Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
4155
Critical Chance
25.71%
Armor Penetration
0
General
Health
47606
Protection
14181
Speed
118
Potency
13.93%
Tenacity
28.93%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
Darth Malgus - Gear 1
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
12.44%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4166
Critical Chance
25.71%
Armor Penetration
0
General
Health
47721
Protection
14258
Speed
118
Potency
14.01%
Tenacity
29.01%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
Darth Malgus - Gear 2
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
12.55%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4202
Critical Chance
25.71%
Armor Penetration
0
General
Health
48083
Protection
14499
Speed
118
Potency
14.24%
Tenacity
29.24%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
Darth Malgus - Gear 3
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
12.55%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4248
Critical Chance
25.71%
Armor Penetration
0
General
Health
48544
Protection
14807
Speed
119
Potency
14.55%
Tenacity
29.55%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
Darth Malgus - Gear 4
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
12.55%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4308
Critical Chance
25.71%
Armor Penetration
0
General
Health
49153
Protection
15212
Speed
119
Potency
14.94%
Tenacity
29.94%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
Darth Malgus - Gear 5
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
12.65%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4380
Critical Chance
25.71%
Armor Penetration
0
General
Health
49877
Protection
15695
Speed
120
Potency
15.42%
Tenacity
30.42%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
Darth Malgus - Gear 6
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
12.65%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4471
Critical Chance
25.71%
Armor Penetration
0
General
Health
50799
Protection
16310
Speed
121
Potency
16.02%
Tenacity
31.02%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
Darth Malgus - Gear 7
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
12.76%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4593
Critical Chance
25.71%
Armor Penetration
0
General
Health
52033
Protection
17133
Speed
122
Potency
16.83%
Tenacity
31.83%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
Darth Malgus - Gear 8
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
12.86%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4725
Critical Chance
25.71%
Armor Penetration
0
General
Health
53366
Protection
18021
Speed
123
Potency
17.7%
Tenacity
32.7%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
Darth Malgus - Gear 9
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
13.07%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4880
Critical Chance
25.71%
Armor Penetration
0
General
Health
54930
Protection
19064
Speed
124
Potency
18.73%
Tenacity
33.73%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
Darth Malgus - Gear 10
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
13.17%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5073
Critical Chance
25.71%
Armor Penetration
0
General
Health
56872
Protection
20358
Speed
126
Potency
20%
Tenacity
35%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
Darth Malgus - Gear 11
All crew - 5 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
13.38%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5436
Critical Chance
25.71%
Armor Penetration
0
General
Health
60542
Protection
22805
Speed
129
Potency
22.41%
Tenacity
37.41%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
Darth Malgus - Gear 12
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
13.69%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5664
Critical Chance
25.71%
Armor Penetration
0
General
Health
62846
Protection
24341
Speed
131
Potency
23.91%
Tenacity
38.91%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
Darth Malgus - Gear 13
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
13.9%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5733
Critical Chance
25.71%
Armor Penetration
0
General
Health
63538
Protection
24802
Speed
132
Potency
24.37%
Tenacity
39.37%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
Darth Malgus - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
14%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5778
Critical Chance
25.71%
Armor Penetration
0
General
Health
63996
Protection
25108
Speed
132
Potency
24.67%
Tenacity
39.67%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
Darth Malgus - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
14%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5824
Critical Chance
25.71%
Armor Penetration
0
General
Health
64454
Protection
25413
Speed
132
Potency
24.97%
Tenacity
39.97%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
Darth Malgus - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
14%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5869
Critical Chance
25.71%
Armor Penetration
0
General
Health
64912
Protection
25718
Speed
133
Potency
25.27%
Tenacity
40.27%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
Darth Malgus - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
14.1%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5914
Critical Chance
25.71%
Armor Penetration
0
General
Health
65370
Protection
26024
Speed
133
Potency
25.57%
Tenacity
40.57%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
Darth Malgus - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
14.1%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6000
Critical Chance
25.71%
Armor Penetration
0
General
Health
66239
Protection
26603
Speed
134
Potency
26.14%
Tenacity
41.14%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
Darth Malgus - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
14.2%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6087
Critical Chance
25.71%
Armor Penetration
0
General
Health
67109
Protection
27183
Speed
135
Potency
26.71%
Tenacity
41.71%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
Darth Malgus - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
14.3%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6213
Critical Chance
25.71%
Armor Penetration
0
General
Health
68390
Protection
28037
Speed
136
Potency
27.55%
Tenacity
42.55%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
Darth Malgus - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
14.4%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6354
Critical Chance
25.71%
Armor Penetration
0
General
Health
69808
Protection
28983
Speed
137
Potency
28.48%
Tenacity
43.48%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
Darth Malgus - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
2040
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
14.5%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Enmity Class Precision Laser Cannons Basic • Level 8
Deal Physical damage to target enemy. For each Ability Block, Concussion Mine, Healing Immunity, Health Down, Shock, or Suspense present on other enemies, inflict those debuffs on target enemy for 1 turn. If no enemies are debuffed, inflict Suspense on target enemy for 1 turn, which can't be evaded or resisted.
Suspense: Can't gain buffs; Gaining bonus Turn Meter, recovering Protection, or gaining Protection Up will inflict Defense Down for 2 turns, which can't be evaded or resisted; if Suspense is dispelled, increase cooldowns by 1, which can't be resisted; If Suspense expires and is not dispelled, all Sith and Sith Empire enemies gain a stack of We Have Returned for 4 turns, which can't be copied, dispelled, or prevented
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy. For each Ability Block, Concussion Mine, Healing Immunity, or Health Down present on other enemies, inflict those debuffs on target enemy for 1 turn.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
15
73750
For each Shock or Suspense present on other enemies, inflict those debuffs on target enemy for 1 turn; if there are no debuffs on the enemy side, inflict Suspense on target enemy for 1 turn, which can't be evaded or resisted
7
84
15
15
10
21250
+30% Damage
6
78
10
10
5
12500
+20% Damage
5
73
10
5
5000
+10% Damage
4
68
5
5
3750
+10% Damage
3
60
5
1250
+5% Damage
2
50
5
1250
+5% Damage
1
Description: Deal Physical damage to target enemy. For each Ability Block, Concussion Mine, Healing Immunity, or Health Down present on other enemies, inflict those debuffs on target enemy for 1 turn.
Heavy Seeker Missiles Special • Level 8 2 Turn Cooldown
Darth Malgus Crew
Deal true damage to target enemy equal to 15% of Fury-class Interceptor's Max Health and inflict Suspense for 1 turn. Sith allies recover 20% Health and Protection, doubled for Sith Empire allies.
Deal true damage to target enemy equal to 15% of Fury-class Interceptor's Max Health. Sith allies recover 20% Health and Protection, doubled for Sith Empire allies. (2 Turn Cooldown)
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
30
30
20
15
78500
Inflict Suspense for 1 turn
7
11
20
20
15
5
45000
+10% Max Health damage
6
10
15
15
10
21250
+5% Health and Protection Recovery
5
9
15
10
5
13750
+2% Max Health damage
4
8
10
10
7500
+5% Health and Protection Recovery
3
7
10
5
5000
+2% Max Health damage
2
6
10
5
5000
+5% Health and Protection Recovery
1
Description: Deal true damage to target enemy equal to 1% of Fury-class Interceptor's Max Health. Sith allies recover 5% Health and Protection, doubled for Sith Empire allies. (2 Turn Cooldown)
Path to Power Special • Level 8 4 Turn Cooldown
Call all Sith and Sith Empire allies to assist. Inflict debuffs on the target enemy for each active Sith and Sith Empire ally (allies that are both count twice).
1+ ally: Inflict Healing Immunity for 2 turns 3+ allies: Inflict Burning for 2 turns 5+ allies: Inflict Suspense for 1 turn, which can't be evaded or resisted 7+ allies: Inflict Shield Disruption for 2 turns
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Call all Sith and Sith Empire allies to assist. Inflict debuffs on the target enemy for each active Sith and Sith Empire ally (allies that are both count twice).
1+ ally: Inflict Healing Immunity for 2 turns 3+ allies: Inflict Burning for 2 turns 5+ allies: Inflict Suspense for 1 turn, which can't be evaded or resisted 7+ allies: Inflict Shield Disruption for 2 turns (5 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
30
30
20
15
78500
Cooldown - 1
7
84
20
20
15
5
45000
7+ Sith or Sith Empire allies: Inflict Shield Disruption for 2 turns
6
78
15
15
10
21250
Cooldown - 1
5
73
15
10
5
13750
5+ Sith or Sith Empire allies: Inflict Suspense for 1 turn, which can't be evaded or resisted
4
68
10
10
7500
Cooldown - 1
3
60
10
5
5000
3+ Sith or Sith Empire allies: Inflict Burning for 2 turns
2
50
10
5
5000
Cooldown - 1
1
Description: Call all Sith and Sith Empire allies to assist. Inflict debuffs on the target enemy for each active Sith and Sith Empire ally (allies that are both count twice).
Sith allies gain 30% Tenacity, doubled for Sith Empire allies. At the start of the battle, Sith Empire Tanks Taunt for 2 turns and Fury-class Interceptor and Sith Empire Tanks gain Stable Bulwark for the rest of battle. When Stable Bulwark is removed, Sith Empire Tanks taunt for 2 turns. When a Sith ally takes damage, they gain a stack of Reinforced Determination (max 5) until the start of their next turn. Ally Sith ships gain +25% Defense per stack of Reinforced Determination, doubled for Sith Empire ships.
Stable Bulwark: +100% Defense and Offense; +50% Max Health and Max Protection, +25% Critical Chance and Critical Damage; the first time this ship is reduced to 1% Health, it recovers 100% Health, gains a bonus turn, gains 5 stacks of Reinforced Determination for 1 turn, and loses Stable Bulwark
Reinforced Determination: +50% Defense per stack
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Sith allies gain 30% Tenacity, doubled for Sith Empire allies. At the start of the battle, Sith Empire Tanks Taunt for 2 turns. When a Sith ally takes damage, they gain a stack of Reinforced Determination (max 5) until the start of their next turn. Ally Sith ships gain +25% Defense per stack of Reinforced Determination, doubled for Sith Empire ships.
Reinforced Determination: +50% Defense per stack
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
20
88750
Fury-class Interceptor and Sith Empire Tanks gain Stable Bulwark for the rest of battle; when Stable Bulwark is removed, Sith Empire Tanks taunt for 2 turns
7
85
20
15
10
5
32500
+10% Defense per stack of Reinforced Determination, doubled for Sith Empire ships
6
80
15
10
5
13750
+10% Defense per stack of Reinforced Determination, doubled for Sith Empire ships
5
75
10
10
7500
Ally Sith ships gain an additional +5% Defense per stack of Reinforced Determination, doubled for Sith Empire ships
4
70
10
5
5000
When a Sith ally takes damage, they gain a stack of Reinforced Determination (max 5) until the start of their next turn
3
60
5
1250
+10% Tenacity
2
50
5
1250
+10% Tenacity
1
Description: Sith allies gain 10% Tenacity, doubled for Sith Empire allies. At the start of the battle, Sith Empire Tanks Taunt for 2 turns.
Rage of Korriban Reinforcement • Level 3
Enter Battle: Inflict target enemy with Suspense for 1 turn, which can't be evaded. All Sith allies gain Protection Up (20%), doubled for Sith Empire allies. All Sith allies gain a stack of Reinforced Determination for 1 turn.
More Details
Crew Member: [[{{{crew}}}]]
Level
Unit Level
Ability Material
Credits
Adds
3
85
75
525000
Inflict target enemy with Suspense for 1 turn, which can't be evaded
2
75
25
175000
All Sith allies gain Protection Up (20%) for 2 turns, doubled for Sith Empire allies
1
Description:Enter Battle: All Sith allies gain a stack of Reinforced Determination for 1 turn.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Enmity Class Precision Laser Cannons
Basic
25
25
10
15
?
?
?
Heavy Seeker Missiles
Special
30
30
20
15
?
?
?
Path to Power
Special
30
30
20
15
?
?
?
Galaxy in Flames
Unique
25
25
10
20
?
?
?
Rage of Korriban
Reinforcement
75
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Fury-class Interceptor within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Enmity Class Precision Laser Cannons -
Heavy Seeker Missiles -
Path to Power -
Galaxy in Flames -
Rage of Korriban -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.