Template:Commander Luke Skywalker Abilities

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Tex.ability commanderluke basic.png Destined Strike
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and inflict Speed Down and Defense Down for 2 turns. If the target already had Speed Down, remove 30% Turn Meter. If the target already had Defense Down, inflict Stun for 1 turn.
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Tex.ability commanderluke special01.png Use the Force
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to target enemy, Dispel all buffs on them, remove 100% Turn Meter, and inflict Buff Immunity and Tenacity Down for 2 turns. Reduce the cooldown of this ability by 1 if the target didn't have full Health.
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Tex.ability commanderluke special02.png Call to Action
Special Ability Material Omega Level 8
4 Turn Cooldown

Dispel all debuffs on Luke. Luke gains 100% Turn Meter and recovers 40% Health and 40% Protection. If Luke doesn't have the Call to Action unique buff, he gains it until the next time this ability is used.

Call to Action: Luke ignores Taunts during his turn and has +50% Accuracy, +50% Critical Chance, and +50% Critical Damage. Can't be Dispelled or prevented.
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Tex.abilityui passive rebel.png Rebel Maneuvers
Leader Ability Material Zeta Level 8

Rebel allies have +50% Counter Chance, +50% Defense, and +15% Offense. Whenever an enemy Resists a detrimental effect, Rebel allies gain 5% Turn Meter.
Zeta
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Rebel Maneuvers

Tex.abilityui passive counterattack.png Learn Control
Unique Ability Material Zeta Level 8

While Luke doesn't have Call to Action, he has +50% Counter Chance, +50% Critical Avoidance, +50% Defense, +100% Tenacity, and gains 10% Turn Meter whenever another Rebel ally takes damage.
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Learn Control

Tex.abilityui passive extraturn.png It Binds All Things
Unique Ability Material Zeta Level 8

Luke has +40% Potency. Whenever Luke Resists a detrimental effect he recovers 5% Health and 5% Protection. Whenever Luke inflicts a debuff he gains 10% Turn Meter and other allies gain half that amount.
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It Binds All Things