Template:Chief Nebit Abilities
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Sheltering Shot
Basic Level 8
Deal Physical damage to target enemy with a 70% chance to grant Protection Up equal to 20% of Nebit's Max Health for 3 turns to a random ally who is not Stealthed.
More Details
Level 7:
Deal Physical damage to target enemy with a 70% chance to grant Protection Up equal to 20% of Nebit's Max Health for 3 turns to a random ally who is not Stealthed.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | +15% Damage |
7 | 66 | 16 13 9 | 24700 | +5% Protection |
6 | 56 | 10 9 6 | 8200 | +5% Damage |
5 | 46 | 7 7 5 | 4100 | +15% Protection Up Chance |
4 | 36 | 5 5 4 | 2100 | +5% Damage |
3 | 26 | 4 4 | 1400 | +5% Protection |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy with a 55% chance to grant Protection Up equal to 10% of Nebit's Max Health for 3 turns to a random ally who is not Stealthed. |
Distracting Negotiations
Special Level 8
3 Turn Cooldown
Nebit taunts for 2 turns and gain Heal Over Time for 3 turns. Reduce the cooldowns of all Jawa and Droid allies by 1.
More Details
Level 7:
Nebit taunts for 1 turn and gain Heal Over Time for 3 turns. Reduce the cooldowns of all Jawa and Droid allies by 1. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | Taunt Duration + 1 |
7 | 68 | 12 10 7 | 45200 | Heal Over Time Duration + 1 |
6 | 58 | 8 7 5 | 15100 | +15% Heal Over Time Chance |
5 | 48 | 5 5 4 | 7500 | Cooldown - 1 |
4 | 38 | 4 4 3 | 3800 | +15% Heal Over Time Chance |
3 | 28 | 3 3 | 2500 | Heal Over Time Duration + 1 |
2 | 18 | 2 | 1300 | +15% Heal Over Time Chance |
1 | Description: Nebit taunts for 1 turn with a 55% chance to gain Heal Over Time for 1 turn. Reduce the cooldowns of all Jawa and Droid allies by 1. (4 Turn Cooldown) |
Desert Ambush
Special Level 8
3 Turn Cooldown
Deal Physical damage to target enemy and call a random ally to Assist dealing 20% less damage. If the Assisting ally is a Jawa or a Droid, call another random ally to Assist. All Jawa called to Assist gain Stealth for 3 turns.
More Details
Unlocks at Gear Level 2.
Level 7:
Deal Physical damage to target enemy and call a random ally to Assist dealing 20% less damage. If the Assisting ally is a Jawa or a Droid, call another random ally to Assist. All Jawa called to Assist gain Stealth for 3 turns. (4 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | Cooldown - 1 |
7 | 70 | 12 10 7 | 45200 | +15% Damage |
6 | 60 | 8 7 5 | 15100 | Stealth Duration + 1 |
5 | 50 | 5 5 4 | 7500 | +5% Damage |
4 | 40 | 4 4 3 | 3800 | Cooldown - 1 |
3 | 30 | 3 3 | 2500 | +5% Damage |
2 | 20 | 2 | 1300 | +5% Damage |
1 | Description: Deal Physical damage to target enemy and call a random ally to Assist dealing 20% less damage. If the Assisting ally is a Jawa or a Droid, call another random ally to Assist. All Jawa called to Assist gain Stealth for 2 turns. (5 Turn Cooldown) |
Raiding Parties
Leader Level 8
Jawa and Droid allies gain 30% Critical Chance and inflict Critical Chance Down for 3 turns on a critical hit.
While in Territory Wars: When a Jawa ally deals damage to an enemy, they dispel all buffs on that enemy. For every buff dispelled, that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.
When an enemy takes damage from a Thermal Detonator, Jawa allies recover 5% Health and Protection, gain 5% Turn Meter, and there is a 50% chance that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.
While in Territory Wars: When a Jawa ally deals damage to an enemy, they dispel all buffs on that enemy. For every buff dispelled, that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.
When an enemy takes damage from a Thermal Detonator, Jawa allies recover 5% Health and Protection, gain 5% Turn Meter, and there is a 50% chance that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted.
Omicron
More Details
Unlocks at Gear Level 4.
Level 7:
Jawa and Droid allies gain 30% Critical Chance and inflict Critical Chance Down for 3 turns on a critical hit.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 85 | 20 10 20 | 105000 | While in Territory Wars: When a Jawa ally deals damage to an enemy, they dispel all buffs on that enemy. For every buff dispelled, that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted. When an enemy takes damage from a Thermal Detonator, Jawa allies recover 5% Health and Protection, gain 5% Turn Meter, and there is a 50% chance that enemy is inflicted with a Thermal Detonator for 2 turns, which can't be dispelled, prevented, or resisted. |
7 | 72 | 9 7 5 | 28800 | Critical Chance Down Duration + 1 |
6 | 62 | 6 5 4 | 9600 | +5% Critical Chance |
5 | 52 | 4 4 3 | 4800 | +5% Critical Chance |
4 | 42 | 3 3 2 | 2400 | Critical Chance Down Duration + 1 |
3 | 32 | 2 2 | 1600 | +5% Critical Chance |
2 | 22 | 2 | 800 | +5% Critical Chance |
1 | Description: Jawa and Droid allies gain 10% Critical Chance and inflict Critical Chance Down for 1 turn on a Critical Hit. |
Raiding Parties