Empire

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Empire rose to great power under the leadership of Emperor Palpatine. There were some that opposed them and formed the Rebel Alliance to challenge the might of the Empire.

Note: Imperial Troopers will not be covered here. For information about that faction, please see Imperial Troopers.

Required for content

Characters

Characters

Name Ship Buffs Debuffs Other Status Locations
Unit-Character-Admiral Piett-portrait.png
Tex.charui executor.png
Executor
Status Effect-Offense Up.pngOffense Up
Status Effect-Stealth.pngStealth
Status Effect-The Emperor's Trap.pngThe Emperor's Trap
Status Effect-Daze.pngDaze
Status Effect-Fear.pngFear
Status Effect-Marked.pngMarked
Status Effect-Inevitable Failure.pngInevitable Failure
Light Side Battles: 6-B (Hard) Game-Icon-Energy.png16 (2x)
Unit-Character-Colonel Starck-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Defense Down.pngDefense Down
Status Effect-Stagger.pngStagger
Guild Activity Store Guild Token 450  (10x)
Unit-Character-Dark Trooper-portrait.png
Status Effect-Advantage.pngAdvantage
Status Effect-Offense Up.pngOffense Up
Status Effect-Dark Trooper Squad.pngDark Trooper Squad
Light Side Battles: 1-C (Hard) Game-Icon-Energy.png12 (2x)
Unit-Character-Darth Vader-portrait.png
Unit-Ship-TIE Advanced x1-portrait.png
TIE Advanced x1
Status Effect-Merciless.pngMerciless
Status Effect-Ability Block.pngAbility Block
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Merciless Target.pngMerciless Target
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-Death Trooper-portrait.png
Unit-Ship-TIE Reaper-portrait.png
TIE Reaper
Status Effect-Daze.pngDaze
Status Effect-Deathmark.pngDeathmark
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Stun.pngStun
Cantina Battles: 8-A Game-Icon-Cantina Energy.png16 (2x)
Unit-Character-Director Krennic-portrait.png
Status Effect-Ability Block.pngAbility Block
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Speed Down.pngSpeed Down
Status Effect-Stagger.pngStagger
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Light Side Battles: 9-D (Hard) Game-Icon-Energy.png20 (2x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-Eighth Brother-portrait.png
Status Effect-Potency Up.pngPotency Up
Status Effect-Stealth.pngStealth
Status Effect-Accuracy Up.pngAccuracy Up
Status Effect-Ability Block.pngAbility Block
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Burning.pngBurning
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Speed Down.pngSpeed Down
Status Effect-Armor Shred.pngArmor Shred
Status Effect-Accuracy Down.pngAccuracy Down
Status Effect-Blind.pngBlind
Status Effect-Purge.pngPurge
Light Side Battles: 6-E (Hard) Game-Icon-Energy.png16 (2x)
Unit-Character-Emperor Palpatine-portrait.png
Unit-Ship-Emperor's Shuttle-portrait.png
Emperor's Shuttle
Status Effect-Offense Up.pngOffense Up
Status Effect-Health Steal Up.pngHealth Steal Up
Status Effect-Shock.pngShock
Status Effect-Stun.pngStun
Emperor's Demise
Unit-Character-Fifth Brother-portrait.png
Unit-Ship-Scythe-portrait.png
Scythe
Status Effect-Damage Immunity.pngDamage Immunity
Status Effect-Potency Up.pngPotency Up
Status Effect-Protection Up.pngProtection Up
Status Effect-Defense Down.pngDefense Down
Status Effect-Expose.pngExpose
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Status Effect-Fear.pngFear
Status Effect-Breach.pngBreach
Status Effect-Vulnerable.pngVulnerable
Status Effect-Purge.pngPurge
Status Effect-Provoked.pngProvoked
Cantina Battles: 4-A Game-Icon-Cantina Energy.png10 (2x)
Unit-Character-Gar Saxon-portrait.png
Unit-Ship-Gauntlet Starfighter-portrait.png
Gauntlet Starfighter
Status Effect-Speed Down.pngSpeed Down
Cantina Battles: 2-E Game-Icon-Cantina Energy.png8 (2x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-General Veers-portrait.png
Status Effect-Offense Up.pngOffense Up
Status Effect-Speed Up.pngSpeed Up
Status Effect-Ability Block.pngAbility Block
Light Side Battles: 4-C (Hard) Game-Icon-Energy.png12 (2x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-Grand Admiral Thrawn-portrait.png
Unit-Ship-Chimaera-portrait.png
Chimaera
Status Effect-Ability Block.pngAbility Block
Status Effect-Defense Down.pngDefense Down
Status Effect-Fracture.pngFracture
Status Effect-Stun.pngStun
Artist of War
Unit-Character-Grand Inquisitor-portrait.png
Unit-Ship-Scythe-portrait.png
Scythe
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Offense Up.pngOffense Up
Status Effect-Speed Up.pngSpeed Up
Status Effect-Tenacity Up.pngTenacity Up
Status Effect-Ability Block.pngAbility Block
Status Effect-Vulnerable.pngVulnerable
Status Effect-Purge.pngPurge
Status Effect-Torture.pngTorture
Dark Times
Unit-Character-Grand Moff Tarkin-portrait.png
Unit-Ship-Executrix-portrait.png
Executrix
Status Effect-Potency Up.pngPotency Up
Status Effect-Critical Chance Down.pngCritical Chance Down
Status Effect-Offense Down.pngOffense Down
Fleet Arena Store Fleet Arena Token 400  (10x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Squad Arena Store Squad Arena Token 400  (10x)
Unit-Character-Iden Versio-portrait.png
Unit-Ship-TIE Defender-portrait.png
TIE Defender
Status Effect-Protection Up.pngProtection Up
Status Effect-We Adapt Or Die.pngWe Adapt Or Die
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Stun.pngStun
Status Effect-Vulnerable.pngVulnerable
Light Side Battles: 4-D (Hard) Game-Icon-Energy.png12 (2x)
Unit-Character-Imperial Probe Droid-portrait.png
Status Effect-Expose.pngExpose
Status Effect-Target Lock.pngTarget Lock
Guild Events Store Mk II Guild Event Token 900  (5x)
Mk II Guild Event Token 1800  (10x)
Hoth Imperial Retaliation
Unit-Character-Imperial Super Commando-portrait.png
Unit-Ship-Gauntlet Starfighter-portrait.png
Gauntlet Starfighter
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Offense Down.pngOffense Down
Fleet Battles: 4-A (Hard) Game-Icon-Ship Energy.png20 (2x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-Lord Vader-portrait.png
Status Effect-Speed Up.pngSpeed Up
Status Effect-Stealth.pngStealth
Status Effect-Daze.pngDaze
Status Effect-Ability Block.pngAbility Block
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Underestimated.pngUnderestimated
Status Effect-Ashes of the Republic.pngAshes of the Republic
Lord Vader Hero's Fall
Unit-Character-Magmatrooper-portrait.png
Galactic War Store Galactic War Token 400  (10x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-Mara Jade, The Emperor's Hand-portrait.png
Status Effect-Stealth.pngStealth
Status Effect-Loyal Hand.pngLoyal Hand
Status Effect-Daze.pngDaze
Status Effect-Offense Down.pngOffense Down
Status Effect-Shock.pngShock
Status Effect-Stagger.pngStagger
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Status Effect-Vulnerable.pngVulnerable
Status Effect-Useful Pawn.pngUseful Pawn
Light Side Battles: 6-D (Hard) Game-Icon-Energy.png16 (2x)
Unit-Character-Moff Gideon-portrait.png
Status Effect-Offense Up.pngOffense Up
Status Effect-Taunt.pngTaunt
Status Effect-Protection Up.pngProtection Up
Status Effect-Daze.pngDaze
Status Effect-Demoralized.pngDemoralized
Status Effect-Armor Shred.pngArmor Shred
Status Effect-Insight.pngInsight
Cantina Battles: 4-E Game-Icon-Cantina Energy.png10 (2x)
Light Side Battles: 2-D (Hard) Game-Icon-Energy.png12 (2x)
Unit-Character-Ninth Sister-portrait.png
Status Effect-Heal Over Time.pngHeal Over Time
Status Effect-Taunt.pngTaunt
Status Effect-Daze.pngDaze
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Defense Down.pngDefense Down
Status Effect-Potency Down.pngPotency Down
Light Side Battles: 3-D (Hard) Game-Icon-Energy.png12 (2x)
Unit-Character-Range Trooper-portrait.png
Status Effect-Retribution.pngRetribution
Status Effect-Protection Up.pngProtection Up
Dark Side Battles: 3-A (Hard) Game-Icon-Energy.png12 (2x)
Unit-Character-Royal Guard-portrait.png
Unit-Ship-Emperor's Shuttle-portrait.png
Emperor's Shuttle
Status Effect-Defense Up.pngDefense Up
Status Effect-Heal Over Time.pngHeal Over Time
Status Effect-Health Up.pngHealth Up
Status Effect-Retribution.pngRetribution
Status Effect-Taunt.pngTaunt
Status Effect-Speed Down.pngSpeed Down
Status Effect-Stun.pngStun
Dark Side Battles: 5-F (Hard) Game-Icon-Energy.png16 (2x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-Second Sister-portrait.png
Unit-Ship-TIE-IN Interceptor Prototype-portrait.png
TIE/IN Interceptor Prototype
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Stun.pngStun
Status Effect-Purge.pngPurge
Dark Side Battles: 4-C (Hard) Game-Icon-Energy.png12 (2x)
Unit-Character-Seventh Sister-portrait.png
Status Effect-Evasion Up.pngEvasion Up
Status Effect-Foresight.pngForesight
Status Effect-Offense Up.pngOffense Up
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Status Effect-Daze.pngDaze
Status Effect-Ability Block.pngAbility Block
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Offense Down.pngOffense Down
Status Effect-Speed Down.pngSpeed Down
Status Effect-Accuracy Down.pngAccuracy Down
Status Effect-Purge.pngPurge
Dark Side Battles: 4-E (Hard) Game-Icon-Energy.png12 (2x)
Unit-Character-Shoretrooper-portrait.png
Unit-Ship-TIE Reaper-portrait.png
TIE Reaper
Status Effect-Taunt.pngTaunt
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Status Effect-Critical Chance Down.pngCritical Chance Down
Light Side Battles: 9-B (Hard) Game-Icon-Energy.png20 (2x)
Unit-Character-Snowtrooper-portrait.png
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Ability Block.pngAbility Block
Cantina Battles: 7-B Game-Icon-Cantina Energy.png16 (2x)
Light Side Battles: 8-C (Hard) Game-Icon-Energy.png20 (2x)
Guild Activity Store Guild Token 450  (10x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-Stormtrooper-portrait.png
Status Effect-Defense Up.pngDefense Up
Status Effect-Taunt.pngTaunt
Light Side Battles: 3-C (Hard) Game-Icon-Energy.png12 (2x)
Cantina Battles Store Cantina Battle Token 400  (10x)
Guild Events Store Mk I Guild Event Token 400  (10x)
Unit-Character-Third Sister-portrait.png
Status Effect-Taunt.pngTaunt
Status Effect-Ability Block.pngAbility Block
Status Effect-Defense Down.pngDefense Down
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Purge.pngPurge
Status Effect-Armor Shred.pngArmor Shred
Status Effect-Hatred.pngHatred
Rise of the Empire
Unit-Character-TIE Fighter Pilot-portrait.png
Unit-Ship-Imperial TIE Fighter-portrait.png
Imperial TIE Fighter
Status Effect-Foresight.pngForesight
Status Effect-Ability Block.pngAbility Block
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Tenacity Down.pngTenacity Down
Cantina Battles: 4-B Game-Icon-Cantina Energy.png10 (2x)
Fleet Arena Store Fleet Arena Token 400  (10x)
Guild Events Store Mk I Guild Event Token 400  (10x)

Leader Abilities

Unit-Character-Admiral Piett-portrait-tr.png Admiral Piett Game-Icon-Ability Material Omega.png
Lead Synergy: Empire
Synergy: Empire

Empire allies have +30% Offense and Potency. Light Side enemies have -30% Tenacity and -15 Speed. When an ally with Inevitable Failure critically hits an enemy, they gain 1 stack of Inevitable Failure and Defense Up for 2 turns.

Unit-Character-Darth Vader-portrait-tr.png Darth Vader Game-Icon-Ability Material Zeta.png
Lead Synergy: EmpireSith
Synergy: Damage Over Time

Empire and Sith allies have +30% Offense and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be Resisted. While Darth Vader is alive, enemies immediately regain Damage Over Time for 2 turns whenever Damage Over Time expires on them.

Unit-Character-Director Krennic-portrait-tr.png Director Krennic Game-Icon-Ability Material Zeta.png
Lead Synergy: Empire
Synergy: Death TrooperDebuff

Empire allies gain 25% Critical Chance and 25% Potency. Debuffed enemies who are Critically Hit during an Empire ally's turn suffer Ability Block for 1 turn. This effect can't be Resisted. Empire allies recover 10% Protection whenever they score a Critical Hit.

Unit-Character-Eighth Brother-portrait-tr.png Eighth Brother Game-Icon-Ability Material Omicron.png
Lead Synergy: EmpireInquisitorius
Synergy: Purge

Empire allies have +5% Accuracy and +5% Potency. Inquisitorius allies have an additional +30% Accuracy and +30% Potency. Jedi enemies that gain Foresight from Jedi Unique abilities also gain Blind for 2 turns which can't be evaded or resisted. Whenever other Inquisitorius allies use a Basic ability, they have a 30% chance to inflict a stack of Purge (max 6) until the end of the encounter, which can't be copied, evaded, or resisted.

While in Territory Wars: Whenever a Jedi enemy gains Taunt from Jedi Unique abilities, all enemies take damage equal to 20% of their max Health. This damage can't defeat enemies. Whenever a Jedi enemy gains Critical Hit Immunity from Jedi Unique abilities, they dispel Critical Hit Immunity and gain Vulnerable for one 1 turn, which can't be resisted.

Unit-Character-Emperor Palpatine-portrait-tr.png Emperor Palpatine Game-Icon-Ability Material Zeta.png
Lead Synergy: EmpireSith

Empire and Sith allies have +35% Potency and 35% Max Health. Jedi and Rebel enemies have -35% Potency and -35% Evasion. When an Empire ally inflicts a debuff during their turn, they gain 20% Turn Meter. When a Sith ally inflicts a debuff during their turn, they recover 20% Health. When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter.

Unit-Character-Fifth Brother-portrait-tr.png Fifth Brother Game-Icon-Ability Material Omicron.png
Lead Synergy: EmpireInquisitorius
Synergy: Inquisitorius

Empire allies gain 5% Defense and Max Health. Inquisitorius allies gain an additional 30% Defense and Max Health. If the enemy leader is a Jedi, inflict a stack of Purge on the leader and all non-Jedi enemies at the start of battle (stacking, max 6), which can't be resisted, and whenever Purge is consumed or dispelled on non-Jedi enemies (excluding Galactic Legends) they lose 3% Speed (stacking, max 18%) for the rest of the encounter. Whenever an ally Inquisitor uses a Special ability, apply a stack of Purge on target enemy, which can't be evaded or resisted.

While in Territory Wars: If the enemy Leader is a Jedi (excluding Galactic Legends), Jedi Leader abilities that grant bonus Speed to non-Jedi allies additionally remove 70 Speed, and whenever a non-Jedi enemy gains Retribution, dispel Retribution and instead inflict Expose for 2 turns, which can't be resisted. Whenever an enemy gains bonus Turn Meter, Inquisitorius allies gain 15% Turn Meter (limit once per turn).

Unit-Character-Gar Saxon-portrait-tr.png Gar Saxon Game-Icon-Ability Material Zeta.png
Lead Synergy: Empire

Empire allies gain 50% Counter Chance and 40% Defense. Whenever an Empire ally uses a Basic attack, they recover 5% Health

Unit-Character-General Veers-portrait-tr.png General Veers Game-Icon-Ability Material Omega.png
Lead Synergy: EmpireImperial Trooper
Synergy: Imperial Trooper

Empire allies gain 30% Offense. Imperial Trooper allies gain 20 Speed and gain 10% Turn Meter whenever they gain a buff.

Unit-Character-Grand Admiral Thrawn-portrait-tr.png Grand Admiral Thrawn Game-Icon-Ability Material Zeta.png
Lead Synergy: Empire

Empire allies have +15% Max Protection, +25% Offense, and gain 20% Turn Meter whenever they Resist a detrimental effect or suffer a debuff. Whenever an Empire ally gains or loses a status effect, they recover 2% Protection. Empire allies gain a new Special ability, Maneuver: Dispel all debuffs on this character and gain 50% Turn Meter (Cooldown 3).

Unit-Character-Grand Inquisitor-portrait-tr.png Grand Inquisitor Game-Icon-Ability Material Omicron.png
Lead Synergy: EmpireInquisitorius
Synergy: Inquisitorius

Empire allies gain 20% Max Health and Max Protection and 10 Speed. If all allies are Inquisitorius at the start of battle, they gain an additional 46% Max Health and Max Protection and 15 Speed, and they are immune to Ability Block. Also, Grand Inquisitor gains Defense Penetration Up and Offense Up for 2 turns, which can't be dispelled or prevented.

Additionally, if all allies are Inquisitorius at the start of battle, whenever Purge is inflicted, Inquisitorius allies gain benefits based on their role for the rest of the encounter (stacking, max 200%):
- Attackers: +2% Critical Damage
- Healers and Supports: +2% Potency
- Tanks: +2% Defense

If the enemy Leader is Jedi, Inquisitorius allies start the battle with buffs based on their role for 1 turn:
- Attackers: Advantage
- Healers and Supports: Foresight
- Tanks: Taunt

While in Territory Wars: While Grand Inquisitor is active, whenever an enemy loses Purge, they regain it at the end of the turn. On their turn, Inquisitorius allies can ignore Taunt to target an enemy with 6 stacks of Purge.

Unit-Character-Grand Moff Tarkin-portrait-tr.png Grand Moff Tarkin Game-Icon-Ability Material Zeta.png
Lead Synergy: Empire

Empire allies gain 30 Speed. Inflict Defense Down and Expose for 2 turns on enemies that fall below 100% Health during Empire allies' turn. This effect can't be Resisted.

Unit-Character-Iden Versio-portrait-tr.png Iden Versio Game-Icon-Ability Material Omicron.png
Lead Synergy: Imperial Trooper
Synergy: Imperial TrooperNon-Leader

Imperial Trooper allies have +35% Critical Chance, +35% Offense, and +35 Speed.

At the start of battle, if no other allies have the Leader tag, whenever a non-Droid Imperial Trooper ally attacks out of turn, they gain 2% Offense (stacking) until the end of the encounter, Critical Damage Up for 2 turns at the start of each encounter, have +100% counter chance, and while enemies are Vulnerable, they have -25% Speed.

While in Grand Arenas: At the start of battle, if no other allies have the Leader tag, Imperial Trooper allies also gain 35% Max Health and Max Protection, and whenever an enemy attacks out of turn, Imperial Trooper allies recover 20% Health and Protection and gain 10% Turn Meter.

Unit-Character-Lord Vader-portrait-tr.png Lord Vader Game-Icon-Ability Material Zeta.png
Lead Synergy: EmpireDark SideUnaligned Force User
Synergy: EmpireDark SideUnaligned Force User

Dark Side allies have +20 Speed, +20% Mastery, and +15% Max Health, doubled for Empire or Dark Side Unaligned Force User allies.

At the start of battle, other Empire and Dark Side Unaligned Force User allies lose all Protection and gain that much Max Health. If a Dark Side Unaligned Force User ally was present at the start of battle, for the rest of the battle all Empire or Dark Side Unaligned Force User allies take 30% reduced damage from enemy Light Side Unaligned Force User attacks. If all allies are Dark Side at the start of battle, Empire and Dark Side Unaligned Force User allies are immune to Fear, Empire Tanks gain Taunt for 2 turns, and when an Empire ally loses Taunt, they are inflicted with Marked for 1 turn, which can't be dispelled, prevented, or resisted.

Whenever a Dark Side ally loses a buff, Empire and Dark Side Unaligned Force User allies gain 1% Mastery (stacking) until the end of encounter. Whenever a debuffed Dark Side ally takes damage, Lord Vader gains 2% Ultimate Charge, increased to 3% if that ally was an Unaligned Force User.

Empire and Dark Side Unaligned Force User allies have +35% Critical Chance and Critical Damage when targeting a Galactic Republic enemy. Whenever an enemy critically hits an Empire or Dark Side Unaligned Force User ally, that enemy has -30% Critical Damage (stacking) for 3 turns.

While Empire and Dark Side Unaligned Force User allies are at certain Health thresholds, they gain different benefits.

- While above 35% Health: During an enemy's attack they are immune to Max Health reduction and other damage that is based on Max Health
- While above 50% Health: They are immune to Damage Over Time and Thermal Detonator effects
- While below 80% Health: Can't be critically hit

Unit-Character-Moff Gideon-portrait-tr.png Moff Gideon Game-Icon-Ability Material Zeta.png
Lead Synergy: Dark SideImperial Trooper
Synergy: Imperial Remnant

Dark Side allies have +30% Max Health and Max Protection, and Imperial Trooper allies have +15% Offense.

At the start of battle, if all allies are Imperial Troopers and Moff Gideon has exactly one Tank ally, two Attacker allies, and one additional Support ally, excluding summoned allies (in 3v3 Galactic Challenges or Grand Arenas, if all allies are Imperial Troopers and Moff Gideon has any combination where the team includes no more than one Tank, two Attackers, and/or an additional Support ally the conditions of this ability will be met):

- Whenever an enemy with the Leader tag uses an ability, Imperial Trooper allies gain 10% Offense (stacking) until the end of the encounter
- Whenever an enemy with the Leader tag takes a turn, Moff Gideon gains 1 stack of Insight
- Imperial Trooper allies have an additional +25% Offense and revive with 50% Health and Protection the first time they are defeated each encounter

Unit-Character-Ninth Sister-portrait-tr.png Ninth Sister Game-Icon-Ability Material Omicron.png
Lead Synergy: AllInquisitorius
Synergy: EmpirePurge

Allies are immune to Speed limiting effects. Whenever an enemy gains bonus Turn Meter, all Inquisitorius allies gain 2% Potency and 2% Tenacity (stacking) for the rest of the encounter. If that enemy is a Jedi, they have a 50% chance to gain a stack of Purge (max 6) until the end of the encounter.


While in Territory Wars: All Empire allies gain 20% Defense and all Inquisitorius allies are immune to Ability Block and Stun.

Unit-Character-Second Sister-portrait-tr.png Second Sister Game-Icon-Ability Material Omicron.png
Lead Synergy: EmpireInquisitorius
Synergy: Purge

At the start of battle, Empire allies gain 5% Offense and Inquisitorius allies gain an additional 30% Offense. Other Inquisitorius allies have a 30% chance to inflict a stack of Purge when using a Basic ability, which can't be copied or resisted. Whenever an ally is Marked, Mark all other allies (excluding Stealthed allies) who don't have it for 2 turns, which can't be copied, dispelled, or prevented.

While in Territory Wars: Enemies start the battle with two stacks of Purge. Jedi enemies can't recover Health or Protection from Jedi Unique abilities (excludes Galactic Legends).

Unit-Character-Seventh Sister-portrait-tr.png Seventh Sister Game-Icon-Ability Material Omicron.png
Lead Synergy: EmpireInquisitorius
Synergy: InquisitoriusPurge

Empire allies gain 16% Evasion. Whenever Inquisitorius allies evade, they recover 5% Health and Protection and gain Advantage for 2 turns.

While in Territory Wars: Whenever a Jedi enemy gains Foresight, all Inquisitorius allies gain Foresight for 2 turns; at the end of each turn, dispel all buffs on Jedi enemies who have Foresight. Additionally, whenever an enemy gains a buff, Seventh Sister has a 10% chance to inflict 1 stack of Purge (max 6) on that enemy until the end of the encounter, increased to 20% if that enemy is Jedi.

Unit-Character-Third Sister-portrait-tr.png Third Sister Game-Icon-Ability Material Omicron.png
Lead Synergy: Inquisitorius
Synergy: InquisitoriusPurge

Inquisitorius allies gain 40% Max Health, 20% Offense, 30 Speed, and are immune to Stun. At the start of the encounter and whenever an Inquisitorius ally is defeated or defeats an enemy, all enemies are inflicted with 5 stacks of Purge (max 6) for the rest of the encounter, which can't be resisted. Inquisitorius ally attacks always score a critical hit if able against enemies with at least 5 stacks of Purge. Whenever an enemy recovers Protection or gains Protection Up, all enemies lose 2% Defense (stacking, max 50%) for the rest of the encounter.

While in Grand Arenas: Whenever an ally or enemy is defeated, all Inquisitorius allies gain Defense Penetration Up for 2 turns. Whenever Purge is dispelled during an enemy's turn, that character (excluding Galactic Legends) gains Deathmark for 2 turns which can't be dispelled or resisted.


Ships

Unit Crew Buff Debuff Other Status Locations
Unit-Ship-Chimaera-portrait.png
Unit-Character-Grand Admiral Thrawn-portrait.png
Grand Admiral Thrawn
Status Effect-Defense Up.pngDefense Up
Status Effect-Foresight.pngForesight
Status Effect-Offense Up.pngOffense Up
Status Effect-Ability Block.pngAbility Block
Status Effect-Defense Down.pngDefense Down
Status Effect-Offense Down.pngOffense Down
Status Effect-Speed Down.pngSpeed Down
Imperial Chimaera
Unit-Ship-Emperor's Shuttle-portrait.png
Unit-Character-Royal Guard-portrait.png
Royal Guard
Unit-Character-Emperor Palpatine-portrait.png
Emperor Palpatine
Status Effect-Taunt.pngTaunt
Status Effect-Target Lock.pngTarget Lock
Status Effect-Critical Damage Down.pngCritical Damage Down
Dark Side Battles: 7-D (Hard) Game-Icon-Energy.png20
Tex.charui executor.png
Unit-Character-Admiral Piett-portrait.png
Admiral Piett
Status Effect-Foresight.pngForesight
Status Effect-Potency Up.pngPotency Up
Status Effect-Taunt.pngTaunt
Status Effect-Protection Up.pngProtection Up
Status Effect-Expose.pngExpose
Status Effect-Stun.pngStun
Discarded Doctrine
Unit-Ship-Executrix-portrait.png
Unit-Character-Grand Moff Tarkin-portrait.png
Grand Moff Tarkin
Status Effect-Offense Up.pngOffense Up
Status Effect-Potency Up.pngPotency Up
Status Effect-Defense Penetration Up.pngDefense Penetration Up
Status Effect-Ability Block.pngAbility Block
Status Effect-Expose.pngExpose
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Executrix Fleet Mastery
Unit-Ship-Gauntlet Starfighter-portrait.png
Unit-Character-Gar Saxon-portrait.png
Gar Saxon
Unit-Character-Imperial Super Commando-portrait.png
Imperial Super Commando
Status Effect-Protection Up.pngProtection Up
Status Effect-Buff Immunity.pngBuff Immunity
Fleet Battles: 4-A (Hard) Game-Icon-Ship Energy.png20
Fleet Arena Store Fleet Arena Token 400  (4x)
Guild Events Store Mk I Guild Event Token 400  (4x)
Unit-Ship-Imperial TIE Bomber-portrait.png
Status Effect-Taunt.pngTaunt
Status Effect-Burning.pngBurning
Status Effect-Target Lock.pngTarget Lock
Dark Side Battles: 5-A (Hard) Game-Icon-Energy.png16
Unit-Ship-Imperial TIE Fighter-portrait.png
Unit-Character-TIE Fighter Pilot-portrait.png
TIE Fighter Pilot
Status Effect-Foresight.pngForesight
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Target Lock.pngTarget Lock
Fleet Battles: 1-C (Hard) Game-Icon-Ship Energy.png16
Fleet Arena Store Fleet Arena Token 400  (4x)
Galactic War Store Galactic War Token 400  (4x)
Guild Events Store Mk I Guild Event Token 400  (4x)
Unit-Ship-Scythe-portrait.png
Unit-Character-Fifth Brother-portrait.png
Fifth Brother
Unit-Character-Grand Inquisitor-portrait.png
Grand Inquisitor
Conquest Store Conquest Credits 475  (5x)
Crystal 600  (5x)
Unit-Ship-TIE Advanced x1-portrait.png
Unit-Character-Darth Vader-portrait.png
Darth Vader
Status Effect-Ability Block.pngAbility Block
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Evasion Down.pngEvasion Down
Status Effect-Target Lock.pngTarget Lock
Fleet Battles: 4-B (Hard) Game-Icon-Ship Energy.png20
Fleet Arena Store Fleet Arena Token 400  (4x)
Unit-Ship-TIE Defender-portrait.png
Unit-Character-Iden Versio-portrait.png
Iden Versio
Fleet Battles: 3-B (Hard) Game-Icon-Ship Energy.png20
Unit-Ship-TIE Reaper-portrait.png
Unit-Character-Death Trooper-portrait.png
Death Trooper
Unit-Character-Shoretrooper-portrait.png
Shoretrooper
Status Effect-Defense Up.pngDefense Up
Status Effect-Protection Up.pngProtection Up
Status Effect-Offense Down.pngOffense Down
Light Side Battles: 9-B (Hard) Game-Icon-Energy.png20
Unit-Ship-TIE-IN Interceptor Prototype-portrait.png
Unit-Character-Second Sister-portrait.png
Second Sister
Status Effect-Foresight.pngForesight
Status Effect-Ruthless.pngRuthless
Status Effect-Pursued Target.pngPursued Target

Capital Ships

Unit-Ship-Chimaera-portrait-tr.png Chimaera Game-Icon-Ship Ability Material Prestige.png
Lead Synergy: AllEmpire

All allies have +40% Critical Damage (doubled on Empire allies) and +15% Critical Chance. When an enemy is defeated, all allies gain 10% Tenacity (stacking) until the end of battle.

Reinforcement Bonus: Critical Chance Up for 2 turns.

Unit-Ship-Executor-portrait-tr.png Executor Game-Icon-Ship Ability Material Prestige.png
Lead Synergy: Bounty HuntersEmpire
Synergy: Target LockBounty HuntersEmpireBreach

Bounty Hunter allies have +35% Max Health, Max Protection, and Offense, and ignore Taunt on Crewless or Droid ships. At the start of battle, Bounty Hunter allies gain Tenacity Up for 2 turns, and Empire allies gain We Don't Need Their Scum for the rest of the battle, which can't be copied, dispelled, or prevented. Enemies attacking out of turn deal 50% less damage to Tank allies. Whenever an enemy reinforces, Bounty Hunter allies gain Evasion Up for 1 turn. Whenever an ally applies Breach to an enemy, they dispel all debuffs on themselves.

Whenever a Bounty Hunter ally deals damage with a Basic ability, they inflict Target Lock on the target enemy for 1 turn. The first time allies inflict Target Lock 20 times on enemies, dispel Breach Immunity and Chaff from all enemies, then each active enemy, enemies who are called in from Reinforcements, or summoned, are inflicted with Breach and Target Lock. These effects can't be dispelled, evaded, or resisted, and last until the end of the battle.

Reinforcement Bonus: Reinforcements gain Breach Immunity and Chaff for 2 turns

We Don't Need Their Scum: Immune to Turn Meter manipulation; whenever a Bounty Hunter ally is defeated, recover 25% Health and Protection; TIE Advanced x1 instead recovers 10% Health and Protection

Unit-Ship-Executrix-portrait-tr.png Executrix Game-Icon-Ship Ability Material Prestige.png
Lead Synergy: AllEmpire
Synergy: Empire

Allies gain 20% Offense for each debuffed enemy, doubled for Empire allies. Allies also gain 20% Turn Meter whenever any ship is destroyed.

Reinforcement Bonus: Reinforcements gain Retribution for 3 turns.


Guides

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Characters

Ships

Notes

For additional help and resources check out the Discord for the faction.

Trivia

  • The Galactic Empire was founded in the year 19 BBY in the wake of the Clone Wars, after Supreme Chancellor Palpatine reformed the Galactic Republic into the Galactic Empire and declared himself Emperor. While it brought economic prosperity to the core worlds, it ruled with an iron fist, crushing local governments in an attempt to create a unified galaxy. After heavily militarizing, the Empire relied heavily on swarm tactics, providing troopers with the barest of essentials to fight, and creating starfighters and capital ships alike with the intent to overwhelm any other combatants. After the destruction of the first Death Star at the Battle of Yavin, the Empire entered into a full scale war against the Alliance to Restore the Republic, otherwise known as the Rebel Alliance. 5 years after the Battle of Yavin, the rebellion launched a massive offensive over the Forest Moon of Endor with the intent to destroy the second Death Star. It was here where the rebellion would score their biggest victory in the entire war, causing the destruction of a Super Star Destroyer, and Emperor Palpatine and Darth Vader would both meet their ends at the hands of each other. In the wake of the Battle of Endor, a power vacuum would be created, ultimately leading to the total collapse of the Empire a year later at the Battle of Jakku.