Template:Captain Han Solo Abilities

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Tex.ability han hoth basic.png Disabling Shot
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and inflict Daze for 2 turns. Empire targets can't Resist or Evade and take double damage from this attack. If Han has full health, gain 30% Turn Meter.
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Tex.ability han hoth special01.png Hunker Down
Special Ability Material Omega Level 8
10 Turn Cooldown

Dispel all debuffs on Han and target other ally, and they both recover Health equal to 40% of Han's Max Health and gain 25% Turn Meter. Then, if the target ally has full Health, they also recover 20% Protection.

This ability's cooldown is reduced by 1 whenever an ally suffers a debuff.
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Tex.ability han hoth special02.png Search and Rescue
Special Ability Material Omega Level 8
6 Turn Cooldown

Revive a random defeated ally at 1% Health and 0% Turn Meter. If that ally is a Rebel, they recover 50% Health and gain 50% Turn Meter.
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Tex.abilityui passive crit buff.png Nick of Time
Unique Ability Material Zeta Level 8

Captain Han Solo has +15% Critical Chance and +30% Critical Damage. In addition, at the end of his turn, Han recovers Health equal to 10% of his Max Health. If Han already has full Health, the least healthy ally is healed instead. Whenever Han uses his Basic attack he gains +10% Max Health (stacking) for 3 turns.
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Nick of Time