Template:Bastila Shan (Fallen) Abilities
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Sith Assault
Basic Level 8
Deal Special damage to target enemy and inflict Ability Block for 1 turn. This attack deals 10% more damage and has +10% Critical Chance for each active Sith ally.
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Level 7:
Deal Special damage to target enemy and inflict Ability Block for 1 turn. This attack deals 6% more damage and has +6% Critical Chance for each active Sith ally.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | +4% Critical Chance and +4% more damage for each active Sith ally |
7 | 66 | 16 13 9 | 24700 | +3% More damage for each active Sith ally |
6 | 56 | 10 9 6 | 8200 | +10% Damage |
5 | 46 | 7 7 5 | 4100 | +10% Damage |
4 | 36 | 5 5 4 | 2100 | +3% Critical Chance for each active Sith ally |
3 | 26 | 4 4 | 1400 | +10% Damage |
2 | 16 | 3 | 700 | +10% Damage |
1 | Description: Deal Special damage to target enemy and inflict Ability Block for 1 turn. This attack deals 3% more damage and has +3% Critical Chance for each active Sith ally. |
Wild Lightning
Special Level 8
2 Turn Cooldown
Deal Special damage to target enemy and Shock them for 3 turns. If the target already had Shock, deal bonus Special damage to all enemies. This bonus damage can't be countered. This ability can't be evaded.
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Level 7:
Deal Special damage to target enemy and Shock them for 3 turns. This ability can't be evaded. (2 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | Add if the target already had Shock, deal bonus Special damage to all enemies, this bonus damage can't be countered |
7 | 68 | 12 10 7 | 45200 | +1 Shock Duration |
6 | 58 | 8 7 5 | 15100 | +40% Shock Chance |
5 | 48 | 5 5 4 | 7500 | +10% Damage |
4 | 38 | 4 4 3 | 3800 | +10% Damage |
3 | 28 | 3 3 | 2500 | +10% Damage |
2 | 18 | 2 | 1300 | +40% Shock Chance |
1 | Description: Deal Special damage to target enemy with a 20% chance to Shock them for 2 turns. This ability can't be evaded. (2 Turn Cooldown) |
Fear
Special Level 8
3 Turn Cooldown
Inflict Fear on target enemy and another random enemy for 1 turn, which can't be copied or dispelled. When each of these Fears expire, inflict Offense Down, Critical Damage Down, Evasion Down, Speed Down, Expose and Stagger for 2 turns. These effects can't be resisted.
All other enemies are inflicted with Offense Down, Critical Damage Down, Evasion Down, Speed Down, Expose, and Stagger for 2 turns.
Fear: Miss the next turn, can't use abilities, and can't evade. Increase cooldowns by 1 and Fear expires on taking damage from an attack.
All other enemies are inflicted with Offense Down, Critical Damage Down, Evasion Down, Speed Down, Expose, and Stagger for 2 turns.
Fear: Miss the next turn, can't use abilities, and can't evade. Increase cooldowns by 1 and Fear expires on taking damage from an attack.
More Details
Unlocks at Gear Level 2.
Level 7:
Inflict Fear on target enemy for 1 turn, which can't be copied or dispelled. When this Fear expires, inflict Offense Down, Critical Damage Down, Evasion Down, Speed Down, Expose and Stagger for 2 turns. These effects can't be resisted.
Fear: Miss the next turn, can't use abilities, and can't evade. Increase cooldowns by 1 and Fear expires on taking damage from an attack. (3 Turn Cooldown)
Fear: Miss the next turn, can't use abilities, and can't evade. Increase cooldowns by 1 and Fear expires on taking damage from an attack. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | Inflict Fear on another random enemy and all other enemies are inflicted with this ability's other debuffs |
7 | 70 | 12 10 7 | 45200 | Increase duration of Fear expiration effects to 2 turns |
6 | 60 | 8 7 5 | 15100 | Add Stagger for 1 turn |
5 | 50 | 5 5 4 | 7500 | Add Expose for 1 turn |
4 | 40 | 4 4 3 | 3800 | Add Speed Down for 1 turn |
3 | 30 | 3 3 | 2500 | Add Evasion Down for 1 turn |
2 | 20 | 2 | 1300 | Add Critical Damage Down for 1 turn |
1 | Description: Inflict Fear on target enemy for 1 turn, which can't be copied or dispelled. When this Fear expires, inflict Offense Down for 1 turn. This effect can't be resisted. Fear: Miss the next turn, can't use abilities, and can't evade. Increase cooldowns by 1 and Fear expires on taking damage from an attack. (3 Turn Cooldown) |
Corrupted Battle Meditation
Unique Level 8
At the start of Bastila's turn, all enemies lose 3% Turn Meter (doubled against non-Jedi and non-Sith) and are inflicted with Corrupted Battle Meditation for 1 turn. Then Bastila recovers 1% Protection for each debuff on enemies.
Corrupted Battle Meditation: -30% Critical Chance and -30% counter chance (doubled against non-Jedi and non-Sith).
Corrupted Battle Meditation can't be dispelled.
Corrupted Battle Meditation: -30% Critical Chance and -30% counter chance (doubled against non-Jedi and non-Sith).
Corrupted Battle Meditation can't be dispelled.
More Details
Unlocks at Gear Level 4.
Level 7:
At the start of Bastila's turn, all enemies lose 3% Turn Meter (doubled against non-Jedi and non-Sith) and are inflicted with Corrupted Battle Meditation for 1 turn.
Corrupted Battle Meditation: -30% Critical Chance and -30% counter chance (doubled against non-Jedi and non-Sith)
Corrupted Battle Meditation: -30% Critical Chance and -30% counter chance (doubled against non-Jedi and non-Sith)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 5 | 80400 | At the start of Bastila's turn, she recovers 1% Protection for each debuff on enemies, Corrupted Battle Meditation can't be dispelled |
7 | 72 | 10 9 6 | 32900 | +1% Turn Meter loss |
6 | 62 | 7 6 4 | 11000 | -10% Counter chance |
5 | 52 | 5 4 3 | 5500 | -10% Critical Chance |
4 | 42 | 3 3 3 | 2700 | -10% Counter chance |
3 | 32 | 3 3 | 1800 | -10% Critical Chance |
2 | 22 | 2 | 900 | +1% Turn Meter loss |
1 | Description: At the start of Bastila's turn, all enemies lose 1% Turn Meter (doubled against non-Jedi and non-Sith) and are inflicted with Corrupted Battle Meditation for 1 turn. Corrupted Battle Meditation: -10% Critical Chance and -10% counter chance (doubled against non-Jedi and non-Sith) |
Sith Apprentice
Unique Level 8
Bastila and the character in the leader slot have +50% Defense, Potency, and Tenacity and gain Foresight for 1 turn at the start of battle.
If Bastila's leader is another Sith, whenever an enemy is inflicted with Deathmark, Fear, Marked, or Shock, they both gain 5% Offense (stacking up to 100%) for the rest of battle. This ability does not apply to characters in the ally slot.
If Bastila's leader is another Sith, whenever an enemy is inflicted with Deathmark, Fear, Marked, or Shock, they both gain 5% Offense (stacking up to 100%) for the rest of battle. This ability does not apply to characters in the ally slot.
More Details
Unlocks at Gear Level 6.
Level 7:
Bastila and the character in the leader slot have +50% Defense and Tenacity.
If Bastila's leader is another Sith, whenever an enemy is inflicted with Deathmark, Fear, Marked, or Shock, they both gain 5% Offense (stacking, max 100%) for the rest of battle. This ability does not apply to characters in the ally slot.
If Bastila's leader is another Sith, whenever an enemy is inflicted with Deathmark, Fear, Marked, or Shock, they both gain 5% Offense (stacking, max 100%) for the rest of battle. This ability does not apply to characters in the ally slot.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 84 | 30 13 20 | 125000 | +50% Potency and Bastila and the character in the leader slot gain Foresight for 1 turn at the start of battle |
7 | 74 | 10 9 6 | 32900 | +5% Defense and Tenacity |
6 | 64 | 7 6 4 | 11000 | +5% Defense and Tenacity |
5 | 54 | 5 4 3 | 5500 | +5% Defense and Tenacity |
4 | 44 | 3 3 3 | 2700 | +5% Defense and Tenacity |
3 | 34 | 3 3 | 1800 | +5% Defense and Tenacity |
2 | 24 | 2 | 900 | +5% Defense and Tenacity |
1 | Description: Bastila and the character in the leader slot have +20% Defense and Tenacity. If Bastila's leader is another Sith, whenever an enemy is inflicted with Deathmark, Fear, Marked, or Shock, they both gain 5% Offense (stacking, max 100%) for the rest of battle. This ability does not apply to characters in the ally slot. |
Sith Apprentice
Force Bond
Unique Level 3
If Darth Revan is in the leader slot: Bastila and Darth Revan have +70% Max Health and +70% Health Steal, and Darth Revan also recovers Protection from Corrupted Battle Meditation. Allies are immune to all debuffs during any ability used by an enemy with Corrupted Battle Meditation (excludes debuffs from raid bosses and Galactic Legends).
If Jedi Knight Revan is on the enemy squad: Bastila gains Advantage and Foresight for one turn at the start of Jedi Knight Revan's turns.
If Jedi Knight Revan is on the enemy squad: Bastila gains Advantage and Foresight for one turn at the start of Jedi Knight Revan's turns.
More Details
Unlocks at Gear Level 8.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
3 | 80 | 10 9 6 5 | 113300 | Darth Revan also recovers Protection from Corrupted Battle Meditation, and allies are immune to all debuffs during any ability used by an enemy with Corrupted Battle Meditation (excludes debuffs from raid bosses and Galactic Legends) |
2 | 72 | 30 25 16 | 54800 | If Jedi Knight Revan is on the enemy squad: Bastila gains Advantage and Foresight for one turn at the start of Jedi Knight Revan's turns |
1 | Description: If Darth Revan is in the leader slot: Bastila and Darth Revan have +70% Max Health and +70% Health Steal. |