Template:Clone Sergeant - Phase I Abilities

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Tex.ability clonesergeant basic.png Z-6 Rotary Blaster
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and gain 50% Turn Meter on a critical hit.
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Tex.ability clonesergeant special01.png Suppressive Fire
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to all enemies and remove 50% of their Turn Meters.
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Tex.abilityui passive attack buff.png Concentrated Fire
Unique Ability Material Omega Level 8

Clone Sergeant Phase I gains 4.5% Critical Chance for each living Clone ally. In addition, he has +10% Critical Damage and Offense Up for 2 turns whenever he critically hits.
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Unlocks at Gear Level 2.
Level 7:
Clone Sergeant Phase I gains 4.5% Critical Chance for each living Clone ally. In addition, he has +10% Critical Damage and a 50% chance to gain Offense Up for 2 turns whenever he critically hits.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 Offense Up Chance 100%
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +0.5% Critical Chance
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +0.5% Critical Chance
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 Add 50% chance to gain Offense Up for 2 turns on critical hit
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +0.5% Critical Chance
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Critical Damage
2 20
Game-Icon-Ability Material Mk I.png
2
900 +0.5% Critical Chance
1 Description: Clone Sergeant Phase I gains 2.5% Critical Chance for each living Clone ally.