Max ProtectionOffenseStealthDeflector ShieldTurn Meter Gain - AllyAssist - Call AllyDispel Debuffs - All AlliesTurn Meter Gain - All AlliesDestroyHeal Protection - AllyExpose
Stats
Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
5846
Critical Chance
24.46%
Armor Penetration
0
General
Health
70856
Protection
0
Speed
152
Potency
24.6%
Tenacity
39.6%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
Amilyn Holdo - Gear 1
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
25.03%
Resistance
25.56%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5867
Critical Chance
24.46%
Armor Penetration
0
General
Health
71177
Protection
0
Speed
152
Potency
24.74%
Tenacity
39.74%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
Amilyn Holdo - Gear 2
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
25.03%
Resistance
25.64%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5935
Critical Chance
24.46%
Armor Penetration
0
General
Health
72184
Protection
0
Speed
153
Potency
25.19%
Tenacity
40.19%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
Amilyn Holdo - Gear 3
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
25.1%
Resistance
25.79%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6022
Critical Chance
24.46%
Armor Penetration
0
General
Health
73467
Protection
0
Speed
154
Potency
25.76%
Tenacity
40.76%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
Amilyn Holdo - Gear 4
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
25.18%
Resistance
25.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6136
Critical Chance
24.46%
Armor Penetration
0
General
Health
75162
Protection
0
Speed
155
Potency
26.52%
Tenacity
41.52%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
Amilyn Holdo - Gear 5
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
25.33%
Resistance
26.17%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6272
Critical Chance
24.46%
Armor Penetration
0
General
Health
77177
Protection
0
Speed
156
Potency
27.42%
Tenacity
42.42%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
Amilyn Holdo - Gear 6
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
25.49%
Resistance
26.47%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6445
Critical Chance
24.46%
Armor Penetration
0
General
Health
79743
Protection
0
Speed
158
Potency
28.56%
Tenacity
43.56%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
Amilyn Holdo - Gear 7
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
25.72%
Resistance
26.77%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6676
Critical Chance
24.46%
Armor Penetration
0
General
Health
83178
Protection
0
Speed
160
Potency
30.09%
Tenacity
45.09%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
Amilyn Holdo - Gear 8
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.02%
Resistance
27.21%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6926
Critical Chance
24.46%
Armor Penetration
0
General
Health
86889
Protection
0
Speed
163
Potency
31.74%
Tenacity
46.74%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
Amilyn Holdo - Gear 9
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.32%
Resistance
27.72%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7219
Critical Chance
24.46%
Armor Penetration
0
General
Health
91241
Protection
0
Speed
165
Potency
33.68%
Tenacity
48.68%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
Amilyn Holdo - Gear 10
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
26.69%
Resistance
28.29%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7584
Critical Chance
24.46%
Armor Penetration
0
General
Health
96646
Protection
0
Speed
169
Potency
36.09%
Tenacity
51.09%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
Amilyn Holdo - Gear 11
All crew - 5 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.14%
Resistance
28.99%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8272
Critical Chance
24.46%
Armor Penetration
0
General
Health
106861
Protection
0
Speed
176
Potency
40.64%
Tenacity
55.64%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
Amilyn Holdo - Gear 12
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
27.93%
Resistance
30.22%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8704
Critical Chance
24.46%
Armor Penetration
0
General
Health
113274
Protection
0
Speed
180
Potency
43.5%
Tenacity
58.5%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
Amilyn Holdo - Gear 13
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
28.43%
Resistance
30.95%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8834
Critical Chance
24.46%
Armor Penetration
0
General
Health
115198
Protection
0
Speed
181
Potency
44.36%
Tenacity
59.36%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
Amilyn Holdo - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
28.57%
Resistance
31.21%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8920
Critical Chance
24.46%
Armor Penetration
0
General
Health
116473
Protection
0
Speed
182
Potency
44.93%
Tenacity
59.93%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
Amilyn Holdo - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
28.64%
Resistance
31.34%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9005
Critical Chance
24.46%
Armor Penetration
0
General
Health
117748
Protection
0
Speed
183
Potency
45.49%
Tenacity
60.49%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
Amilyn Holdo - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
28.78%
Resistance
31.47%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9091
Critical Chance
24.46%
Armor Penetration
0
General
Health
119023
Protection
0
Speed
183
Potency
46.06%
Tenacity
61.06%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
Amilyn Holdo - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
28.85%
Resistance
31.67%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9177
Critical Chance
24.46%
Armor Penetration
0
General
Health
120298
Protection
0
Speed
184
Potency
46.63%
Tenacity
61.63%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
Amilyn Holdo - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
28.92%
Resistance
31.8%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9340
Critical Chance
24.46%
Armor Penetration
0
General
Health
122719
Protection
0
Speed
186
Potency
47.71%
Tenacity
62.71%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
Amilyn Holdo - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
29.13%
Resistance
32.05%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9503
Critical Chance
24.46%
Armor Penetration
0
General
Health
125139
Protection
0
Speed
187
Potency
48.79%
Tenacity
63.79%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
Amilyn Holdo - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
29.34%
Resistance
32.37%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9744
Critical Chance
24.46%
Armor Penetration
0
General
Health
128704
Protection
0
Speed
190
Potency
50.38%
Tenacity
65.38%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
Amilyn Holdo - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
29.54%
Resistance
32.75%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10010
Critical Chance
24.46%
Armor Penetration
0
General
Health
132651
Protection
0
Speed
192
Potency
52.13%
Tenacity
67.13%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
Amilyn Holdo - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
3645
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
29.88%
Resistance
33.18%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Ace Maneuver Basic • Level 8
Target ally gains 20% Turn Meter, Foresight for 2 turns, and is called to assist. If the assisting ally is Resistance, Expose target enemy for 2 turns, which can't be evaded or resisted.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Target ally gains 20% Turn Meter, Foresight for 2 turns, and is called to assist. If the assisting ally is Resistance, Expose target enemy for 2 turns, which can't be evaded.
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
Expose can't be resisted
7
85
80
80000
+5% Turn Meter gain
6
85
60
60000
+2% Turn Meter gain
5
81
40
40000
+2% Turn Meter gain
4
77
30
30000
+2% Turn Meter gain
3
72
20
20000
+2% Turn Meter gain
2
68
10
10000
+2% Turn Meter gain
1
Description: Target ally gains 5% Turn Meter, Foresight for 2 turns, and is called to assist. If the assisting ally is Resistance, Expose target enemy for 2 turns, which can't be evaded.
Recharge Deflectors Special • Level 8 3 Turn Cooldown
Target ally gains Tenacity Up and Deflector Shield for 2 turns and 50% Turn Meter.
Deflector Shield: At start of turn, recover 25% Protection, doubled for Resistance allies, and gain Foresight for 2 turns; can't be copied.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Target ally gains Tenacity Up and Deflector Shield for 2 turns and 40% Turn Meter.
Deflector Shield: At start of turn, recover 25% Protection, doubled for Resistance allies, and gain Foresight for 2 turns; can't be copied. (3 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
+10% Turn Meter gain
7
85
80
80000
+5% Turn Meter gain
6
85
60
60000
+2% Turn Meter gain
5
82
40
40000
+2% Turn Meter gain
4
78
30
30000
+2% Turn Meter gain
3
73
20
20000
+2% Turn Meter gain
2
69
10
10000
+2% Turn Meter gain
1
Description: Target ally gains Tenacity Up and Deflector Shield for 2 turns and 25% Turn Meter.
Deflector Shield: At start of turn, recover 25% Protection, doubled for Resistance allies, and gain Foresight for 2 turns; can't be copied. (3 Turn Cooldown)
Outlast Special • Level 8 4 Turn Cooldown
Dispel all debuffs on all allies. All allies gain Protection Up (20%) for 2 turns, recover 50% Protection, and gain 20% Turn Meter. All Resistance allies gain Deflector Shield for 2 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
All allies gain Protection Up (20%) for 2 turns, recover 50% Protection, and gain 20% Turn Meter. All Resistance allies gain Deflector Shield for 2 turns. (4 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
Dispel all debuffs on all allies
7
85
80
80000
+5% Protection recovery
6
85
60
60000
+5% Protection recovery
5
83
40
40000
+5% Protection recovery
4
79
30
30000
+5% Protection recovery
3
74
20
20000
+5% Protection recovery
2
70
10
10000
+5% Protection recovery
1
Description: All allies gain Protection Up (20%) for 2 turns, recover 20% Protection, and gain 20% Turn Meter. All Resistance allies gain Deflector Shield for 2 turns. (4 Turn Cooldown)
Holdo Maneuver Special • Level 8 10 Turn Cooldown
Dispel all debuffs on all allies and they gain 100% Turn Meter. Inflict Healing Immunity and Buff Immunity on all enemies for 2 turns.
Sacrifice the Raddus to destroy the enemy Capital Ship, then call a random Reinforcement if able to.
This ability can't be evaded, starts on cooldown, and its cooldown is reduced by 1 each time a Resistance ally with Foresight uses a Special ability.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Dispel all debuffs on all allies and they gain 100% Turn Meter.
Sacrifice the Raddus to destroy the enemy Capital Ship, then call a random Reinforcement if able to.
This ability can't be evaded, starts on cooldown, and its cooldown is reduced by 1 each time a Resistance ally with Foresight uses a Special ability. (10 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
Inflict Healing Immunity and Buff Immunity on all enemies for 2 turns
7
85
80
80000
+15% Turn Meter gain
6
85
60
60000
+5% Turn Meter gain
5
84
40
40000
+5% Turn Meter gain
4
80
30
30000
+5% Turn Meter gain
3
75
20
20000
+5% Turn Meter gain
2
71
10
10000
+5% Turn Meter gain
1
Description: Dispel all debuffs on all allies and they gain 60% Turn Meter.
Sacrifice the Raddus to destroy the enemy Capital Ship, then call a random Reinforcement if able to.
This ability can't be evaded, starts on cooldown, and its cooldown is reduced by 1 each time a Resistance ally with Foresight uses a Special ability. (10 Turn Cooldown)
Stay the Course Commander • Level 8
Amilyn Holdo Crew
Resistance allies deal 40% more damage and have +75% Max Protection. At the start of battle, Resistance allies gain Deflector Shield and Critical Hit Immunity for 2 turns. Whenever a Resistance ally loses Foresight, they gain Evasion Up and Protection Up (20%) for 2 turns.
When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns.
Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
Resistance allies deal 40% more damage and have +75% Max Protection. At the start of battle, Resistance allies gain Deflector Shield and Critical Hit Immunity for 2 turns.
When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns.
Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
150
150000
Whenever a Resistance ally loses Foresight, they gain Evasion Up and Protection Up (20%) for 2 turns
7
11
80
80000
+5% More Damage
6
10
60
60000
+2% More Damage
5
9
40
40000
+2% More Damage
4
8
30
30000
+2% More Damage
3
7
20
20000
+2% More Damage
2
6
10
10000
+2% More Damage
1
Description: Resistance allies deal 25% more damage and have +75% Max Protection. At the start of battle, Resistance allies gain Deflector Shield and Critical Hit Immunity for 2 turns.
When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns.
Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Ace Maneuver
Basic
150
?
?
?
Recharge Deflectors
Special
150
?
?
?
Outlast
Special
150
?
?
?
Holdo Maneuver
Special
150
?
?
?
Stay the Course
Unique
150
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Raddus within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Ace Maneuver -
Recharge Deflectors -
Outlast -
Holdo Maneuver -
Stay the Course -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.