Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
7555
Critical Chance
38.33%
Armor Penetration
0
General
Health
58460
Protection
14638
Speed
137
Potency
25.5%
Tenacity
40.5%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
Sith Trooper - Gear 1
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7586
Critical Chance
38.33%
Armor Penetration
0
General
Health
58715
Protection
14723
Speed
137
Potency
25.65%
Tenacity
40.65%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
Sith Trooper - Gear 2
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7682
Critical Chance
38.38%
Armor Penetration
0
General
Health
59517
Protection
14991
Speed
138
Potency
26.11%
Tenacity
41.11%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
Sith Trooper - Gear 3
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7805
Critical Chance
38.38%
Armor Penetration
0
General
Health
60537
Protection
15331
Speed
139
Potency
26.7%
Tenacity
41.7%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
Sith Trooper - Gear 4
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7967
Critical Chance
38.42%
Armor Penetration
0
General
Health
61885
Protection
15780
Speed
140
Potency
27.49%
Tenacity
42.49%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
Sith Trooper - Gear 5
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8160
Critical Chance
38.5%
Armor Penetration
0
General
Health
63488
Protection
16314
Speed
141
Potency
28.42%
Tenacity
43.42%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
Sith Trooper - Gear 6
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8405
Critical Chance
38.54%
Armor Penetration
0
General
Health
65528
Protection
16994
Speed
143
Potency
29.6%
Tenacity
44.6%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
Sith Trooper - Gear 7
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8734
Critical Chance
38.63%
Armor Penetration
0
General
Health
68261
Protection
17905
Speed
145
Potency
31.19%
Tenacity
46.19%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
Sith Trooper - Gear 8
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9089
Critical Chance
38.71%
Armor Penetration
0
General
Health
71212
Protection
18889
Speed
148
Potency
32.9%
Tenacity
47.9%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
Sith Trooper - Gear 9
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9505
Critical Chance
38.79%
Armor Penetration
0
General
Health
74674
Protection
20043
Speed
151
Potency
34.91%
Tenacity
49.91%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
Sith Trooper - Gear 10
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10022
Critical Chance
38.92%
Armor Penetration
0
General
Health
78973
Protection
21476
Speed
154
Potency
37.41%
Tenacity
52.41%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
Sith Trooper - Gear 11
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10999
Critical Chance
39.17%
Armor Penetration
0
General
Health
87098
Protection
24184
Speed
161
Potency
42.13%
Tenacity
57.13%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
Sith Trooper - Gear 12
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11612
Critical Chance
39.29%
Armor Penetration
0
General
Health
92199
Protection
25885
Speed
165
Potency
45.09%
Tenacity
60.09%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
Sith Trooper - Gear 13
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11796
Critical Chance
39.38%
Armor Penetration
0
General
Health
93729
Protection
26395
Speed
167
Potency
45.98%
Tenacity
60.98%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
Sith Trooper - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11918
Critical Chance
39.38%
Armor Penetration
0
General
Health
94743
Protection
26733
Speed
168
Potency
46.57%
Tenacity
61.57%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
Sith Trooper - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12040
Critical Chance
39.42%
Armor Penetration
0
General
Health
95757
Protection
27071
Speed
168
Potency
47.16%
Tenacity
62.16%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
Sith Trooper - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12162
Critical Chance
39.46%
Armor Penetration
0
General
Health
96772
Protection
27409
Speed
169
Potency
47.75%
Tenacity
62.75%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
Sith Trooper - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12284
Critical Chance
39.46%
Armor Penetration
0
General
Health
97786
Protection
27747
Speed
170
Potency
48.34%
Tenacity
63.34%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
Sith Trooper - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12515
Critical Chance
39.54%
Armor Penetration
0
General
Health
99711
Protection
28389
Speed
172
Potency
49.45%
Tenacity
64.45%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
Sith Trooper - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12747
Critical Chance
39.58%
Armor Penetration
0
General
Health
101636
Protection
29030
Speed
173
Potency
50.57%
Tenacity
65.57%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
Sith Trooper - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13088
Critical Chance
39.67%
Armor Penetration
0
General
Health
104471
Protection
29975
Speed
176
Potency
52.22%
Tenacity
67.22%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
Sith Trooper - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13465
Critical Chance
39.75%
Armor Penetration
0
General
Health
107611
Protection
31022
Speed
178
Potency
54.04%
Tenacity
69.04%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
Sith Trooper - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Sith Precision Basic • Level 8
Deal Physical damage to target enemy. If this attack scores a critical hit, inflict Ability Block for 1 turn and gain 5% Critical Damage (stacking) for the rest of the encounter.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy. If this attack scores a critical hit, gain 5% Critical Damage (stacking) for the rest of the encounter.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
15
73750
If this attack scores a critical hit, inflict Ability Block for 1 turn
7
84
15
15
10
21250
+5% Damage
6
78
10
10
5
12500
+5% Damage
5
73
10
5
5000
If this attack scores a critical hit, gain 5% Critical Damage (stacking) for the rest of the encounter
4
68
5
5
3750
+5% Damage
3
60
5
1250
+5% Damage
2
50
5
1250
+5% Damage
1
Description: Deal Physical damage to target enemy.
L-7.0 Heavy Laser Cannons Special • Level 8 3 Turn Cooldown
Deal Physical damage to all enemies. At the end of the turn, enemies who had 100% Health at the start of this ability are inflicted with Vulnerable for 1 turn and all other enemies are inflicted with Tenacity Down for 1 turn.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to all enemies. At the end of the turn, enemies who had 100% Health at the start of this ability are inflicted with Vulnerable for 1 turn. (3 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
30
30
20
15
78500
At the end of the turn, enemies who had less than 100% Health at the start of this ability are inflicted with Tenacity Down for 1 turn
7
84
20
20
15
5
45000
+5% Damage
6
78
15
15
10
21250
+5% Damage
5
73
15
10
5
13750
At the end of the turn, enemies who had 100% Health at the start of this ability are inflicted with Vulnerable for 1 turn
4
68
10
10
7500
+5% Damage
3
60
10
5
5000
+5% Damage
2
50
10
5
5000
+5% Damage
1
Description: Deal Physical damage to all enemies. (3 Turn Cooldown)
Emperor's Edict Unique • Level 8
Whenever an enemy attacks out of turn or another Sith ally is inflicted with a debuff that can be dispelled, gain 1 stack of Vengeance. Whenever the Vengeance bonus turn is triggered, TIE Dagger recovers 25% Health and gains 5% Offense (stacking) for the rest of the encounter. During the Vengeance bonus turn, TIE Dagger can ignore Taunt and, if the allied Capital Ship is Sith, also ignore Protection.
Vengeance: At 15 stacks, dispel all debuffs on all Sith allies, gain a bonus turn, then lose all stacks
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Whenever an enemy attacks out of turn or another Sith ally is inflicted with a debuff that can be dispelled, gain 1 stack of Vengeance. Whenever the Vengeance bonus turn is triggered, TIE Dagger recovers 25% Health and gains 5% Offense (stacking) for the rest of the encounter.
Vengeance: At 15 stacks, dispel all debuffs on all Sith allies, gain a bonus turn, then lose all stacks
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
20
88750
During the Vengeance bonus turn, TIE Dagger can ignore Taunt and, if the allied Capital Ship is Sith, also ignore Protection
7
85
20
15
10
5
32500
Whenever the Vengeance bonus turn is triggered, TIE Dagger gains 5% Offense (stacking) for the rest of the encounter
6
80
15
10
5
13750
+5% Health recovery
5
75
10
10
7500
+5% Health recovery
4
70
10
5
5000
+5% Health recovery
3
60
5
1250
+5% Health recovery
2
50
5
1250
Whenever the Vengeance bonus turn is triggered, TIE Dagger recovers 5% Health
1
Description: Whenever an enemy attacks out of turn or another Sith ally is inflicted with a debuff that can be dispelled, gain 1 stack of Vengeance.
Vengeance: At 15 stacks, dispel all debuffs on all Sith allies, gain a bonus turn, then lose all stacks
Eradicate the Weak Unique • Level 8
Sith Trooper Crew
At the start of the battle or when Reinforced, for each active Sith ally (including the Capital Ship), TIE Dagger gains 20% Max Protection and 10% Tenacity until the end of the encounter. The first time each enemy falls below 100% Health, TIE Dagger gains 25 Defense Penetration (stacking) for the rest of the encounter.
Whenever TIE Dagger uses a Basic ability against an enemy with less than 100% Health, score a critical hit if possible. Whenever another ally attacks an enemy with a Concussion Mine, TIE Dagger assists dealing 50% less damage (once per turn). At the start of TIE Dagger's turn, recover 20% Protection per enemy with less than 100% Health.
At the start of the battle or when Reinforced, for each active Sith ally (including the Capital Ship), TIE Dagger gains 20% Max Protection and 10% Tenacity until the end of the encounter. The first time each enemy falls below 100% Health, TIE Dagger gains 25 Defense Penetration (stacking) for the rest of the encounter.
Whenever another ally attacks an enemy with a Concussion Mine, TIE Dagger assists dealing 50% less damage (once per turn). At the start of TIE Dagger's turn, recover 20% Protection per enemy with less than 100% Health.
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
25
25
10
20
88750
Whenever TIE Dagger uses a Basic ability against an enemy with less than 100% Health, score a critical hit if possible
7
11
20
15
10
5
32500
At the start of TIE Dagger's turn, recover 20% Protection per enemy with less than 100% Health
6
10
15
10
5
13750
Whenever another ally uses a Basic ability against an enemy with a Concussion Mine, TIE Dagger assists dealing 50% less damage (once per turn)
5
9
10
10
7500
The first time each enemy falls below 100% Health, TIE Dagger gains 25 Defense Penetration (stacking) for the rest of the encounter
4
8
10
5
5000
+10% Max Protection
3
7
5
1250
+5% Tenacity
2
6
5
1250
+5% Max Protection
1
Description: At the start of the battle or when Reinforced, for each active Sith ally (including the Capital Ship), TIE Dagger gains 5% Max Protection and 5% Tenacity until the end of the encounter.
Premeditated Response Reinforcement • Level 3
Enter Battle: TIE Dagger gains 5 stacks of Vengeance and Critical Damage Up for 2 turns. Inflict a random enemy with Healing Immunity for 1 turn, which can't be evaded or resisted.
More Details
Crew Member: [[{{{crew}}}]]
Level
Unit Level
Ability Material
Credits
Adds
3
85
75
525000
Inflict a random enemy with Healing Immunity for 1 turn, which can't be evaded or resisted
2
75
25
175000
Gain Critical Damage Up for 2 turns
1
Description:Enter Battle: TIE Dagger gains 5 stacks of Vengeance.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Sith Precision
Basic
25
25
10
15
?
?
?
L-7.0 Heavy Laser Cannons
Special
30
30
20
15
?
?
?
Emperor's Edict
Unique
25
25
10
20
?
?
?
Eradicate the Weak
Unique
25
25
10
20
?
?
?
Premeditated Response
Reinforcement
75
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod TIE Dagger within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Sith Precision -
L-7.0 Heavy Laser Cannons -
Emperor's Edict -
Eradicate the Weak -
Premeditated Response -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.