Template:Gungan Boomadier Abilities

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70px Catch This!
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy, this damage is tripled if the enemy is Shocked. Gain Speed Up for 1 turn.
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70px Cluster Booma
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to target enemy. Deal an additional instance of damage for each Offense Down, Defense Down, Healing Immunity, and Speed Down present on target enemy (max 5). Always deal 5 instances of damage to Separatist enemies. Remove 1 stack of Recharge from the ally Shield Generator per instance of damage.
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70px Horn of Otoh Gunga
Special Ability Material Omega Level 8
5 Turn Cooldown

Deal Physical damage to all enemies and inflict Ability Block on them for 1 turn. Separatist enemies are inflicted with Protection Disruption, which can't be copied, dispelled, or resisted for 2 turns. Remove 3 stacks of Recharge from allied Shield Generator and it gains 2 stacks of Plasma Shielding. Swap Turn Meter with target other Gungan ally, and Boomadier gains Frenzy for 1 turn. Target other Gungan ally gains Accuracy Up for 2 turns.
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70px Grand Army Specialist
Unique Ability Material Zeta Level 8

At the start of battle, Gungan Boomadier loses 75% Max Health and gains that much Max Protection.

Gungan Boomadier has +30% Defense Penetration and Offense.

While an allied Shield Generator is active:
- Enemies defeated by Gungan Attackers can't be revived
- Whenever Gungan Boomadier uses a Special ability, gain 5% Defense Penetration and Offense (stacking, persists through defeat) for the rest of battle
- While a Gungan ally has Retribution, they are immune to Target Lock
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Level 7:
At the start of battle, Gungan Boomadier loses 75% Max Health and gains that much Max Protection.

Gungan Boomadier has +30% Defense Penetration and Offense.

While an allied Shield Generator is active:
- Whenever Gungan Boomadier uses a Special ability, gain 5% Defense Penetration and Offense (stacking, persists through defeat) for the rest of battle
- While a Gungan ally has Retribution, they are immune to Target Lock
Level Unit
Level
Ability Material Credits Adds
8 78
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 While an allied Shield Generator is active: Enemies defeated by Gungan Attackers can't be revived
7 68
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 While an allied Shield Generator is active: Whenever Gungan Boomadier uses a Special ability, gain 5% Defense Penetration and Offense (stacking, persists through defeat) for the rest of battle
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 While an allied Shield Generator is active: While a Gungan ally has Retribution, they are immune to Target Lock
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +15% Defense Penetration and Offense
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +10% Offense
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Defense Penetration
2 18
Game-Icon-Ability Material Mk I.png
2
900 Gungan Boomadier has +5% Defense Penetration and Offense
1 Description: At the start of battle, Gungan Boomadier loses 75% Max Health and gains that much Max Protection.
Grand Army Specialist