Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
8154
Critical Chance
38.46%
Armor Penetration
0
General
Health
63440
Protection
9395
Speed
175
Potency
28.4%
Tenacity
43.4%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
Iden Versio - Gear 1
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
18.166666666667%
Deflection Chance
18.166666666667%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8186
Critical Chance
38.5%
Armor Penetration
0
General
Health
63705
Protection
9446
Speed
175
Potency
28.56%
Tenacity
43.56%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
Iden Versio - Gear 2
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
18.25%
Deflection Chance
18.25%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8286
Critical Chance
38.5%
Armor Penetration
0
General
Health
64537
Protection
9606
Speed
175
Potency
29.04%
Tenacity
44.04%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
Iden Versio - Gear 3
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
18.5%
Deflection Chance
18.5%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8413
Critical Chance
38.54%
Armor Penetration
0
General
Health
65597
Protection
9809
Speed
176
Potency
29.65%
Tenacity
44.65%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
Iden Versio - Gear 4
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
18.833333333333%
Deflection Chance
18.833333333333%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8582
Critical Chance
38.58%
Armor Penetration
0
General
Health
66996
Protection
10078
Speed
178
Potency
30.47%
Tenacity
45.47%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
Iden Versio - Gear 5
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
19.333333333333%
Deflection Chance
19.333333333333%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8782
Critical Chance
38.63%
Armor Penetration
0
General
Health
68661
Protection
10398
Speed
179
Potency
31.43%
Tenacity
46.43%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
Iden Versio - Gear 6
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
19.916666666667%
Deflection Chance
19.916666666667%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9037
Critical Chance
38.71%
Armor Penetration
0
General
Health
70780
Protection
10805
Speed
181
Potency
32.67%
Tenacity
47.67%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
Iden Versio - Gear 7
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
20.583333333333%
Deflection Chance
20.583333333333%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9378
Critical Chance
38.79%
Armor Penetration
0
General
Health
73617
Protection
11350
Speed
183
Potency
34.31%
Tenacity
49.31%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
Iden Versio - Gear 8
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
21.5%
Deflection Chance
21.5%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9746
Critical Chance
38.88%
Armor Penetration
0
General
Health
76681
Protection
11939
Speed
186
Potency
36.09%
Tenacity
51.09%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
Iden Versio - Gear 9
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
22.5%
Deflection Chance
22.5%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10178
Critical Chance
38.96%
Armor Penetration
0
General
Health
80275
Protection
12630
Speed
189
Potency
38.18%
Tenacity
53.18%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
Iden Versio - Gear 10
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
23.75%
Deflection Chance
23.75%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10715
Critical Chance
39.08%
Armor Penetration
0
General
Health
84739
Protection
13488
Speed
193
Potency
40.78%
Tenacity
55.78%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
Iden Versio - Gear 11
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
25.166666666667%
Deflection Chance
25.166666666667%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11730
Critical Chance
39.33%
Armor Penetration
0
General
Health
93176
Protection
15109
Speed
200
Potency
45.68%
Tenacity
60.68%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
Iden Versio - Gear 12
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
28%
Deflection Chance
28%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12366
Critical Chance
39.5%
Armor Penetration
0
General
Health
98472
Protection
16126
Speed
205
Potency
48.75%
Tenacity
63.75%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
Iden Versio - Gear 13
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
29.75%
Deflection Chance
29.75%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12558
Critical Chance
39.54%
Armor Penetration
0
General
Health
100061
Protection
16432
Speed
206
Potency
49.68%
Tenacity
64.68%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
Iden Versio - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
30.25%
Deflection Chance
30.25%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12684
Critical Chance
39.58%
Armor Penetration
0
General
Health
101114
Protection
16634
Speed
207
Potency
50.29%
Tenacity
65.29%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
Iden Versio - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
30.666666666667%
Deflection Chance
30.666666666667%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12811
Critical Chance
39.58%
Armor Penetration
0
General
Health
102167
Protection
16836
Speed
208
Potency
50.9%
Tenacity
65.9%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
Iden Versio - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
31%
Deflection Chance
31%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12937
Critical Chance
39.63%
Armor Penetration
0
General
Health
103220
Protection
17039
Speed
209
Potency
51.51%
Tenacity
66.51%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
Iden Versio - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
31.333333333333%
Deflection Chance
31.333333333333%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13064
Critical Chance
39.67%
Armor Penetration
0
General
Health
104273
Protection
17241
Speed
210
Potency
52.12%
Tenacity
67.12%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
Iden Versio - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
31.666666666667%
Deflection Chance
31.666666666667%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13304
Critical Chance
39.71%
Armor Penetration
0
General
Health
106271
Protection
17625
Speed
211
Potency
53.28%
Tenacity
68.28%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
Iden Versio - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
32.333333333333%
Deflection Chance
32.333333333333%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13545
Critical Chance
39.79%
Armor Penetration
0
General
Health
108270
Protection
18009
Speed
213
Potency
54.45%
Tenacity
69.45%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
Iden Versio - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
33%
Deflection Chance
33%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13899
Critical Chance
39.88%
Armor Penetration
0
General
Health
111215
Protection
18575
Speed
216
Potency
56.16%
Tenacity
71.16%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
Iden Versio - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
34%
Deflection Chance
34%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
14291
Critical Chance
39.96%
Armor Penetration
0
General
Health
114474
Protection
19201
Speed
218
Potency
58.05%
Tenacity
73.05%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
Iden Versio - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
35.083333333333%
Deflection Chance
35.083333333333%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Wingtip L-s9.3 Laser Cannons Basic • Level 8
Deal Physical damage 3 times. For each critical hit scored, grant TIE Defender a stack of Resilient Defense (max 2). If TIE Defender has Special Forces, this attack has +50% Critical Chance and Critical Damage.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage 3 times. For each critical hit scored, there is a 60% chance that TIE Defender will gain a stack of Resilient Defense (max 1). If TIE Defender has Special Forces, this attack has +50% Critical Chance and Critical Damage.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
15
73750
+1 Stack of Resilient Defense; +40% Resilient Defense chance
7
84
15
15
10
21250
+25% Critical Damage
6
78
10
10
5
12500
+25% Critical Chance
5
73
10
5
5000
+30% Resilient Defense chance
4
68
5
5
3750
+30% Damage
3
60
5
1250
+20% Damage
2
50
5
1250
+10% Damage
1
Description: Deal Physical damage 3 times. For each critical hit scored, there is a 30% chance that TIE Defender will gain a stack of Resilient Defense (max 1). If TIE Defender has Special Forces, this attack has +25% Critical Chance and Critical Damage.
CLL-3 Ion Torpedoes Special • Level 8 4 Turn Cooldown
Iden Versio Crew
Deal physical damage to target enemy, remove 30% Turn Meter, and Stun them for 1 turn. If TIE Defender has Special Forces, this Stun can't be dispelled, evaded, or resisted.
Deal physical damage to target enemy, remove 30% Turn Meter, and Stun them for 1 turn. If TIE Defender has Special Forces, this Stun can't be dispelled or evaded. (4 Turn Cooldown)
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
30
30
20
15
78500
If TIE Defender has Special Forces, this Stun can't be resisted
7
11
20
20
15
5
45000
+15% Turn Meter removal
6
10
15
15
10
21250
If TIE Defender has Special Forces, this Stun can't be evaded
5
9
15
10
5
13750
Reduce target enemy's Turn Meter by 15%
4
8
10
10
7500
+30% Damage
3
7
10
5
5000
+20% Damage
2
6
10
5
5000
+10% Damage
1
Description: Deal Physical damage to target enemy and Stun them for 1 turn. If TIE Defender has Special Forces, this Stun can't be dispelled. (4 Turn Cooldown)
P-sz9.7 Twin Ion Engine Unique • Level 8
Whenever TIE Defender Evades an attack, grant 10% Turn Meter to the allied Capital Ship and an additional 10% Turn Meter if TIE Defender has Special Forces. This effect is tripled for Empire Capital Ships.
While TIE Defender has Special Forces, whenever it Evades an attack with Foresight, gain Critical Chance Up for 2 turns and dispel all debuffs on TIE Defender.
TIE Defender counts as an Imperial TIE Fighter.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Whenever TIE Defender Evades an attack, grant 10% Turn Meter to the allied Capital Ship and an additional 10% Turn Meter if TIE Defender has Special Forces. This effect is tripled for Empire Capital Ships.
TIE Defender counts as an Imperial TIE Fighter.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
20
88750
While TIE Defender has Special Forces, whenever it Evades an attack with Foresight, gain Critical Chance Up for 2 turns and dispel all debuffs on TIE Defender
7
85
20
15
10
5
32500
Turn Meter gain is tripled for Empire Capital Ships
6
80
15
10
5
13750
+3% Turn Meter gain
5
75
10
10
7500
+3% Special Forces Turn Meter gain
4
70
10
5
5000
+3% Turn Meter gain
3
60
5
1250
+2% Special Forces Turn Meter gain
2
50
5
1250
+2% Turn Meter gain
1
Description: Whenever TIE Defender Evades an attack, grant 2% Turn Meter to the allied Capital Ship and an additional 5% Turn Meter if TIE Defender has Special Forces. This effect is doubled for Empire Capital Ships. TIE Defender counts as an Imperial TIE Fighter.
TIE/x7 Unique • Level 8
TIE Defender gains 10% Evasion, 20% Offense, and 30% Max Protection. Whenever TIE Defender gains Resilient Defense, recover 10% Protection. At the end of its turn, if TIE Defender has Special Forces and Resilient Defense, it gains Foresight for 1 turn. When TIE Defender evades, if it has Special Forces, recover 10% Health and gain 10% Turn Meter.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
TIE Defender gains 10% Evasion, 20% Offense, and 30% Max Protection. Whenever TIE Defender gains Resilient Defense, recover 10% Protection. When TIE Defender evades, if it has Special Forces, it recovers 10% Health and gain 10% Turn Meter.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
20
88750
If TIE Defender has Special Forces and Resilient Defense at the end of its turn, it gains Foresight for 1 turn
7
85
20
15
10
5
32500
+5% Turn Meter gain
6
80
15
10
5
13750
+15% Protection
5
75
10
10
7500
+5% Evasion
4
70
10
5
5000
+5% Offense
3
60
5
1250
+5% Health recovery
2
50
5
1250
+5% Offense
1
Description: TIE Defender gains 5% Evasion, 10% Offense, and 15% Max Protection. Whenever TIE Defender gains Resilient Defense, recover 10% Protection. When TIE Defender evades, if it has Special Forces, it recovers 5% Health and gain 5% Turn Meter.
We Weren't Expecting Special Forces Reinforcement • Level 3
Imperial TIE Fighter allies gain Foresight for 1 turn.
Ally Empire ships gain 1 stack of Formation (max 30) until the end of battle or until TIE Defender is defeated and can't be copied, dispelled, or prevented. Imperial TIE Fighter allies instead gain stacks of Formation equal to the number of ally Imperial TIE Fighters.
TIE Defender gains Special Forces until the end of battle.
Special Forces: Gives abilities additional effects
More Details
Crew Member: [[{{{crew}}}]]
Level
Unit Level
Ability Material
Credits
Adds
3
85
75
525000
Ally Empire ships gain 1 stack of Formation (max 30) until the end of battle or until TIE Defender is defeated and can't be copied, dispelled, or prevented; Imperial TIE Fighter allies instead gain stacks of Formation equal to the number of ally Imperial TIE Fighters
2
75
25
175000
Imperial TIE Fighter allies gain Foresight for 1 turn.
1
Description: TIE Defender gains Special Forces until the end of battle.
Special Forces: Gives abilities additional effects
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Wingtip L-s9.3 Laser Cannons
Basic
25
25
10
15
?
?
?
CLL-3 Ion Torpedoes
Special
30
30
20
15
?
?
?
P-sz9.7 Twin Ion Engine
Unique
25
25
10
20
?
?
?
TIE/x7
Unique
25
25
10
20
?
?
?
We Weren't Expecting Special Forces
Reinforcement
75
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod TIE Defender within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Wingtip L-s9.3 Laser Cannons -
CLL-3 Ion Torpedoes -
P-sz9.7 Twin Ion Engine -
TIE/x7 -
We Weren't Expecting Special Forces -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.