Executrix

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Executrix

Aggressive Empire Capital Ship that crushes debuffed enemies

Unit-Ship-Executrix.png
Alignment Dark Side
Role Capital Ship
Faction Empire
Crew Grand Moff Tarkin
Lead Synergy EmpireAll
Synergy Empire
Release Date November 22, 2016
Shards to Activate 10
Acquisition Executrix Fleet Mastery
Grant Reinforcement Retribution
Buffs Offense UpPotency UpDefense Penetration Up
Debuffs Tenacity DownAbility BlockExposeStun
Battle Mechanics Turn Meter Gain - All Allies
Attack - Can't Evade
OffenseRetributionTurn Meter Gain - All AlliesAttack - Can't Evade

Stats

Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.

Physical Offense
Damage 10279
Critical Chance 24.46%
Armor Penetration 0
General
Health 148344
Protection 0
Speed 189
Potency 53.91%
Tenacity 68.91%
Critical Damage 150%
Defense Penetration 0%
Crew Relic 9
Unit-Character-Grand Moff Tarkin-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
Grand Moff Tarkin - Gear Relic 9
Indicator-Mod Dots-6.png
Crew Mod-6 Dots.pngAll crew - 6 dot mods

Unit-Ship-Executrix-portrait.png
Indicator-Stars-7.png
Special Offense
Damage 2085
Critical Chance 10%
Resistance Penetration 0
Survivability
Armor 35.78%
Resistance 29.41%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 0%
Accuracy 0%

Abilities

Tex.ability stardestroyer basic.png

Turbolaser Batteries
Basic • Level 8 Game-Icon-Ship Ability Material Prestige.png

Deal Physical damage to target enemy and inflict Tenacity Down for 2 turns.
More Details
Tex.ability stardestroyer special01.png

Executive Order
Special • Level 8 Game-Icon-Ship Ability Material Prestige.png
2 Turn Cooldown

All allies gain 30% Turn Meter and Offense Up for 1 turn. Empire allies also gain Potency Up and Defense Penetration Up for 1 Turn. This ability starts on cooldown.
More Details
Tex.ability stardestroyer special02.png

Heavy Ion Cannon
Special • Level 8 Game-Icon-Ship Ability Material Prestige.png
3 Turn Cooldown

Deal Physical damage to all enemies with a 70% chance to inflict Ability Block for 1 turn. This attack deals 35% more damage to debuffed enemies. Then, Executrix has an 80% chance to inflict Expose on all debuffed enemies for 2 turns.
More Details
Tex.ability stardestroyer special03.png

Imperial Assault
Special • Level 8 Game-Icon-Ship Ability Material Prestige.png
5 Turn Cooldown

Deal Physical damage 12 times to random enemy targets, which can't be Evaded. Target Locked enemies are also Stunned for 1 Turn. This ability starts on cooldown.
More Details
Tex.abilityui passive empire.png

Victory at All Costs
Commander • Level 8 Game-Icon-Ship Ability Material Prestige.png

Unit-Character-Grand Moff Tarkin-portrait.png
Grand Moff Tarkin
Crew
Allies gain 20% Offense for each debuffed enemy, doubled for Empire allies. Allies also gain 20% Turn Meter whenever any ship is destroyed.

Reinforcement Bonus: Reinforcements gain Retribution for 3 turns.
Prestige
More Details
Crew Member: Grand Moff Tarkin
Level 7:
Allies gain 20% Offense for each debuffed enemy, doubled for Empire allies.

Reinforcement Bonus: Reinforcements gain Retribution for 3 turns.
Level Crew Gear
Level
Ability Material Credits Adds
8 11
Game-Icon-Ship Ability Material Prestige.png
150
150000 Allies gain 20% Turn Meter whenever any ship is destroyed
7 11
Game-Icon-Ship Ability Material Prestige.png
80
80000 +5% Offense
6 10
Game-Icon-Ship Ability Material Prestige.png
60
60000 +2% Offense
5 9
Game-Icon-Ship Ability Material Prestige.png
40
40000 +2% Offense
4 8
Game-Icon-Ship Ability Material Prestige.png
30
30000 +2% Offense
3 7
Game-Icon-Ship Ability Material Prestige.png
20
20000 +2% Offense
2 6
Game-Icon-Ship Ability Material Prestige.png
10
10000 +2% Offense
1 Description: Allies gain 5% Offense for each debuffed enemy, doubled for Empire allies.

Reinforcement Bonus: Reinforcements gain Retribution for 3 turns.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Turbolaser Batteries Basic
Game-Icon-Ship Ability Material Prestige.png
150
? ? ?
Executive Order Special
Game-Icon-Ship Ability Material Prestige.png
150
? ? ?
Heavy Ion Cannon Special
Game-Icon-Ship Ability Material Prestige.png
150
? ? ?
Imperial Assault Special
Game-Icon-Ship Ability Material Prestige.png
150
? ? ?
Victory at All Costs Unique
Game-Icon-Ship Ability Material Prestige.png
150
? ? ?

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
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Light Side - Low Synergy
Paragraph
Any Faction - Very Low Synergy
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Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Executrix within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Turbolaser Batteries -
  • Executive Order -
  • Heavy Ion Cannon -
  • Imperial Assault -
  • Victory at All Costs -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • <<<USER EDIT>>>Any trivia you desire to add in list format.