Dispel Debuffs - SelfHeal Protection - SelfHeal Health - SelfTurn Meter Gain - SelfTenacity UpCounterBreach
Stats
Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
5280
Critical Chance
23.46%
Armor Penetration
0
General
Health
68941
Protection
47629
Speed
122
Potency
25.68%
Tenacity
40.68%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
Bossk - Gear 1
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
39.13%
Resistance
27.79%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5296
Critical Chance
23.46%
Armor Penetration
0
General
Health
69154
Protection
47885
Speed
122
Potency
25.82%
Tenacity
40.82%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
Bossk - Gear 2
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
39.18%
Resistance
27.86%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5347
Critical Chance
23.46%
Armor Penetration
0
General
Health
69824
Protection
48689
Speed
123
Potency
26.26%
Tenacity
41.26%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
Bossk - Gear 3
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
39.33%
Resistance
28.08%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5411
Critical Chance
23.46%
Armor Penetration
0
General
Health
70677
Protection
49712
Speed
123
Potency
26.81%
Tenacity
41.81%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
Bossk - Gear 4
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
39.53%
Resistance
28.43%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5497
Critical Chance
23.46%
Armor Penetration
0
General
Health
71803
Protection
51064
Speed
124
Potency
27.54%
Tenacity
42.54%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
Bossk - Gear 5
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
39.83%
Resistance
28.78%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5598
Critical Chance
23.46%
Armor Penetration
0
General
Health
73143
Protection
52672
Speed
125
Potency
28.4%
Tenacity
43.4%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
Bossk - Gear 6
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
40.13%
Resistance
29.27%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5727
Critical Chance
23.46%
Armor Penetration
0
General
Health
74849
Protection
54718
Speed
127
Potency
29.51%
Tenacity
44.51%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
Bossk - Gear 7
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
40.53%
Resistance
29.88%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5900
Critical Chance
23.46%
Armor Penetration
0
General
Health
77133
Protection
57459
Speed
128
Potency
30.99%
Tenacity
45.99%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
Bossk - Gear 8
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
41.01%
Resistance
30.62%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6087
Critical Chance
23.46%
Armor Penetration
0
General
Health
79599
Protection
60419
Speed
130
Potency
32.58%
Tenacity
47.58%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
Bossk - Gear 9
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
41.58%
Resistance
31.41%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6306
Critical Chance
23.46%
Armor Penetration
0
General
Health
82493
Protection
63891
Speed
133
Potency
34.45%
Tenacity
49.45%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
Bossk - Gear 10
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
42.19%
Resistance
32.37%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6578
Critical Chance
23.46%
Armor Penetration
0
General
Health
86086
Protection
68203
Speed
135
Potency
36.78%
Tenacity
51.78%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
Bossk - Gear 11
All crew - 5 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
42.91%
Resistance
33.49%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7092
Critical Chance
23.46%
Armor Penetration
0
General
Health
92877
Protection
76353
Speed
141
Potency
41.18%
Tenacity
56.18%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
Bossk - Gear 12
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
44.32%
Resistance
35.5%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7415
Critical Chance
23.46%
Armor Penetration
0
General
Health
97141
Protection
81469
Speed
144
Potency
43.94%
Tenacity
58.94%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
Bossk - Gear 13
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
45.12%
Resistance
36.74%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7512
Critical Chance
23.46%
Armor Penetration
0
General
Health
98420
Protection
83004
Speed
145
Potency
44.76%
Tenacity
59.76%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
Bossk - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
45.37%
Resistance
37.07%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7576
Critical Chance
23.46%
Armor Penetration
0
General
Health
99267
Protection
84021
Speed
146
Potency
45.31%
Tenacity
60.31%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
Bossk - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
45.53%
Resistance
37.28%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7640
Critical Chance
23.46%
Armor Penetration
0
General
Health
100115
Protection
85038
Speed
146
Potency
45.86%
Tenacity
60.86%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
Bossk - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
45.69%
Resistance
37.5%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7705
Critical Chance
23.46%
Armor Penetration
0
General
Health
100963
Protection
86055
Speed
147
Potency
46.41%
Tenacity
61.41%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
Bossk - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
45.86%
Resistance
37.77%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7769
Critical Chance
23.46%
Armor Penetration
0
General
Health
101810
Protection
87072
Speed
148
Potency
46.96%
Tenacity
61.96%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
Bossk - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
46.02%
Resistance
37.98%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7891
Critical Chance
23.46%
Armor Penetration
0
General
Health
103419
Protection
89003
Speed
149
Potency
48%
Tenacity
63%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
Bossk - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
46.3%
Resistance
38.4%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8012
Critical Chance
23.46%
Armor Penetration
0
General
Health
105028
Protection
90934
Speed
150
Potency
49.04%
Tenacity
64.04%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
Bossk - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
46.61%
Resistance
38.82%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8192
Critical Chance
23.46%
Armor Penetration
0
General
Health
107398
Protection
93778
Speed
152
Potency
50.57%
Tenacity
65.57%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
Bossk - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
47.04%
Resistance
39.43%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8391
Critical Chance
23.46%
Armor Penetration
0
General
Health
110023
Protection
96927
Speed
154
Potency
52.27%
Tenacity
67.27%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
Bossk - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
47.5%
Resistance
40.08%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Tooth and Nail Basic • Level 8
Deal Physical damage to target enemy and dispel all debuffs on Hound's Tooth. Hound's Tooth recovers +10% Health and +10% Protection if it has Taunt.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy and dispel all debuffs on Hound's Tooth. Hound's Tooth recovers +10% Health and +10% Protection if it has Taunt.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
15
73750
+15% Damage
7
84
15
15
10
21250
+10% Damage
6
78
10
10
5
12500
+5% Damage
5
73
10
5
5000
Add +10% Protection Recovery
4
68
5
5
3750
+15% Damage
3
60
5
1250
+10% Damage
2
50
5
1250
+5% Damage
1
Description: Deal Physical damage to target enemy and dispel all debuffs on Hound's Tooth. Hound's Tooth recovers +10% Health if it has Taunt.
Devourer of Prey Special • Level 8 3 Turn Cooldown
Deal Physical damage to target enemy and inflict Breach for 3 turns, which can't be Evaded. Hound's Tooth gains Taunt for 2 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy and inflict Breach for 3 turns, which can't be Evaded. Hound's Tooth gains Taunt for 2 turns. (3 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
30
30
20
15
78500
+30% Damage
7
85
20
20
15
5
45000
+15% Damage
6
80
15
15
10
21250
+10% Damage
5
75
15
10
5
13750
+5% Damage
4
70
10
10
7500
+15% Damage
3
60
10
5
5000
+10% Damage
2
50
10
5
5000
+5% Damage
1
Description: Deal Physical damage to target enemy and inflict Breach for 3 turns, which can't be Evaded. Hound's Tooth gains Taunt for 2 turns. (3 Turn Cooldown)
Trandoshan Barricade Unique • Level 8
Bossk Crew
Hound's Tooth gains 25% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once. When Hound's Tooth loses Taunt, it gains Taunt for 1 turn if an enemy is Breached.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Hound's Tooth gains 25% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
25
25
10
20
88750
When Hound's Tooth loses Taunt, it gains Taunt for 1 turn if an enemy is Breached
7
11
20
15
10
5
32500
+5% Protection
6
10
15
10
5
13750
+5% Protection
5
9
10
10
7500
+3% Protection
4
8
10
5
5000
+2% Protection
3
7
5
1250
+3% Protection
2
6
5
1250
+2% Protection
1
Description: Hound's Tooth gains 5% Protection Up (stacking) for 2 turns whenever it takes damage from an enemy's attack. While not Taunting, it has +50% Tenacity and gains +25% Turn Meter whenever another ally takes damage from an enemy's attack. Attacks that deal damage multiple times will not trigger these effects more than once.
While Hound's Tooth is active, Breached enemies have -25% Evasion.
Secure the Hunt Reinforcement • Level 3
Enter Battle: Grant all other allies +25% Tenacity. Other Bounty Hunter allies also gain +5% Counter Chance (stacking) whenever they Resist a detrimental effect.
More Details
Crew Member: [[{{{crew}}}]]
Level
Unit Level
Ability Material
Credits
Adds
3
85
75
525000
Other Bounty Hunter allies also gain +5% Counter Chance (stacking) whenever they Resist a detrimental effect
2
75
25
175000
+15% Tenacity
1
Description:Enter Battle: Grant all other allies +10% Tenacity.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Tooth and Nail
Basic
25
25
10
15
?
?
?
Devourer of Prey
Special
30
30
20
15
?
?
?
Trandoshan Barricade
Unique
25
25
10
20
?
?
?
Secure the Hunt
Reinforcement
75
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Hound's Tooth within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Tooth and Nail -
Devourer of Prey -
Trandoshan Barricade -
Secure the Hunt -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.