Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
5764
Critical Chance
30.42%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
132
Potency
24.57%
Tenacity
39.57%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
Sith Empire Trooper - Gear 1
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
13.9%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5788
Critical Chance
30.46%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
132
Potency
24.72%
Tenacity
39.72%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
Sith Empire Trooper - Gear 2
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
13.9%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5864
Critical Chance
30.5%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
133
Potency
25.21%
Tenacity
40.21%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
Sith Empire Trooper - Gear 3
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
14%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5961
Critical Chance
30.54%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
134
Potency
25.82%
Tenacity
40.82%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
Sith Empire Trooper - Gear 4
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
14.1%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6089
Critical Chance
30.63%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
135
Potency
26.64%
Tenacity
41.64%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
Sith Empire Trooper - Gear 5
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
14.2%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6242
Critical Chance
30.75%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
136
Potency
27.6%
Tenacity
42.6%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
Sith Empire Trooper - Gear 6
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
14.3%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6436
Critical Chance
30.88%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
138
Potency
28.83%
Tenacity
43.83%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
Sith Empire Trooper - Gear 7
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
14.5%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6695
Critical Chance
31.04%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
140
Potency
30.48%
Tenacity
45.48%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
Sith Empire Trooper - Gear 8
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
14.81%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6976
Critical Chance
31.21%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
142
Potency
32.26%
Tenacity
47.26%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
Sith Empire Trooper - Gear 9
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
15.11%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7304
Critical Chance
31.42%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
145
Potency
34.35%
Tenacity
49.35%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
Sith Empire Trooper - Gear 10
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
15.4%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7713
Critical Chance
31.67%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
148
Potency
36.94%
Tenacity
51.94%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
Sith Empire Trooper - Gear 11
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
15.8%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8485
Critical Chance
32.17%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
155
Potency
41.84%
Tenacity
56.84%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
Sith Empire Trooper - Gear 12
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
16.47%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8969
Critical Chance
32.46%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
159
Potency
44.92%
Tenacity
59.92%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
Sith Empire Trooper - Gear 13
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
16.95%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9115
Critical Chance
32.58%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
160
Potency
45.84%
Tenacity
60.84%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
Sith Empire Trooper - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
17.05%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9211
Critical Chance
32.63%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
161
Potency
46.46%
Tenacity
61.46%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
Sith Empire Trooper - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
17.14%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9308
Critical Chance
32.67%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
162
Potency
47.07%
Tenacity
62.07%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
Sith Empire Trooper - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
17.24%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9404
Critical Chance
32.75%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
162
Potency
47.68%
Tenacity
62.68%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
Sith Empire Trooper - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
17.33%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9500
Critical Chance
32.79%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
163
Potency
48.29%
Tenacity
63.29%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
Sith Empire Trooper - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
17.43%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9683
Critical Chance
32.92%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
165
Potency
49.45%
Tenacity
64.45%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
Sith Empire Trooper - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
17.61%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9866
Critical Chance
33.04%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
166
Potency
50.61%
Tenacity
65.61%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
Sith Empire Trooper - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
17.71%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10135
Critical Chance
33.21%
Armor Penetration
0
General
Health
24354
Protection
0
Speed
169
Potency
52.32%
Tenacity
67.32%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
Sith Empire Trooper - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
17.99%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10434
Critical Chance
33.42%
Armor Penetration
0
General
Health
24355
Protection
0
Speed
171
Potency
54.22%
Tenacity
69.22%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
Sith Empire Trooper - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.77%
Resistance
18.26%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Deadly Stack Basic • Level 8
Deal Physical damage to target enemy.
Mark VI Interceptor gains additional effects based on how many stacks of Devouring Swarm it has: - If below 10 stacks and another non-Capital Ship Sith ally is active: gain 10 stacks of Devouring Swarm. - If above 20 stacks: gain Critical Damage Up for 2 turns. - If above 30 stacks: Shock target enemy for 2 turns. - If above 40 stacks and the Capital Ship is Sith Empire and it's Mark VI Interceptor's turn: lose 40 stacks and instantly defeat target enemy.
Devouring Swarm: +2% Offense per stack
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy.
Mark VI Interceptor gains additional effects based on how many stacks of Devouring Swarm it has: - If below 10 stacks and another non-Capital Ship Sith ally is active: gain 10 stacks of Devouring Swarm. - If above 20 stacks: gain Critical Damage Up for 2 turns. - If above 30 stacks: Shock target enemy for 2 turns.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
15
73750
If above 40 stacks of Devouring Swarm and the Capital Ship is Sith Empire and it's Mark VI Interceptor's turn: lose 40 stacks and instantly defeat target enemy
7
84
15
15
10
21250
If above 30 stacks of Devouring Swarm: Shock target enemy for 2 turns
6
78
10
10
5
12500
If above 20 stacks of Devouring Swarm: gain Critical Damage Up for 2 turns
5
73
10
5
5000
+20% Damage
4
68
5
5
3750
If below 10 stacks of Devouring Swarm and another non-capital Sith Ship ally is active: gain 10 stacks of Devouring Swarm
3
60
5
1250
+20% Damage
2
50
5
1250
+20% Damage
1
Description: Deal Physical damage to target enemy.
Can't Outrun This Special • Level 8 4 Turn Cooldown
Deal Special damage to a target enemy and call another ally to assist. Mark VI Interceptor gains Accuracy Up for 2 turns, 10 Speed (max 100), and 10 stacks of Devouring Swarm for the rest of the encounter. All enemies are inflicted with Potency Down for 2 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Special damage to a target enemy and call another ally to assist. Mark VI Interceptor gains Accuracy Up for 2 turns and 10 Speed (max 100). All enemies are inflicted with Potency Down for 2 turns. (4 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
30
30
20
15
78500
+10 stacks of Devouring Swarm
7
84
20
20
15
5
45000
Mark VI Interceptor gains 10 Speed (max 100) for the rest of the encounter
6
78
15
15
10
21250
Inflict all enemies with Potency Down for 2 turns
5
73
15
10
5
13750
+20% Damage
4
68
10
10
7500
Mark VI Interceptor gains Accuracy Up for 2 turns
3
60
10
5
5000
+20% Damage
2
50
10
5
5000
+20% Damage
1
Description: Deal Special damage to a target enemy and call another ally to assist. (4 Turn Cooldown)
The Devouring Sacrifice Special • Level 8 3 Turn Cooldown
Deal Special damage to all enemies. All allies gain Tenacity Up for 2 turns.
If Mark VI Interceptor has 4 or more stacks of Devouring Swarm:
- Lose 3 stacks of Devouring Swarm. - Mark VI gains Retribution for 1 turn. - All allies gain Critical Chance Up for 2 turns. - Inflict enemies with Critical Damage Down and Speed Down, which can't be evaded or resisted, for 2 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Special damage to all enemies. All allies gain Tenacity Up for 2 turns.
If Mark VI Interceptor has 4 or more stacks of Devouring Swarm:
- Lose 3 stacks of Devouring Swarm. - Mark VI gains Retribution for 1 turn. - Inflict enemies with Critical Damage Down and Speed Down, which can't be evaded or resisted, for 2 turns. (3 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
30
30
20
15
78500
If Mark VI Interceptor has 4 or more stacks of Devouring Swarm, lose 3 stacks of Devouring Swarm and all allies gain Critical Chance Up for 2 turns
7
84
20
20
15
5
45000
If Mark VI Interceptor has 4 or more stacks of Devouring Swarm, lose 3 stacks of Devouring Swarm, and inflict enemies with Critical Damage Down and Speed Down, which can't be evaded or resisted, for 2 turns
6
78
15
15
10
21250
If Mark VI Interceptor has 4 or more stacks of Devouring Swarm, lose 3 stacks of Devouring Swarm. Mark VI gains Retribution for 1 turn
5
73
15
10
5
13750
+20% Damage
4
68
10
10
7500
All allies gain Tenacity Up for 2 turns
3
60
10
5
5000
+20% Damage
2
50
10
5
5000
+20% Damage
1
Description: Deal Special damage to all enemies (3 Turn Cooldown)
Devastating Sensation Unique • Level 8
Sith Empire Trooper Crew
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignore enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm, doubled if dispelled. Whenever an ally gains Defense Up, Mark VI Interceptor gains Accuracy Up and Advantage for 1 turn, and 2 stacks of Devouring Swarm.
At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
When Mark VI Interceptor has Retribution, its attacks ignore enemy Protection. When Retribution expires, gain 5 stacks of Devouring Swarm, doubled if dispelled. Whenever an ally gains Defense Up, Mark VI Interceptor gains Accuracy Up and Advantage for 1 turn, and 1 stack of Devouring Swarm.
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
25
25
10
20
88750
Whenever an ally gains Defense Up, Mark VI Interceptor gains another stack of Devouring Swarm
7
11
20
15
10
5
32500
Whenever an ally gains Defense Up, Mark VI Interceptor gains a stack of Devouring Swarm
6
10
15
10
5
13750
Whenever an ally gains Defense Up, Mark VI Interceptor gains Advantage
5
9
10
10
7500
Whenever an ally gains Defense Up, Mark VI Interceptor gains Accuracy Up
4
8
10
5
5000
When Retribution is dispelled, gain 10 stacks of Devouring Swarm
3
7
5
1250
When Retribution expires, gain 5 stacks of Devouring Swarm
2
6
5
1250
When Mark VI Interceptor has Retribution, its attacks ignores enemy Protection
1
Description: At the start of battle, Mark VI Interceptor's Max Health is set to 1 and it has no Protection, which can't be prevented. Mark VI is immune to Damage Over Time, Max Health changes and Max Protection changes.
Mark VI starts with 10 stacks of Devouring Swarm, and can't be defeated or destroyed while it has Devouring Swarm. When Mark VI Interceptor takes damage, it loses 2 stacks of Devouring Swarm and dispels all debuffs on itself. If Mark VI Interceptor has no stacks of Devouring Swarm, it is immediately destroyed.
The Supreme Empire Reinforcement • Level 3
Enter Battle: Gain 5 stacks of Devouring Swarm for every other ally reinforced ship.
If the Capital Ship is Sith Empire: - Mark VI Interceptor gains 30 stacks of Devouring Swarm instead for every other ally reinforced ship. - Mark VI gains a stack of Ferocity for 2 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level
Unit Level
Ability Material
Credits
Adds
3
85
75
525000
If the Capital Ship is Sith Empire:\nMark VI Interceptor gains 30 stacks of Devouring Swarm instead for every other ally reinforced ship. Mark VI gains a stack of Ferocity for 2 turns
2
75
25
175000
Gain 5 stacks of Devouring Swarm for every other ally reinforced ship
1
Description:Enter Battle: Gain 3 stacks of Devouring Swarm for every other ally reinforced ship.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Deadly Stack
Basic
25
25
10
15
?
?
?
Can't Outrun This
Special
30
30
20
15
?
?
?
The Devouring Sacrifice
Special
30
30
20
15
?
?
?
Devastating Sensation
Unique
25
25
10
20
?
?
?
The Supreme Empire
Reinforcement
75
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Mark VI Interceptor within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Deadly Stack -
Can't Outrun This -
The Devouring Sacrifice -
Devastating Sensation -
The Supreme Empire -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.