Template:Cara Dune Abilities
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Bar Room Brawler
Basic Level 8
Deal Physical damage to target enemy. If there is a Scoundrel ally in the leader slot, Cara Dune gains Stealth until the end of her next turn. If there is a Rebel ally in the leader slot, Cara Dune loses Stealth and gains Taunt for 2 turns.
More Details
Level 7:
Deal Physical damage to target enemy. If there is a Scoundrel ally in the leader slot, Cara Dune gains Stealth until the end of her next turn. If there is a Rebel ally in the leader slot, Cara Dune loses Stealth and gains Taunt for 2 turns.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 74 | 5 | 43800 | +10% Damage |
7 | 64 | 16 13 9 | 24700 | +5% Damage |
6 | 54 | 10 9 6 | 8200 | +5% Damage |
5 | 44 | 7 7 5 | 4100 | +10% Damage |
4 | 34 | 5 5 4 | 2100 | +5% Damage |
3 | 24 | 4 4 | 1400 | +5% Damage |
2 | 14 | 3 | 700 | +10% Damage |
1 | Description: Deal Physical damage to target enemy. If there is a Scoundrel ally in the leader slot, Cara Dune gains Stealth until the end of her next turn. If there is a Rebel ally in the leader slot, Cara Dune loses Stealth and gains Taunt for 2 turns. |
Improvised Strategy
Special Level 8
2 Turn Cooldown
Cara Dune gains Potency Up for 1 turn then deals Physical damage to all enemies and removes 50% of their Turn Meter. Empire enemies are Stunned for 1 turn.
More Details
Level 7:
Cara Dune gains Potency Up for 1 turn then deals Physical damage to all enemies and removes 50% of their Turn Meter. Empire enemies have a 90% chance of being Stunned for 1 turn. (2 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 80400 | +10% chance Stun Empire enemies |
7 | 66 | 12 10 7 | 45200 | +10% Damage |
6 | 56 | 8 7 5 | 15100 | +10% Damage |
5 | 46 | 5 5 4 | 7500 | +10% chance Stun Empire enemies |
4 | 36 | 4 4 3 | 3800 | +10% Damage |
3 | 26 | 3 3 | 2500 | +10% Damage |
2 | 16 | 2 | 1300 | +10% chance Stun Empire enemies |
1 | Description: Cara Dune gains Potency Up for 1 turn then deals Physical damage to all enemies and removes 50% of their Turn Meter. Empire enemies have a 70% chance of being Stunned for 1 turn. (2 Turn Cooldown) |
Infiltrator
Unique Level 8
While Stealthed, Cara Dune has +100% Critical Chance and +50% Critical Damage. When Cara Dune loses Taunt, she gains Stealth for 1 turn at the start of her next turn.
More Details
Unlocks at Gear Level 2.
Level 7:
While Stealthed, Cara Dune has +90% Critical Chance and +50% Critical Damage. When Cara Dune loses Taunt, she gains Stealth for 1 turn at the start of her next turn.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | Add +10% Critical Chance |
7 | 68 | 10 9 6 | 32900 | Add +10% Critical Chance |
6 | 58 | 7 6 4 | 11000 | Add +10% Critical Chance |
5 | 48 | 5 4 3 | 5500 | Add +10% Critical Chance |
4 | 38 | 3 3 3 | 2700 | Add +10% Critical Chance |
3 | 28 | 3 3 | 1800 | Add +10% Critical Chance |
2 | 18 | 2 | 900 | Add +10% Critical Chance |
1 | Description: While Stealthed, Cara Dune has +30% Critical Chance and +50% Critical Damage. When Cara Dune loses Taunt, she gains Stealth for 1 turn at the start of her next turn. |
Ex-Rebel Shock Trooper
Unique Level 8
Cara Dune gains Critical Hit Immunity for 2 turns and +100% Turn Meter whenever an Empire enemy is defeated, and half that amount for non-Empire enemies. If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn.
More Details
Unlocks at Gear Level 4.
Level 7:
Cara Dune gains Critical Hit Immunity for 2 turns and +100% Turn Meter whenever an Empire enemy is defeated, and half that amount for non-Empire enemies.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 30 13 20 | 125000 | If Cara Dune has Potency Up when she is defeated, she is revived with 50% of her Max Health and gains Potency Up for 1 turn |
7 | 68 | 10 9 6 | 32900 | Add "and half that amount for non-Empire enemies" |
6 | 58 | 7 6 4 | 11000 | Add +10% Turn Meter gained |
5 | 48 | 5 4 3 | 5500 | Add +10% Turn Meter gained |
4 | 38 | 3 3 3 | 2700 | Add +10% Turn Meter gained |
3 | 28 | 3 3 | 1800 | Add +10% Turn Meter gained |
2 | 18 | 2 | 900 | Add +10% Turn Meter gained |
1 | Description: Cara Dune gains Critical Hit Immunity for 2 turns and +50% Turn Meter whenever an Empire enemy is defeated. |
Ex-Rebel Shock Trooper