Template:CT-7567 "Rex" Abilities

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Tex.ability rex basic.png Impeding Shot
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and remove 25% Turn Meter. Grant Potency Up for 1 turn to a random 501st Clone Trooper ally who doesn't already have it.
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Tex.ability rex special01.png Form Up
Special Ability Material Omega Level 8
4 Turn Cooldown

Dispel all debuffs on all allies and grant them Tenacity Up for 3 turns. Clone Trooper allies gain 60% Turn Meter, plus an additional 10% Turn Meter for each debuff dispelled this way, and other allies gain half of these amounts.
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Tex.ability rex special02.png Aerial Advantage
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to the target enemy, plus bonus damage equal to 25% of the target's Max Health for each turn a Clone Trooper ally has taken during this encounter. This ability starts on cooldown.
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Tex.abilityui passive hp.png Brothers in Arms
Leader Ability Material Omega Level 8

Clone Trooper allies and 501st allies have +20% Max Health. This increase is doubled for 501st Clone Troopers and halved for other allies. In addition, whenever an ally suffers a critical hit, all Clone Trooper allies gain 15% Turn Meter and other allies gain half that amount.
Omega
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Tex.abilityui passive 501.png Captain of the 501st
Unique Ability Material Zeta Level 8

All 501st allies have +4% Speed for each 501st ally present at the start of battle. Other 501st Clone Trooper allies reduce their own ability cooldowns by 1 at the start of each of their turns.

If Ahsoka Tano is an ally, she gains Critical Hit Immunity for 2 turns whenever she falls below 100% Health.
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Captain of the 501st