete the battle
1
Beep-boop-beeeep! #
Complete the battle with three Light Side Droid characters in the party
2,3
Calculated Risk #
Complete the battle with an undersized squad
2,3
Chain Attack Tier #
Win after taking 8 turns in a row
2,3
Crush Time #
Win after defeating 3 enemies in the same turn
2,3
Engineered Mayhem #
Complete the battle after Droid allies deal 1,500,000 or more damage
2,3
Flawless Victory #
Complete the battle without losing a unit
2,3
Fleet-Footed #
Win after evading 10 attacks
2,3
Going Critical #
Win after scoring 3 critical hits in a row during ally turns
2,3
Hindered Movement #
Win after removing 400% Turn Meter from enemies
2,3
Liberated #
Win without using a Leader in the leader slot
2,3
Lingering Death #
Complete the battle after attempting to inflict Damage Over Time 30 times
2,3
Lucky Shot #
Complete the battle after scoring at least 30 critical hits
2,3
Opportunistic Advance #
Complete the battle after attacking out of turn 20 or more times
2,3
Shadowy Dealings #
Complete the battle after gaining Stealth 10 times
2,3
Simple Tricks #
Win after using no more than 3 special abilities
2,3
That'll Leave a Mark #
Complete the battle after gaining Offense Up 20 times
2,3
Unguarded #
Win the battle with no Tanks in your squad
2,3
Full Squad: Faction #
Complete the battle with a full team of faction units
4

Planets

List of all planets available, choose a planet to see more information about it.

Event-Galactic Challenge-Bespin.png
Event-Galactic Challenge-Coruscant.png
Event-Galactic Challenge-Dathomir.png
Event-Galactic Challenge-Death Star.png
Event-Galactic Challenge-Endor.png
Event-Galactic Challenge-Geonosis.png
Event-Galactic Challenge-Hoth.png
Event-Galactic Challenge-Jakku.png
Event-Galactic Challenge-Kamino.png
Event-Galactic Challenge-Kashyyyk.png
Event-Galactic Challenge-Malachor.png
Event-Galactic Challenge-Nevarro.png
Event-Galactic Challenge-Takodana.png
Event-Galactic Challenge-Tatooine.png

Notes

  • Galactic Challenges was first launched on 8-12-2020 as an Exhibition season.

References

Trivia

Galactic Challenges was first added to the game as an Exhibition season. This season brought 6 planets with different length events.

  • Tatooine: Separatist | Sith = 08/12/20 - 08/18/20 (7 days)
  • Death Star: Empire | Bounty Hunter = 08/19/20 - 08/25/20 (7 days)
  • Malachor: Old Republic | Rebel = 08/26/20 - 08/28/20 (3 days)
  • Takodana: First Order | Empire = 08/29/20 - 08/31/20 (3 days)
  • Jakku: Resistance | Old Republic = 09/01/20 - 09/02/20 (2 days)
  • Kamino: Galactic Republic | Separatist = 09/03/20 - 09/04/20 (2 days)

Game Mode Galactic Challenges