Turn Meter Gain - AllyTurn Meter Gain - SelfDispel Buffs - TargetTurn Meter Reduction - Target (100%)Damage Over TimeOffense DownTarget LockEvasion DownAbility Block
Stats
Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
8104
Critical Chance
38.46%
Armor Penetration
0
General
Health
63023
Protection
16159
Speed
156
Potency
28.16%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
Darth Vader - Gear 1
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8133
Critical Chance
38.46%
Armor Penetration
0
General
Health
63269
Protection
16241
Speed
156
Potency
28.3%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
Darth Vader - Gear 2
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8226
Critical Chance
38.5%
Armor Penetration
0
General
Health
64042
Protection
16499
Speed
157
Potency
28.75%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
Darth Vader - Gear 3
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8345
Critical Chance
38.54%
Armor Penetration
0
General
Health
65026
Protection
16827
Speed
158
Potency
29.32%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
Darth Vader - Gear 4
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8501
Critical Chance
38.54%
Armor Penetration
0
General
Health
66326
Protection
17260
Speed
159
Potency
30.08%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
Darth Vader - Gear 5
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8687
Critical Chance
38.63%
Armor Penetration
0
General
Health
67872
Protection
17776
Speed
160
Potency
30.97%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
Darth Vader - Gear 6
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8924
Critical Chance
38.67%
Armor Penetration
0
General
Health
69840
Protection
18432
Speed
162
Potency
32.12%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
Darth Vader - Gear 7
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9240
Critical Chance
38.75%
Armor Penetration
0
General
Health
72475
Protection
19310
Speed
164
Potency
33.65%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
Darth Vader - Gear 8
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9583
Critical Chance
38.83%
Armor Penetration
0
General
Health
75321
Protection
20259
Speed
166
Potency
35.3%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
Darth Vader - Gear 9
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9984
Critical Chance
38.92%
Armor Penetration
0
General
Health
78660
Protection
21372
Speed
169
Potency
37.24%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
Darth Vader - Gear 10
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10483
Critical Chance
39.04%
Armor Penetration
0
General
Health
82806
Protection
22754
Speed
173
Potency
39.65%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
Darth Vader - Gear 11
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11425
Critical Chance
39.25%
Armor Penetration
0
General
Health
90642
Protection
25366
Speed
180
Potency
44.2%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
Darth Vader - Gear 12
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12016
Critical Chance
39.42%
Armor Penetration
0
General
Health
95561
Protection
27005
Speed
184
Potency
47.06%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
Darth Vader - Gear 13
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12194
Critical Chance
39.46%
Armor Penetration
0
General
Health
97037
Protection
27497
Speed
185
Potency
47.92%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
Darth Vader - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12312
Critical Chance
39.46%
Armor Penetration
0
General
Health
98015
Protection
27823
Speed
186
Potency
48.48%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
Darth Vader - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12429
Critical Chance
39.5%
Armor Penetration
0
General
Health
98993
Protection
28149
Speed
187
Potency
49.05%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
Darth Vader - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12547
Critical Chance
39.54%
Armor Penetration
0
General
Health
99971
Protection
28475
Speed
188
Potency
49.62%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
Darth Vader - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12664
Critical Chance
39.58%
Armor Penetration
0
General
Health
100949
Protection
28801
Speed
188
Potency
50.19%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
Darth Vader - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12888
Critical Chance
39.63%
Armor Penetration
0
General
Health
102806
Protection
29420
Speed
190
Potency
51.27%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
Darth Vader - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13111
Critical Chance
39.67%
Armor Penetration
0
General
Health
104662
Protection
30039
Speed
192
Potency
52.34%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
Darth Vader - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13440
Critical Chance
39.75%
Armor Penetration
0
General
Health
107397
Protection
30951
Speed
194
Potency
53.93%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
Darth Vader - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13804
Critical Chance
39.83%
Armor Penetration
0
General
Health
110425
Protection
31960
Speed
197
Potency
55.69%
Tenacity
15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
Darth Vader - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Deadly Accuracy Basic • Level 8
Deal Physical damage to target enemy and inflict Target Lock for 2 turns, which can't be Evaded or Resisted.
Target Lock: Inflict 2 Damage Over Time effects for 3 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy and inflict Target Lock for 2 turns, which can't be Evaded or Resisted.
Target Lock: Inflict 2 Damage Over Time effects for 3 turns.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
15
73750
+30% Damage
7
84
15
15
10
21250
+15% Damage
6
78
10
10
5
12500
+10% Damage
5
73
10
5
5000
+5% Damage
4
68
5
5
3750
+15% Damage
3
60
5
1250
+10% Damage
2
50
5
1250
+5% Damage
1
Description: Deal Physical damage to target enemy and inflict Target Lock for 2 turns, which can't be Evaded or Resisted.
Target Lock: Inflict 2 Damage Over Time effects for 3 turns.
I Have You Now Special • Level 8 4 Turn Cooldown
Darth Vader Crew
Gain 25% Turn Meter for each debuff on target enemy. Then, inflict Evasion Down and Ability Block on them for 2 turns, which can't be Evaded or Resisted.
Target Lock: Dispel all buffs and remove 100% Turn Meter.
Gain 25% Turn Meter for each debuff on target enemy. Then, inflict Evasion Down and Ability Block on them for 2 turns, which can't be Evaded.
Target Lock: Dispel all buffs and remove 100% Turn Meter. (4 Turn Cooldown)
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
30
30
20
15
78500
This attack can't be Evaded or Resisted
7
11
20
20
15
5
45000
+5% Turn Meter gain
6
10
15
15
10
21250
+2% Turn Meter gain
5
9
15
10
5
13750
+2% Turn Meter gain
4
8
10
10
7500
+2% Turn Meter gain
3
7
10
5
5000
+2% Turn Meter gain
2
6
10
5
5000
+2% Turn Meter gain
1
Description: Gain 10% Turn Meter for each debuff on target enemy. Then, inflict Evasion Down and Ability Block on them for 2 turns, which can't be Evaded.
Target Lock: Dispel all buffs and remove 100% Turn Meter. (4 Turn Cooldown)
Advanced Targeting System Unique • Level 8
Target Locked enemies have -25% Tenacity and immediately regain Target Lock for 2 turns whenever Target Lock expires on them. In addition, Empire allies gain 15% Turn Meter whenever they attack a Target Locked enemy.
At the start of battle, if all allies are Empire, Inquisitorius, or Sith and TIE/IN Interceptor is in reinforcements, allied Empire Capital Ship cooldowns are reduced by 1 (including Call Reinforcement).
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Target Locked enemies have -25% Tenacity and immediately regain Target Lock for 2 turns whenever Target Lock expires on them. In addition, Empire allies gain 10% Turn Meter whenever they attack a Target Locked enemy.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
20
88750
+5% Turn Meter gain; at the start of battle, if all allies are Empire, Inquisitorius, or Sith and TIE/IN Interceptor is in reinforcements, allied Empire Capital Ship cooldowns are reduced by 1 (including Call Reinforcement)
7
83
20
15
10
5
32500
-5% Tenacity
6
80
15
10
5
13750
-2% Tenacity
5
75
10
10
7500
-2% Tenacity
4
70
10
5
5000
-2% Tenacity
3
60
5
1250
-2% Tenacity
2
50
5
1250
-2% Tenacity
1
Description: Target Locked enemies have -10% Tenacity and immediately regain Target Lock for 2 turns whenever Target Lock expires on them. In addition, Empire allies gain 10% Turn Meter whenever they attack a Target Locked enemy.
Unnerving Presence Reinforcement • Level 3
Enter Battle: Inflict 3 Damage Over Time effects and Offense Down on all enemies for 2 turns, which can't be Evaded.
More Details
Crew Member: [[{{{crew}}}]]
Level
Unit Level
Ability Material
Credits
Adds
3
85
75
525000
Inflict Offense Down on all enemies for 2 turns
2
75
25
175000
Inflict an additional Damage Over Time effect on all enemies
1
Description:Enter Battle: Inflict 2 Damage Over Time effects on all enemies for 2 turns, which can't be Evaded.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Deadly Accuracy
Basic
25
25
10
15
?
?
?
I Have You Now
Special
30
30
20
15
?
?
?
Advanced Targeting System
Unique
25
25
10
20
?
?
?
Unnerving Presence
Reinforcement
75
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod TIE Advanced x1 within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Deadly Accuracy -
I Have You Now -
Advanced Targeting System -
Unnerving Presence -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.