Template:BB-8 Abilities
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Arc Welder
Basic Level 8
Deal Physical damage to target enemy and inflict Tenacity Down for 2 turns. If the target already had Tenacity Down, inflict Daze for 2 turns.
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Level 7:
Deal Physical damage to target enemy and inflict Tenacity Down for 2 turns.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | ![]() 5 | 43800 | If the target already had Tenacity Down, inflict Daze for 2 turns |
7 | 66 | ![]() 16 ![]() 13 ![]() 9 | 24700 | +15% Damage |
6 | 56 | ![]() 10 ![]() 9 ![]() 6 | 8200 | +10% Damage |
5 | 46 | ![]() 7 ![]() 7 ![]() 5 | 4100 | +5% Damage |
4 | 36 | ![]() 5 ![]() 5 ![]() 4 | 2100 | +15% Damage |
3 | 26 | ![]() 4 ![]() 4 | 1400 | +10% Damage |
2 | 16 | ![]() 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and inflict Tenacity Down for 2 turns. |
Covert Data Transfer
Special Level 8
BB-8 and a random ally who doesn't have it gain the Secret Intel unique buff for 3 turns. Then, BB-8 gains 8% Turn Meter for each ally with Secret Intel. If all active allies are Droids, BB-8 gains Taunt for 1 turn.
Secret Intel: +25% Potency and when another ally uses a Special ability they gain Secret Intel for 3 turns, then the cooldown of Illuminated Destiny is reduced by 1 for each ally with Secret Intel.
Secret Intel: +25% Potency and when another ally uses a Special ability they gain Secret Intel for 3 turns, then the cooldown of Illuminated Destiny is reduced by 1 for each ally with Secret Intel.
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Level 7:
BB-8 and a random ally who doesn't have it gain the Secret Intel unique buff for 3 turns. Then, BB-8 gains 8% Turn Meter for each ally with Secret Intel.
Secret Intel: +25% Potency and when another ally uses a Special ability they gain Secret Intel for 3 turns, then the cooldown of Illuminated Destiny is reduced by 1 for each ally with Secret Intel.
Secret Intel: +25% Potency and when another ally uses a Special ability they gain Secret Intel for 3 turns, then the cooldown of Illuminated Destiny is reduced by 1 for each ally with Secret Intel.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | ![]() 5 | 80400 | If all active allies are Droids, BB-8 gains Taunt for 1 turn |
7 | 68 | ![]() 12 ![]() 10 ![]() 7 | 45200 | +1% Turn Meter gain |
6 | 58 | ![]() 8 ![]() 7 ![]() 5 | 15100 | +1% Turn Meter gain |
5 | 48 | ![]() 5 ![]() 5 ![]() 4 | 7500 | +1% Turn Meter gain |
4 | 38 | ![]() 4 ![]() 4 ![]() 3 | 3800 | +1% Turn Meter gain |
3 | 28 | ![]() 3 ![]() 3 | 2500 | +1% Turn Meter gain |
2 | 18 | ![]() 2 | 1300 | +1% Turn Meter gain |
1 | Description: BB-8 and a random ally who doesn't have it gain the Secret Intel unique buff for 3 turns. Then, BB-8 gains 2% Turn Meter for each ally with Secret Intel. Secret Intel: +25% Potency and when another ally uses a Special ability they gain Secret Intel for 3 turns, then the cooldown of Illuminated Destiny is reduced by 1 for each ally with Secret Intel. |
Illuminated Destiny
Special Level 8
70 Turn Cooldown
Dispel all debuffs on all allies and Expose all enemies for 2 turns. All allies gain 80% Turn Meter and gain Advantage, Critical Chance Up, Critical Damage Up, Offense Up, and Speed Up for 4 turns. Droid and Resistance allies recover 20% Protection. This ability starts on cooldown and can't be Evaded. Whenever a Droid ally scores a Critical Hit, reduce the cooldown of this ability by 1.
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Unlocks at Gear Level 2.
Level 7:
Dispel all debuffs on all allies and Expose all enemies for 2 turns. All allies gain 80% Turn Meter and gain Offense Up and Speed Up for 4 turns. Droid and Resistance allies recover 20% Protection. This ability starts on cooldown and can't be Evaded. Whenever a Droid ally scores a Critical Hit, reduce the cooldown of this ability by 1. (70 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | ![]() 5 | 80400 | All allies gain Advantage, Critical Chance Up, and Critical Damage Up for 4 turns |
7 | 68 | ![]() 12 ![]() 10 ![]() 7 | 45200 | +15% Turn Meter gain |
6 | 58 | ![]() 8 ![]() 7 ![]() 5 | 15100 | +10% Turn Meter gain |
5 | 48 | ![]() 5 ![]() 5 ![]() 4 | 7500 | +5% Turn Meter gain |
4 | 38 | ![]() 4 ![]() 4 ![]() 3 | 3800 | +15% Turn Meter gain |
3 | 28 | ![]() 3 ![]() 3 | 2500 | +10% Turn Meter gain |
2 | 18 | ![]() 2 | 1300 | +5% Turn Meter gain |
1 | Description: Dispel all debuffs on all allies and Expose all enemies for 2 turns. All allies gain 20% Turn Meter and gain Offense Up and Speed Up for 4 turns. Droid and Resistance allies recover 20% Protection. This ability starts on cooldown and can't be Evaded. Whenever a Droid ally scores a Critical Hit, reduce the cooldown of this ability by 1. (70 Turn Cooldown) |
Roll with the Punches
Unique Level 8
BB-8 has 80% Counter Chance. When BB-8 attacks out of turn, he calls a random Resistance ally to Assist.
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Unlocks at Gear Level 4.
Level 7:
BB-8 has 80% Counter Chance.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | ![]() 30 ![]() 13 ![]() 20 | 125000 | When BB-8 attacks out of turn, he calls a random Resistance ally to Assist |
7 | 72 | ![]() 10 ![]() 9 ![]() 6 | 32900 | +25% Counter Chance |
6 | 62 | ![]() 7 ![]() 6 ![]() 4 | 11000 | +10% Counter Chance |
5 | 52 | ![]() 5 ![]() 4 ![]() 3 | 5500 | +5% Counter Chance |
4 | 42 | ![]() 3 ![]() 3 ![]() 3 | 2700 | +5% Counter Chance |
3 | 32 | ![]() 3 ![]() 3 | 1800 | +10% Counter Chance |
2 | 22 | ![]() 2 | 900 | +5% Counter Chance |
1 | Description: BB-8 has 20% Counter Chance. |
Roll with the Punches
Self-Preservation Protocol
Unique Level 8
When BB-8 takes damage he has a 50% chance to gain Foresight for 2 turns. At the start of each encounter, if BB-8 is active, Droid allies gain 8% Turn Meter for each active Droid ally. When BB-8 Evades, Droid allies recover 8% Health and 8% Protection.
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Unlocks at Gear Level 6.
Level 7:
When BB-8 takes damage he has a 50% chance to gain Foresight for 2 turns. At the start of each encounter, if BB-8 is active, Droid allies gain 8% Turn Meter for each active Droid ally.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | ![]() 30 ![]() 13 ![]() 20 | 125000 | When BB-8 Evades, Droid allies recover 8% Health and 8% Protection |
7 | 72 | ![]() 10 ![]() 9 ![]() 6 | 32900 | +10% Foresight Chance |
6 | 62 | ![]() 7 ![]() 6 ![]() 4 | 11000 | +5% Foresight Chance |
5 | 52 | ![]() 5 ![]() 4 ![]() 3 | 5500 | +10% Foresight Chance |
4 | 42 | ![]() 3 ![]() 3 ![]() 3 | 2700 | +5% Foresight Chance |
3 | 32 | ![]() 3 ![]() 3 | 1800 | +10% Foresight Chance |
2 | 22 | ![]() 2 | 900 | +5% Foresight Chance |
1 | Description: When BB-8 takes damage he has a 5% chance to gain Foresight for 2 turns. At the start of each encounter, if BB-8 is active, Droid allies gain 8% Turn Meter for each active Droid ally. |
Self-Preservation Protocol