Template:B-28 Extinction-class Bomber Abilities
From SWGoH Wiki
Jump to navigationJump to search
Laser Barrage
Basic • Level 8
Deal Physical damage to the target enemy. On a Critical Hit, the B-28 gains Defense Up for 2 turns.
More Details
Bombing Run
Special • Level 8
3 Turn Cooldown
Sith Marauder
Crew
Crew
Deal Physical damage to all enemies and place Concussion Mines on them. After 1 turn, these Concussion Mines explode.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
More Details
High-Value Target
Unique • Level 8
The first time another Sith ally takes damage and any time another Sith ally drops below 100% Health, the B-28 gains Taunt for 2 turns. While Taunting, the B-28 gains +25% Critical Avoidance.
Whenever a Sith ally takes damage or evades an attack from an enemy, there is an 80% chance to place a Concussion Mine on that enemy. The B-28 recovers 15% Protection any time a Concussion Mine explodes on an enemy.
Whenever a Sith ally takes damage or evades an attack from an enemy, there is an 80% chance to place a Concussion Mine on that enemy. The B-28 recovers 15% Protection any time a Concussion Mine explodes on an enemy.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
The first time another Sith ally takes damage and any time another Sith ally drops below 100% Health, the B-28 gains Taunt for 2 turns. While Taunting, the B-28 gains +25% Critical Avoidance.
The B-28 recovers 15% Protection any time a Concussion Mine explodes on an enemy.
The B-28 recovers 15% Protection any time a Concussion Mine explodes on an enemy.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 85 | 25 25 10 20 | 88750 | Whenever a Sith ally takes damage or evades an attack from an enemy, there is an 80% chance to place a Concussion Mine on that enemy |
7 | 85 | 20 15 10 5 | 32500 | While Taunting, the B-28 gains +25% Critical Avoidance |
6 | 80 | 15 10 5 | 13750 | +3% Protection recovery |
5 | 75 | 10 10 | 7500 | +2% Protection recovery |
4 | 70 | 10 5 | 5000 | +2% Protection recovery |
3 | 60 | 5 | 1250 | +2% Protection recovery |
2 | 50 | 5 | 1250 | +1% Protection recovery |
1 | Description: The first time another Sith ally takes damage and any time another Sith ally drops below 100% Health, the B-28 gains Taunt for 2 turns. The B-28 recovers 5% Protection any time a Concussion Mine explodes on an enemy. |
Bomber Backup
Reinforcement • Level 3
Enter Battle: Place 2 Concussion Mines on all enemies, which can't be Evaded. After 1 turn, these Concussion Mines explode. While the B-28 is active, Sith allies recover 5% Protection any time a Concussion Mine explodes on an enemy.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled.
More Details
Crew Member: [[{{{crew}}}]]
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
3 | 85 | 75 | 525000 | Place an additional Concussion Mine on all enemies |
2 | 75 | 25 | 175000 | While the B-28 is active, Sith allies recover 5% Protection any time a Concussion Mine explodes on an enemy |
1 | Description: Enter Battle: Place Concussion Mines on all enemies, which can't be Evaded. After 1 turn, these Concussion Mines explode. Concussion Mine: Deals damage equal to 10% of the target's Max Health and Dazes the target for 2 turns when it explodes. Can't be Dispelled. |