Template:Echo Abilities
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Daring Defense
Basic Level 8
Deal Physical damage to target enemy. Grant Defense Up and Evasion Up for 2 turns to the weakest Clone Trooper ally who doesn't have them.
More Details
Level 7:
Deal Physical damage to target enemy with a 80% chance to grant Defense Up and a 80% chance to grant Evasion Up for 2 turns to the weakest Clone Trooper ally who doesn't have them.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 43800 | +20% Buff Chance |
7 | 66 | 16 13 9 | 24700 | +15% Buff Chance |
6 | 56 | 10 9 6 | 8200 | +15% Damage |
5 | 46 | 7 7 5 | 4100 | +10% Buff Chance |
4 | 36 | 5 5 4 | 2100 | +10% Damage |
3 | 26 | 4 4 | 1400 | +5% Buff Chance |
2 | 16 | 3 | 700 | +5% Damage |
1 | Description: Deal Physical damage to target enemy with a 50% chance to grant Defense Up and a 50% chance to grant Evasion Up for 2 turns to the weakest Clone Trooper ally who doesn't have them. |
One Step Ahead
Special Level 8
3 Turn Cooldown
Inflict Buff Immunity on target enemy for 2 turns. Inflict Expose on all enemies for 2 turns.
Dispel all debuffs on target other Clone Trooper ally and call them to assist. If that ally was Bad Batch, this Buff Immunity can't be dispelled, and Echo increases the target enemy's cooldowns by 1 (excludes Galactic Legends). This attack can't be evaded.
Dispel all debuffs on target other Clone Trooper ally and call them to assist. If that ally was Bad Batch, this Buff Immunity can't be dispelled, and Echo increases the target enemy's cooldowns by 1 (excludes Galactic Legends). This attack can't be evaded.
More Details
Level 7:
Inflict Buff Immunity on target enemy for 2 turns. Inflict Expose on all enemies for 2 turns. Dispel all debuffs on target other Clone Trooper ally and call them to assist. This attack can't be evaded. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 78 | 5 | 80400 | If that ally was Bad Batch, this Buff Immunity can't be dispelled, and Echo increases the target enemy's cooldowns by 1 (excludes Galactic Legends) |
7 | 68 | 12 10 7 | 45200 | -15% Damage penalty |
6 | 58 | 8 7 5 | 15100 | -10% Damage penalty |
5 | 48 | 5 5 4 | 7500 | -10% Damage penalty |
4 | 38 | 4 4 3 | 3800 | -5% Damage penalty |
3 | 28 | 3 3 | 2500 | -5% Damage penalty |
2 | 18 | 2 | 1300 | -5% Damage penalty |
1 | Description: Inflict Buff Immunity on target enemy for 2 turns. Inflict Expose on all enemies for 2 turns. Dispel all debuffs on target other Clone Trooper ally and call them to assist, dealing 50% less damage. This attack can't be evaded. (3 Turn Cooldown) |
Never Any Doubt
Special Level 8
3 Turn Cooldown
Clone Trooper allies gain Evasion Up for 2 turns. Dispel all buffs on all enemies and inflict Daze and Healing Immunity for 2 turns.
For each buff dispelled, Clone Trooper allies gain 10% Offense until the end of their next turn and Bad Batch allies gain 5% Turn Meter. This attack can't be evaded or resisted.
For each buff dispelled, Clone Trooper allies gain 10% Offense until the end of their next turn and Bad Batch allies gain 5% Turn Meter. This attack can't be evaded or resisted.
More Details
Unlocks at Gear Level 2.
Level 7:
Clone Trooper allies gain Evasion Up for 2 turns. Dispel all buffs on all enemies and inflict Daze and Healing Immunity for 2 turns.
For each buff dispelled, Clone Trooper allies gain 10% Offense until the end of their next turn and Bad Batch allies gain 5% Turn Meter. This attack can't be evaded. (3 Turn Cooldown)
For each buff dispelled, Clone Trooper allies gain 10% Offense until the end of their next turn and Bad Batch allies gain 5% Turn Meter. This attack can't be evaded. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | This attack can't be Resisted |
7 | 70 | 12 10 7 | 45200 | For each buff dispelled, Bad Batch allies gain 5% Turn Meter |
6 | 60 | 8 7 5 | 15100 | +2% Offense |
5 | 50 | 5 5 4 | 7500 | +2% Offense |
4 | 40 | 4 4 3 | 3800 | Inflict Daze and Healing Immunity on all enemies for 2 turns |
3 | 30 | 3 3 | 2500 | +2% Offense |
2 | 20 | 2 | 1300 | +2% Offense |
1 | Description: Clone Trooper allies gain Evasion Up for 2 turns. Dispel all buffs on all enemies. For each buff dispelled, Clone Trooper allies gain 2% Offense until the end of their next turn. This attack can't be evaded. (3 Turn Cooldown) |
One That Survives
Unique Level 8
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 4% Health and Protection, doubled for Bad Batch allies.
Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection. If that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health. This effect excludes raid bosses and Galactic Legends.
Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection. If that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health. This effect excludes raid bosses and Galactic Legends.
More Details
Unlocks at Gear Level 4.
Level 7:
Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 4% Health and Protection, doubled for Bad Batch allies.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 30 13 20 | 125000 | Whenever a Bad Batch ally inflicts a debuff on an enemy, that enemy loses 8% Protection; if that enemy had less than 50% Protection and more than 50% Health, they also lose 8% Health; this effect excludes raid bosses and Galactic Legends |
7 | 72 | 10 9 6 | 32900 | +1% Protection recovery |
6 | 62 | 7 6 4 | 11000 | +1% Health recovery |
5 | 52 | 5 4 3 | 5500 | +1% Protection recovery |
4 | 42 | 3 3 3 | 2700 | +1% Health recovery |
3 | 32 | 3 3 | 1800 | +1% Protection recovery |
2 | 22 | 2 | 900 | +1% Health recovery |
1 | Description: Whenever a Clone Trooper ally gains or loses a buff from a Bad Batch ally's ability, they recover 1% Health and Protection, doubled for Bad Batch allies. |
One That Survives