Template:Boss Nass Abilities
From SWGoH Wiki
Jump to navigationJump to search
Boss' Command
Basic Level 8
Inflict Offense Down on target enemy for 1 turn and call another random Gungan ally to assist, dealing 30% more damage.
During Boss Nass' turn, he recovers 30% Protection, gains 10% Max Protection (stacking, max 100%) until the end of the encounter, and inflicts Vulnerable on target enemy for 1 turn.
During Boss Nass' turn, he recovers 30% Protection, gains 10% Max Protection (stacking, max 100%) until the end of the encounter, and inflicts Vulnerable on target enemy for 1 turn.
More Details
Level 7:
Inflict Offense Down on target enemy for 1 turn and call another random Gungan ally to assist, dealing 5% more damage.
During Boss Nass' turn, he recovers 30% Protection, gains 10% Max Protection (stacking, max 100%) until the end of the encounter, and inflicts Vulnerable on target enemy for 1 turn.
During Boss Nass' turn, he recovers 30% Protection, gains 10% Max Protection (stacking, max 100%) until the end of the encounter, and inflicts Vulnerable on target enemy for 1 turn.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 74 | 5 | 43800 | +25% Bonus damage |
7 | 64 | 16 13 9 | 24700 | +10% Bonus damage |
6 | 54 | 10 9 6 | 8200 | +10% Bonus damage |
5 | 44 | 7 7 5 | 4100 | +10% Bonus damage |
4 | 34 | 5 5 4 | 2100 | +10% Bonus damage |
3 | 24 | 4 4 | 1400 | +10% Bonus damage |
2 | 14 | 3 | 700 | +10% Bonus damage |
1 | Description: Inflict Offense Down on target enemy for 1 turn and call another random Gungan ally to assist, dealing 55% less damage. During Boss Nass' turn, he recovers 30% Protection, gains 10% Max Protection (stacking, max 100%) until the end of the encounter, and inflicts Vulnerable on target enemy for 1 turn. |
Bombad Favor
Special Level 8
3 Turn Cooldown
Dispel all debuffs on Gungan allies and they gain 25% Turn Meter and Retribution for 2 turns.
Allies recover 20% Protection. If there is an active ally Shield Generator, remove 1 stack of Recharge from it.
Gungan allies gain additional benefits based on their role:
- Attackers: Critical Damage Up for 2 turns
- Tanks: Taunt for 2 turns
- Supports and Healers: Speed Up for 2 turns
Allies recover 20% Protection. If there is an active ally Shield Generator, remove 1 stack of Recharge from it.
Gungan allies gain additional benefits based on their role:
- Attackers: Critical Damage Up for 2 turns
- Tanks: Taunt for 2 turns
- Supports and Healers: Speed Up for 2 turns
More Details
Unlocks at Gear Level 2.
Level 7:
Dispel all debuffs on Gungan allies and they gain 25% Turn Meter and Retribution for 2 turns.
Allies recover 20% Protection. If there is an active ally Shield Generator, remove 1 stack of Recharge from it. (3 Turn Cooldown)
Allies recover 20% Protection. If there is an active ally Shield Generator, remove 1 stack of Recharge from it. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 80400 | Gungan allies gain additional benefits based on their role: - Attackers: Critical Damage Up for 2 turns - Tanks: Taunt for 2 turns - Supports and Healers: Speed Up for 2 turns |
7 | 66 | 12 10 7 | 45200 | If there is an active ally Shield Generator, remove 1 stack of Recharge from it |
6 | 56 | 8 7 5 | 15100 | +10% Protection recovery |
5 | 46 | 5 5 4 | 7500 | +5% Turn Meter gain |
4 | 36 | 4 4 3 | 3800 | +5% Turn Meter gain |
3 | 26 | 3 3 | 2500 | +5% Turn Meter gain |
2 | 16 | 2 | 1300 | +5% Turn Meter gain |
1 | Description: Dispel all debuffs on Gungan allies and they gain 5% Turn Meter and Retribution for 2 turns. Allies recover 10% Protection. (3 Turn Cooldown) |
Intimidating Order
Special Level 8
4 Turn Cooldown
Dispel buffs on all enemies. If an enemy was buffed, remove 25% Turn Meter from them. If they were a Separatist, remove 50% Turn Meter instead.
Inflict target enemy with Expose for 2 turns and inflict all enemies with Defense Down, 2 Damage Over Time, and Healing Immunity for 2 turns.
Inflict target enemy with Expose for 2 turns and inflict all enemies with Defense Down, 2 Damage Over Time, and Healing Immunity for 2 turns.
More Details
Unlocks at Gear Level 4.
Level 7:
Dispel buffs on all enemies. If an enemy was buffed, remove 25% Turn Meter from them. If they were a Separatist, remove 50% Turn Meter instead.
Inflict target enemy with Expose for 2 turns and inflict all enemies with Defense Down and 2 Damage Over Time for 2 turns. (4 Turn Cooldown)
Inflict target enemy with Expose for 2 turns and inflict all enemies with Defense Down and 2 Damage Over Time for 2 turns. (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 80400 | Inflict all enemies with Healing Immunity for 2 turns |
7 | 66 | 12 10 7 | 45200 | Inflict all enemies with Defense Down for 2 turns |
6 | 56 | 8 7 5 | 15100 | If the target enemy was buffed and a Separatist, remove 50% Turn Meter instead |
5 | 46 | 5 5 4 | 7500 | +5% Turn Meter removal |
4 | 36 | 4 4 3 | 3800 | +5% Turn Meter removal |
3 | 26 | 3 3 | 2500 | +5% Turn Meter removal |
2 | 16 | 2 | 1300 | +5% Turn Meter removal |
1 | Description: Dispel buffs on all enemies. If an enemy was buffed, remove 5% Turn Meter from them. Inflict target enemy with Expose for 2 turns and inflict all enemies with 2 Damage Over Time for 2 turns. (4 Turn Cooldown) |
Boss of Otoh Gunga
Leader Level 8
Gungan allies have +30% Max Protection, and Offense, and +30 Speed.
Whenever a Gungan ally attacks out of turn, they inflict Speed Down for 1 turn. The first time each Gungan ally drops below 50% Health, they gain 50% bonus Protection for 2 turns.
If there is an ally Shield Generator, whenever it loses a stack of Recharge, Gungan allies gain 1% Max Protection (max 50%) until the end of the encounter. If the Shield Generator is defeated, Gungan allies gain 50% Turn Meter. At the end of each Gungan ally's turn, they remove a stack of Recharge.
If all allies are Gungans at the start of battle: Summon a Shield Generator to battle if the ally slot is available.
While in Territory Wars: Gungans gain 50% Max Protection and 30 Speed.
At the start of each Gungan ally's turn, they recover 20% Protection and dispel all debuffs on themselves.
Whenever a Gungan ally is Dazed or Stunned, they dispel it and recover 75% Protection and gain 4 stacks of Protection Over Time (10%) for 2 turns.
Whenever a Gungan ally attacks out of turn, they inflict Speed Down for 1 turn. The first time each Gungan ally drops below 50% Health, they gain 50% bonus Protection for 2 turns.
If there is an ally Shield Generator, whenever it loses a stack of Recharge, Gungan allies gain 1% Max Protection (max 50%) until the end of the encounter. If the Shield Generator is defeated, Gungan allies gain 50% Turn Meter. At the end of each Gungan ally's turn, they remove a stack of Recharge.
If all allies are Gungans at the start of battle: Summon a Shield Generator to battle if the ally slot is available.
While in Territory Wars: Gungans gain 50% Max Protection and 30 Speed.
At the start of each Gungan ally's turn, they recover 20% Protection and dispel all debuffs on themselves.
Whenever a Gungan ally is Dazed or Stunned, they dispel it and recover 75% Protection and gain 4 stacks of Protection Over Time (10%) for 2 turns.
Omicron
More Details
Level 7:
Gungan allies have +30% Max Protection, and Offense, and +30 Speed.
Whenever a Gungan ally attacks out of turn, they inflict Speed Down for 1 turn. The first time each Gungan ally drops below 50% Health, they gain 50% bonus Protection for 2 turns.
If there is an ally Shield Generator, whenever it loses a stack of Recharge, Gungan allies gain 1% Max Protection (max 50%) until the end of the encounter. If the Shield Generator is defeated, Gungan allies gain 50% Turn Meter. At the end of each Gungan ally's turn, they remove a stack of Recharge.
If all allies are Gungans at the start of battle: Summon a Shield Generator to battle if the ally slot is available.
Whenever a Gungan ally attacks out of turn, they inflict Speed Down for 1 turn. The first time each Gungan ally drops below 50% Health, they gain 50% bonus Protection for 2 turns.
If there is an ally Shield Generator, whenever it loses a stack of Recharge, Gungan allies gain 1% Max Protection (max 50%) until the end of the encounter. If the Shield Generator is defeated, Gungan allies gain 50% Turn Meter. At the end of each Gungan ally's turn, they remove a stack of Recharge.
If all allies are Gungans at the start of battle: Summon a Shield Generator to battle if the ally slot is available.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 84 | 20 | 105000 | While in Territory Wars: Gungans gain 50% Max Protection and 30 Speed; at the start of each Gungan ally's turn, they recover 20% Protection and dispel all debuffs on themselves; whenever a Gungan ally is Dazed or Stunned, they dispel it and recover 75% Protection and gain 4 stacks of Protection Over Time (10%) for 2 turns |
7 | 72 | 20 10 20 | 105000 | Whenever a Gungan ally attacks out of turn, they inflict Speed Down for 1 turn; the first time each Gungan ally drops below 50% Health, they gain 50% bonus Protection for 2 turns; if there is an ally Shield Generator, whenever it loses a stack of Recharge, Gungan allies gain 1% Max Protection (max 50%) until the end of the encounter; if the Shield Generator is defeated, Gungan allies gain 50% Turn Meter; at the end of each Gungan ally's turn, they remove a stack of Recharge |
6 | 62 | 6 5 4 | 9600 | +10% Max Protection, and Offense |
5 | 52 | 4 4 3 | 4800 | +10 Speed |
4 | 42 | 3 3 2 | 2400 | +5% Max Protection, and Offense |
3 | 32 | 2 2 | 1600 | +10 Speed |
2 | 22 | 2 | 800 | +5% Max Protection, and Offense |
1 | Description: Gungan allies have +10% Max Protection, and Offense, and +10 Speed. If all allies are Gungans at the start of battle: Summon a Shield Generator to battle if the ally slot is available. |
Boss of Otoh Gunga
Ankura Resilience
Unique Level 8
At the start of battle, Boss Nass loses 75% Max Health and gains that much Max Protection.
At the start of Boss Nass' turn, he gains Potency equal to 50% of his current Protection percent until the start of his next turn. Whenever enemies are inflicted with Speed Down, they have -25% Critical Chance and Offense.
If there is an active ally Shield Generator: Whenever a Gungan ally loses Turn Meter, they gain 10% of their current Max Protection (stacking) until the end of the battle, and whenever Boss Nass inflicts a debuff, he deals True damage to the afflicted target.
At the start of Boss Nass' turn, he gains Potency equal to 50% of his current Protection percent until the start of his next turn. Whenever enemies are inflicted with Speed Down, they have -25% Critical Chance and Offense.
If there is an active ally Shield Generator: Whenever a Gungan ally loses Turn Meter, they gain 10% of their current Max Protection (stacking) until the end of the battle, and whenever Boss Nass inflicts a debuff, he deals True damage to the afflicted target.
More Details
Level 7:
At the start of battle, Boss Nass loses 75% Max Health and gains that much Max Protection.
At the start of Boss Nass' turn, he gains Potency equal to 50% of his current Protection percent until the start of his next turn. Whenever enemies are inflicted with Speed Down, they have -25% Critical Chance and Offense.
At the start of Boss Nass' turn, he gains Potency equal to 50% of his current Protection percent until the start of his next turn. Whenever enemies are inflicted with Speed Down, they have -25% Critical Chance and Offense.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 30 13 20 | 125000 | If there is an active ally Shield Generator: Whenever a Gungan ally loses Turn Meter, they gain 10% of their current Max Protection (stacking) until the end of the battle, and whenever Boss Nass inflicts a debuff, he deals True damage to the afflicted target |
7 | 68 | 10 9 6 | 32900 | Whenever enemies are inflicted with Speed Down, they have -25% Offense |
6 | 58 | 7 6 4 | 11000 | Whenever enemies are inflicted with Speed Down, they have -25% Critical Chance |
5 | 48 | 5 4 3 | 5500 | Potency equal to +20% of his current Protection percent |
4 | 38 | 3 3 3 | 2700 | Potency equal to +10% of his current Protection percent |
3 | 28 | 3 3 | 1800 | Potency equal to +10% of his current Protection percent |
2 | 18 | 2 | 900 | Potency equal to +5% of his current Protection percent |
1 | Description: At the start of battle, Boss Nass loses 75% Max Health and gains that much Max Protection. At the start of Boss Nass' turn, he gains Potency equal to 5% of his current Protection percent until the start of his next turn. |
Ankura Resilience