Sith

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Sith ...

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Characters

Characters

Name Ship Buffs Debuffs Other Status Locations
Unit-Character-Bastila Shan (Fallen)-portrait.png
Status Effect-Foresight.pngForesight
Status Effect-Ability Block.pngAbility Block
Status Effect-Evasion Down.pngEvasion Down
Status Effect-Expose.pngExpose
Status Effect-Offense Down.pngOffense Down
Status Effect-Shock.pngShock
Status Effect-Speed Down.pngSpeed Down
Status Effect-Stagger.pngStagger
Status Effect-Corrupted Battle Meditation.pngCorrupted Battle Meditation
Status Effect-Fear.pngFear
Status Effect-Critical Damage Down.pngCritical Damage Down
Dark Side Battles: 7-A (Hard) Game-Icon-Energy.png20 (2x)
Unit-Character-Count Dooku-portrait.png
Status Effect-Stealth.pngStealth
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Status Effect-Riposte.pngRiposte
Status Effect-Ability Block.pngAbility Block
Status Effect-Shock.pngShock
Status Effect-Stun.pngStun
Cantina Battles: 6-G Game-Icon-Cantina Energy.png12 (2x)
Unit-Character-Darth Bane-portrait.png
Status Effect-Offense Up.pngOffense Up
Status Effect-Speed Up.pngSpeed Up
Status Effect-Health Steal Up.pngHealth Steal Up
Status Effect-Defense Penetration Up.pngDefense Penetration Up
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Siphon.pngSiphon
Conquest Store
Unit-Character-Darth Malak-portrait.png
Status Effect-Taunt.pngTaunt
Status Effect-Dark Infusion.pngDark Infusion
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Shock.pngShock
Status Effect-Stun.pngStun
Status Effect-Tenacity Down.pngTenacity Down
Status Effect-Fear.pngFear
Guild Activity Store
Guild Events Store Mk I Guild Event Token 1900  (5x)
Mk I Guild Event Token 3800  (10x)
Mk I Guild Event Token 5700  (15x)
Star Forge Showdown
Unit-Character-Darth Malgus-portrait.png
Unit-Ship-Fury-class Interceptor-portrait.png
Fury-class Interceptor
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Taunt.pngTaunt
Status Effect-Protection Up.pngProtection Up
Status Effect-Ability Block.pngAbility Block
Status Effect-Shock.pngShock
Status Effect-Blind.pngBlind
Status Effect-Fear.pngFear
Status Effect-Doubt.pngDoubt
Unit-Character-Darth Maul-portrait.png
Unit-Ship-Scimitar-portrait.png
Scimitar
Status Effect-Offense Up.pngOffense Up
Status Effect-Daze.pngDaze
Fleet Arena Store Fleet Arena Token 400  (10x)
Guild Activity Store Guild Token 450  (10x)
Unit-Character-Darth Nihilus-portrait.png
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Health Down.pngHealth Down
Dark Side Battles: 9-A (Hard) Game-Icon-Energy.png20 (2x)
Unit-Character-Darth Revan-portrait.png
Unit-Ship-Leviathan-portrait.png
Leviathan
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Shock.pngShock
Status Effect-Fear.pngFear
Status Effect-Ferocity.pngFerocity
Scourge of the Old Republic
Unit-Character-Darth Sidious-portrait.png
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Expose.pngExpose
Status Effect-Healing Immunity.pngHealing Immunity
Squad Arena Store Squad Arena Token 400  (10x)
Unit-Character-Darth Sion-portrait.png
Status Effect-Taunt.pngTaunt
Status Effect-Hatred.pngHatred
Status Effect-Pain.pngPain
Light Side Battles: 9-A (Hard) Game-Icon-Energy.png20 (2x)
Unit-Character-Darth Talon-portrait.png
Status Effect-Retribution.pngRetribution
Status Effect-Stealth.pngStealth
Status Effect-Taunt.pngTaunt
Status Effect-Frenzy.pngFrenzy
Status Effect-Loyal Hand.pngLoyal Hand
Status Effect-Ability Block.pngAbility Block
Cantina Battles: 7-G Game-Icon-Cantina Energy.png16 (2x)
Unit-Character-Darth Traya-portrait.png
Status Effect-Protection Up.pngProtection Up
Status Effect-Daze.pngDaze
Status Effect-Ability Block.pngAbility Block
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Tenacity Down.pngTenacity Down
Status Effect-Isolate.pngIsolate
Guild Activity Store
The Sith Triumvirate
Unit-Character-Darth Vader-portrait.png
Unit-Ship-TIE Advanced x1-portrait.png
TIE Advanced x1
Status Effect-Merciless.pngMerciless
Status Effect-Ability Block.pngAbility Block
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Merciless Target.pngMerciless Target
Fleet Arena Store Fleet Arena Token 400  (5x)
Unit-Character-Emperor Palpatine-portrait.png
Unit-Ship-Emperor's Shuttle-portrait.png
Emperor's Shuttle
Status Effect-Offense Up.pngOffense Up
Status Effect-Health Steal Up.pngHealth Steal Up
Status Effect-Shock.pngShock
Status Effect-Stun.pngStun
Emperor's Demise
Unit-Character-Lord Vader-portrait.png
Status Effect-Speed Up.pngSpeed Up
Status Effect-Stealth.pngStealth
Status Effect-Daze.pngDaze
Status Effect-Ability Block.pngAbility Block
Status Effect-Buff Immunity.pngBuff Immunity
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Underestimated.pngUnderestimated
Status Effect-Ashes of the Republic.pngAshes of the Republic
Lord Vader Hero's Fall
Unit-Character-Savage Opress-portrait.png
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Defense Up.pngDefense Up
Status Effect-Heal Over Time.pngHeal Over Time
Status Effect-Offense Up.pngOffense Up
Status Effect-Offense Down.pngOffense Down
Squad Arena Store Squad Arena Token 400  (10x)
Unit-Character-Sith Assassin-portrait.png
Unit-Ship-Sith Fighter-portrait.png
Sith Fighter
Status Effect-Foresight.pngForesight
Status Effect-Offense Up.pngOffense Up
Status Effect-Speed Up.pngSpeed Up
Status Effect-Stealth.pngStealth
Status Effect-Tenacity Up.pngTenacity Up
Status Effect-Evasion Down.pngEvasion Down
Status Effect-Stun.pngStun
Cantina Battles: 6-C Game-Icon-Cantina Energy.png12 (2x)
Guild Activity Store Guild Token 450  (10x)
Unit-Character-Sith Empire Trooper-portrait.png
Unit-Ship-Mark VI Interceptor-portrait.png
Mark VI Interceptor
Status Effect-Defense Up.pngDefense Up
Status Effect-Retribution.pngRetribution
Status Effect-Taunt.pngTaunt
Status Effect-Protection Up.pngProtection Up
Status Effect-Defense Down.pngDefense Down
Status Effect-Offense Down.pngOffense Down
Cantina Battles: 8-B Game-Icon-Cantina Energy.png16 (2x)
Unit-Character-Sith Eternal Emperor-portrait.png
Status Effect-Retribution.pngRetribution
Status Effect-Speed Up.pngSpeed Up
Status Effect-Taunt.pngTaunt
Status Effect-Deceived.pngDeceived
Status Effect-Linked.pngLinked
The Final Order
Unit-Character-Sith Marauder-portrait.png
Unit-Ship-B-28 Extinction-class Bomber-portrait.png
B-28 Extinction-class Bomber
Status Effect-Potency Up.pngPotency Up
Status Effect-Offense Down.pngOffense Down
Cantina Battles: 6-E Game-Icon-Cantina Energy.png12 (2x)
Unit-Character-Sith Trooper-portrait.png
Unit-Ship-TIE Dagger-portrait.png
TIE Dagger
Status Effect-Advantage.pngAdvantage
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Light Side Battles: 2-B (Hard) Game-Icon-Energy.png12 (2x)

Leader Abilities

Unit-Character-Count Dooku-portrait-tr.png Count Dooku Game-Icon-Ability Material Omega.png
Lead Synergy: Separatist
Synergy: Separatist

Separatist allies have +35% counter chance and gain 50% Tenacity the first time they are Stunned or Dazed.

Whenever an enemy falls below 100% Health, they inflict Tenacity Down and Healing Immunity for 2 turns on themselves, which can't be evaded or resisted, and all Separatist allies gain 10% Offense (stacking, max 50%).

Unit-Character-Darth Bane-portrait-tr.png Darth Bane Game-Icon-Ability Material Zeta.png
Lead Synergy: Sith
Synergy: SithSith Eternal Emperor

Sith allies have +30% Offense and +30 Speed. Sith allies can't be revived. Light Side enemies have -10 Speed, doubled for Jedi.

At the start of battle, allies gain Defense Up, Evasion Up, and Health Up for 2 turns.

Whenever a Sith ally is defeated, Bane's cooldowns are reset, he recovers 50% Health and gains 50% Turn Meter.

While Bane is active: At the end of each of his turns, the weakest other Sith ally takes damage equal to 15% of Bane's Max Health and Bane gains 5% Max Health for each other Sith ally for the rest of the battle. The first time each other non-Galactic Legend Sith ally above 30% Health would be reduced to 30% or less Health, they are granted a bonus turn and defeated at the start of that bonus turn, then Bane gains 5% Max Health, Max Protection, and Offense, and 5 Speed, and an additional 5% Max Health, Max Protection, and Offense and 5 Speed for each Relic Amplifier level that the defeated Sith ally had.

Unit-Character-Darth Malgus-portrait-tr.png Darth Malgus Game-Icon-Ability Material Omicron.png
Lead Synergy: Sith Empire
Synergy: SithSith Empire

Sith Empire allies are immune to Turn Meter reduction. For each Sith Empire ally at the start of battle (excluding summoned allies), Sith Empire allies have +10% Critical Chance and Max Health and +10 Speed.

The first time any other ally falls below 50% Health, at the end of that turn all enemies are inflicted with Fear for 1 turn, which can't be dispelled, evaded, or resisted.

Whenever Doubt expires from an enemy, Sith Empire allies gain a stack of We Have Returned for 4 turns, which can't be copied, dispelled, or prevented. Darth Malgus is immune to Stun and Fear.

We Have Returned: +5% Critical Damage and Offense per stack

While in Grand Arenas: Sith Empire allies have +50% Mastery, +30 Speed, and +80% Critical Avoidance and damage they receive is decreased by 15%. Whenever a Sith Empire ally is inflicted with a debuff, they recover 10% Health and Protection. Whenever Doubt is dispelled on an enemy, that enemy is inflicted with Expose for 2 turns, which can't be resisted. While enemies are inflicted with Doubt, they have -20% Speed, -20% Tenacity, and -30% Critical Damage.

At the start of battle, if all allies are Sith, Darth Malgus gains an additional 50% Max Health and Max Protection and 60 Speed. At the start of battle, Darth Malgus recovers 100% Health and Protection.

Unit-Character-Darth Maul-portrait-tr.png Darth Maul Game-Icon-Ability Material Zeta.png
Lead Synergy: Sith

All Sith allies gain 20% Evasion, gain 20% Turn Meter and Stealth for 1 turn at the start of each encounter and whenever they Evade or are Critically Hit, can't be Critically Hit while Stealthed, and gain Advantage for 2 turns whenever Stealth expires. The Stealth and Turn Meter from this ability ignores Taunting allies.

Unit-Character-Darth Nihilus-portrait-tr.png Darth Nihilus Game-Icon-Ability Material Zeta.png
Lead Synergy: Sith
Synergy: Darth SionDarth Traya

Sith allies gain 60% Offense and 150% Health Steal. Sith allies lose all Protection and gain that much Max Health. Sith allies are immune to Healing effects that aren't Health Steal and can't score Critical Hits.

Unit-Character-Darth Revan-portrait-tr.png Darth Revan Game-Icon-Ability Material Zeta.png
Lead Synergy: Sith Empire
Synergy: Sith Empire

Sith Empire allies are immune to Turn Meter reduction while they are debuffed, and gain 10% Critical Chance and 15 Speed for each of their own debuffs. At the start of each Sith Empire ally's turn, they gain 5 stacks of Ferocity for 2 turns.

If all allies are Sith Empire at the start of battle (excluding summoned allies), Sith Empire allies have +50% Critical Damage.

At the end of each turn, if an enemy fell below 50% Health during that turn, inflict Deathmark on the enemy leader for 1 turn if Darth Revan is in the leader slot and not the ally slot. This Deathmark can't be copied, dispelled, evaded, or resisted.

Unit-Character-Darth Sidious-portrait-tr.png Darth Sidious Game-Icon-Ability Material Omega.png
Lead Synergy: AllSith
Synergy: Debuff

All allies gain 15% Critical Chance and 30% Critical Damage. Sith allies gain 2% Offense until the end of encounter when they score a Critical Hit.

Unit-Character-Darth Traya-portrait-tr.png Darth Traya Game-Icon-Ability Material Zeta.png
Lead Synergy: Sith
Synergy: Darth NihilusDarth SionSith

Sith allies have +40% Critical Avoidance and +40% Potency. When a debuffed enemy takes damage, all Sith allies recover 10% Health. When an enemy uses an ability outside of their turn, they take damage equal to 35% of their Max Health. This damage can't defeat enemies. When an enemy gains a buff outside of their turn, they lose 50% Offense until the end of their next turn.

Unit-Character-Darth Vader-portrait-tr.png Darth Vader Game-Icon-Ability Material Zeta.png
Lead Synergy: EmpireSith
Synergy: Damage Over Time

Empire and Sith allies have +30% Offense and have a 50% chance to remove 20% Turn Meter when they damage an enemy. This Turn Meter removal can't be Resisted. While Darth Vader is alive, enemies immediately regain Damage Over Time for 2 turns whenever Damage Over Time expires on them.

Unit-Character-Emperor Palpatine-portrait-tr.png Emperor Palpatine Game-Icon-Ability Material Zeta.png
Lead Synergy: EmpireSith

Empire and Sith allies have +35% Potency and 35% Max Health. Jedi and Rebel enemies have -35% Potency and -35% Evasion. When an Empire ally inflicts a debuff during their turn, they gain 20% Turn Meter. When a Sith ally inflicts a debuff during their turn, they recover 20% Health. When a debuff on an enemy expires, Empire and Sith allies gain 5% Turn Meter.

Unit-Character-Lord Vader-portrait-tr.png Lord Vader Game-Icon-Ability Material Zeta.png
Lead Synergy: EmpireDark SideUnaligned Force User
Synergy: EmpireDark SideUnaligned Force User

Dark Side allies have +20 Speed, +20% Mastery, and +15% Max Health, doubled for Empire or Dark Side Unaligned Force User allies.

At the start of battle, other Empire and Dark Side Unaligned Force User allies lose all Protection and gain that much Max Health. If a Dark Side Unaligned Force User ally was present at the start of battle, for the rest of the battle all Empire or Dark Side Unaligned Force User allies take 30% reduced damage from enemy Light Side Unaligned Force User attacks. If all allies are Dark Side at the start of battle, Empire and Dark Side Unaligned Force User allies are immune to Fear, Empire Tanks gain Taunt for 2 turns, and when an Empire ally loses Taunt, they are inflicted with Marked for 1 turn, which can't be dispelled, prevented, or resisted.

Whenever a Dark Side ally loses a buff, Empire and Dark Side Unaligned Force User allies gain 1% Mastery (stacking) until the end of encounter. Whenever a debuffed Dark Side ally takes damage, Lord Vader gains 2% Ultimate Charge, increased to 3% if that ally was an Unaligned Force User.

Empire and Dark Side Unaligned Force User allies have +35% Critical Chance and Critical Damage when targeting a Galactic Republic enemy. Whenever an enemy critically hits an Empire or Dark Side Unaligned Force User ally, that enemy has -30% Critical Damage (stacking) for 3 turns.

While Empire and Dark Side Unaligned Force User allies are at certain Health thresholds, they gain different benefits.

- While above 35% Health: During an enemy's attack they are immune to Max Health reduction and other damage that is based on Max Health
- While above 50% Health: They are immune to Damage Over Time and Thermal Detonator effects
- While below 80% Health: Can't be critically hit

Unit-Character-Savage Opress-portrait-tr.png Savage Opress Game-Icon-Ability Material Omega.png
Lead Synergy: AllSith

Sith allies gain 75% Defense and 30% Tenacity. Other allies gain half those amounts.

Unit-Character-Sith Eternal Emperor-portrait-tr.png Sith Eternal Emperor Game-Icon-Ability Material Zeta.png
Lead Synergy: SithDark Side
Synergy: SithDark Side

Dark Side allies have +25% Mastery, +30% Potency, and +20 Speed, doubled for Sith allies.

Whenever a Deceived or Linked enemy uses an ability, Sith Eternal Emperor gains 10% Mastery (stacking) until the end of encounter and other Sith allies gain half that amount. Whenever a Linked enemy uses an ability, Sith Eternal Emperor gains 8% Ultimate Charge.

After the start of each encounter, whenever an enemy gains a buff that can't be dispelled, Sith allies gain 5% Turn Meter.

Whenever a Sith ally is defeated, dispel all debuffs on other Sith allies and they recover 100% Health and Protection. Sith allies can't be revived, and they ignore defense when targeting a Jedi enemy.


Ships

Unit Crew Buff Debuff Other Status Locations
Unit-Ship-B-28 Extinction-class Bomber-portrait.png
Unit-Character-Sith Marauder-portrait.png
Sith Marauder
Status Effect-Defense Up.pngDefense Up
Status Effect-Taunt.pngTaunt
Status Effect-Daze.pngDaze
Status Effect-Concussion Mine.pngConcussion Mine
Light Side Battles: 6-C (Hard) Game-Icon-Energy.png16
Unit-Ship-Emperor's Shuttle-portrait.png
Unit-Character-Royal Guard-portrait.png
Royal Guard
Unit-Character-Emperor Palpatine-portrait.png
Emperor Palpatine
Status Effect-Taunt.pngTaunt
Status Effect-Target Lock.pngTarget Lock
Status Effect-Critical Damage Down.pngCritical Damage Down
Dark Side Battles: 7-D (Hard) Game-Icon-Energy.png20
Unit-Ship-Fury-class Interceptor-portrait.png
Unit-Character-Darth Malgus-portrait.png
Darth Malgus
Status Effect-Taunt.pngTaunt
Status Effect-Stable Bulwark.pngStable Bulwark
Status Effect-Reinforced Determination.pngReinforced Determination
Status Effect-Concussion Mine.pngConcussion Mine
Status Effect-Ability Block.pngAbility Block
Status Effect-Burning.pngBurning
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Health Down.pngHealth Down
Status Effect-Shock.pngShock
Status Effect-Shield Disruption.pngShield Disruption
Status Effect-Suspense.pngSuspense
Unit-Ship-Leviathan-portrait.png
Unit-Character-Darth Revan-portrait.png
Darth Revan
Status Effect-Taunt.pngTaunt
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Status Effect-Breach Immunity.pngBreach Immunity
Status Effect-We Have Returned.pngWe Have Returned
Status Effect-Daze.pngDaze
Status Effect-Shock.pngShock
Status Effect-Stun.pngStun
Status Effect-Fear.pngFear
Status Effect-Ferocity.pngFerocity
Status Effect-Doubt.pngDoubt
Status Effect-Isolate.pngIsolate
Status Effect-Capital Ship Sabotaged.pngCapital Ship Sabotaged
Dark Sovereign
Unit-Ship-Mark VI Interceptor-portrait.png
Unit-Character-Sith Empire Trooper-portrait.png
Sith Empire Trooper
Status Effect-Advantage.pngAdvantage
Status Effect-Critical Chance Up.pngCritical Chance Up
Status Effect-Critical Damage Up.pngCritical Damage Up
Status Effect-Retribution.pngRetribution
Status Effect-Tenacity Up.pngTenacity Up
Status Effect-Accuracy Up.pngAccuracy Up
Status Effect-Shock.pngShock
Status Effect-Speed Down.pngSpeed Down
Status Effect-Critical Damage Down.pngCritical Damage Down
Status Effect-Potency Down.pngPotency Down
Status Effect-Devouring Swarm.pngDevouring Swarm
Cantina Battles: 5-F Game-Icon-Cantina Energy.png12
Unit-Ship-Scimitar-portrait.png
Unit-Character-Darth Maul-portrait.png
Darth Maul
Status Effect-Retribution.pngRetribution
Status Effect-Stealth.pngStealth
Status Effect-Critical Hit Immunity.pngCritical Hit Immunity
Status Effect-Protection Up.pngProtection Up
Status Effect-Target Lock.pngTarget Lock
Fleet Battles: 3-D (Hard) Game-Icon-Ship Energy.png20
Fleet Arena Store Fleet Arena Token 400  (4x)
Guild Events Store Mk I Guild Event Token 400  (4x)
Unit-Ship-Sith Fighter-portrait.png
Unit-Character-Sith Assassin-portrait.png
Sith Assassin
Status Effect-Foresight.pngForesight
Status Effect-Defense Penetration Up.pngDefense Penetration Up
Status Effect-Healing Immunity.pngHealing Immunity
Status Effect-Health Down.pngHealth Down
Cantina Battles: 6-C Game-Icon-Cantina Energy.png12
Unit-Ship-TIE Advanced x1-portrait.png
Unit-Character-Darth Vader-portrait.png
Darth Vader
Status Effect-Ability Block.pngAbility Block
Status Effect-Damage Over Time.pngDamage Over Time
Status Effect-Evasion Down.pngEvasion Down
Status Effect-Target Lock.pngTarget Lock
Fleet Battles: 4-B (Hard) Game-Icon-Ship Energy.png20
Fleet Arena Store Fleet Arena Token 400  (4x)
Unit-Ship-TIE Dagger-portrait.png
Unit-Character-Sith Trooper-portrait.png
Sith Trooper
Status Effect-Ability Block.pngAbility Block
Status Effect-Tenacity Down.pngTenacity Down
Status Effect-Vulnerable.pngVulnerable
35pxVengeance
Dark Side Battles: 9-D (Hard) Game-Icon-Energy.png20

Capital Ships

Unit-Ship-Leviathan-portrait-tr.png Leviathan Game-Icon-Ship Ability Material Prestige.png
Lead Synergy:
Synergy: SithSith Empire

Sith allies gain 15% Max Health. At the start of battle, Sith Ships gain Critical Hit Immunity for 1 turn, 1 stack of Ferocity, 1 stack of We Have Returned for 2 turns, and Sith Empire ships gain an additional stack of We Have Returned.

Whenever an enemy is summoned, reduce their Max Health by 50% until the end of the encounter. Enemies attacking out of turn can't critically hit Sith allies.

Whenever an enemy's debuff expires, a random allied Sith ship gains 1 stack of Ferocity for 2 turns (limit once per turn). Mark VI Interceptor gains an additional 10 stacks of Devouring Swarm when starting its first turn after it's deployed.

Whenever a non-Tank Sith ally is critically hit, all allied Sith Tanks gain Taunt for 2 turns.

Whenever an enemy reinforces, inflict Daze on all enemies for 1 turn. Sith ships are immune to Max Health reduction. Reinforcement Bonus: Reinforced Sith ships can't be evaded, gain 5 stacks of Ferocity, ignore Taunt effects until the end of the turn, and Stun target enemy for 1 turn, which can't be resisted when deployed.


Guides

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Characters

Ships

Notes

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Trivia