Template:Bossk Abilities

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Tex.ability bossk basic.png Prey On The Weak
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy. If the target is the weakest enemy, this attack deals double damage and is guaranteed to Critically Hit.
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Tex.ability bossk special01.png Hunting Party
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to target enemy and Stun them for 1 turn. Call all other Bounty Hunter allies to Assist, dealing 60% less damage. If the target is the weakest enemy, reduce all assisting Bounty Hunter allies' cooldowns by 1.
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Tex.ability bossk special02.png Predator Instincts
Special Ability Material Omega Level 8
4 Turn Cooldown

Bossk dispels all debuffs on himself, recovers 50% Health, then gains Frenzy and Taunt for 3 turns. All Bounty Hunter allies gain Offense Up for 2 turns.
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Tex.abilityui passive def.png On The Hunt
Leader Ability Material Zeta Level 8

All Bounty Hunters gain +50% Max Protection and +50% Tenacity. All Bounty Hunter allies gain +100% Defense while at full Health. Whenever an enemy suffers a debuff or Resists, all Bounty Hunter allies recover 5% Health and Protection. When Bossk is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Deal damage to the weakest enemy 10 times. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +50 Speed for the rest of battle and their Payouts are activated.
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
All Bounty Hunters gain +50% Max Protection and +50% Tenacity. All Bounty Hunter allies gain +100% Defense while at full Health. When Bossk is in the Leader slot, and not the Ally slot, the following Contract is active:

Contract: Deal damage to the weakest enemy 10 times. (Only Bounty Hunter allies can contribute to the Contract.)

Reward: All Bounty Hunter allies gain +50 Speed for the rest of battle and their Payouts are activated.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Whenever an enemy suffers a debuff or Resists, all Bounty Hunter allies recover 5% Health and Protection
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +10% Protection and Tenacity
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +10% Tenacity
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 Add Contract: Damage the weakest enemy
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Protection
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Tenacity
2 22
Game-Icon-Ability Material Mk I.png
2
900 +10% Protection
1 Description: All Bounty Hunters gain +20% Max Protection and +20% Tenacity. All Bounty Hunter allies gain +100% Defense while at full Health.
On The Hunt

Tex.abilityui passive hp.png Trandoshan Rage
Unique Ability Material Zeta Level 8

Bossk has +50% Defense and +50% Max Health while he has Taunt and gains +50% Offense and +50% Health Steal while attacking buffed enemies. When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection.
More Details
Unlocks at Gear Level 6.
Level 7:
Bossk has +50% Defense and +50% Max Health while he has Taunt and gains +50% Offense and +50% Health Steal while attacking a buffed enemy.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 When Bossk loses Taunt, he gains Taunt for 1 turn if the weakest enemy has Protection
7 74
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +20% Health Steal
6 64
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +20% Offense
5 54
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10% Max Health
4 44
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Defense
3 34
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Max Health
2 24
Game-Icon-Ability Material Mk I.png
2
900 +10% Defense
1 Description: Bossk has +30% Defense and +30% Max Health while he has Taunt and gains +30% Offense and +30% Health Steal while attacking a buffed enemy.
Trandoshan Rage

Tex.abilityui passive contract.png Bossk's Payout
Contract Ability Material Omega Level 3

Whenever Bossk receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Bossk Recovers 5% Health and Protection at the start of his turn, and half that much whenever another Bounty Hunter ally starts their turn.
More Details
Unlocks at Gear Level 8.
Level Unit
Level
Ability Material Credits Adds
3 80
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
Game-Icon-Ability Material Omega.png
5
113300 Add Payout: Gain half recovery when any other Bounty Hunter starts their turn
2 72
Game-Icon-Ability Material Mk I.png
30
Game-Icon-Ability Material Mk II.png
25
Game-Icon-Ability Material Mk III.png
16
54800 Add Payout: Bossk Recovers 5% Protection at the start of his turn
1 Description: Whenever Bossk receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)

Payout: Bossk Recovers 5% Health at the start of his turn.