Template:Captain Phasma Abilities

From SWGoH Wiki
Jump to navigationJump to search


Tex.ability phasma basic.png Onslaught
Basic Ability Material Omega Level 8

Deal Physical Damage to target enemy and inflict Defense Down for 2 turns on a Critical Hit. If this attack is not a Critical Hit, Phasma has a 50% chance to gain Advantage for 2 turns instead.
More Details

Tex.ability phasma special02.png Victory March
Special Ability Material Omega Level 8
4 Turn Cooldown

All allies gain 50% Turn Meter and Advantage for 2 turns.
More Details

Tex.ability phasma special01.png Fusillade
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to all enemies with a 90% chance to inflict Speed Down for 2 turns.
More Details

Tex.abilityui leader default.png Fire at Will
Leader Ability Material Omicron Level 9

First Order allies have +20% Potency, gain Advantage for 2 turns at the start of each encounter, and can't be critically hit while they have Advantage. Whenever an ally attacks, they have a 20% chance to call a random ally to assist. This chance is tripled if the attacking ally is First Order. If that ally had Advantage, they regain it for 2 turns.

While in Territory Wars: Additional +10% chance to call a random ally to assist. Captain Phasma has +100 Speed. Whenever a First Order ally attacks out of turn, First Order allies recover 5% Health and Protection. Whenever a First Order ally gains Advantage, they also gain 10% Offense (stacking) for the rest of battle and all First Order allies gain 7.5% Turn Meter.
Omicron
More Details
Fire at Will