Template:IG-12 & Grogu Abilities
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No.
Basic Level 8
Inflict Healing Immunity on target enemy for 2 turns, which can't be evaded or resisted, and call a random other Light Side Mandalorian ally to assist, dealing 50% less damage. If it is IG-12 & Grogu's turn, inflict Ability Block for 1 turn, which can't be evaded or resisted, and remove the damage penalty from the assisting ally.
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Level 7:
Inflict Healing Immunity on target enemy for 2 turns, which can't be evaded or resisted, and call a random other Light Side Mandalorian ally to assist, dealing 50% less damage. If it is IG-12 & Grogu's turn, inflict Ability Block for 1 turn, which can't be evaded or resisted.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 74 | ![]() 5 | 43800 | If it is IG-12 & Grogu's turn, remove the damage penalty |
7 | 64 | ![]() 16 ![]() 13 ![]() 9 | 24700 | -10% Damage penalty |
6 | 54 | ![]() 10 ![]() 9 ![]() 6 | 8200 | -5% Damage penalty |
5 | 44 | ![]() 7 ![]() 7 ![]() 5 | 4100 | If used during IG-12 & Grogu's turn, inflict Ability Block for 1 turn which can't be evaded or resisted |
4 | 34 | ![]() 5 ![]() 5 ![]() 4 | 2100 | -5% Damage penalty |
3 | 24 | ![]() 4 ![]() 4 | 1400 | -5% Damage penalty |
2 | 14 | ![]() 3 | 700 | -5% Damage penalty |
1 | Description: Inflict Healing Immunity on target enemy for 2 turns, which can't be evaded or resisted, and call a random other Light Side Mandalorian ally to assist, dealing 80% less damage. |
Yes.
Special Level 8
2 Turn Cooldown
The weakest ally and the target ally dispel all debuffs on themselves and recover Health equal to 30% of IG-12 & Grogu's Max Health. All allies gain Defense Up for 2 turns.
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Level 7:
The weakest ally and the target ally recover Health equal to 30% of IG-12 & Grogu's Max Health. All allies gain Defense Up for 2 turns. (2 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | ![]() 5 | 80400 | The weakest ally and the target ally dispel all debuffs on themselves |
7 | 66 | ![]() 12 ![]() 10 ![]() 7 | 45200 | +5% Health recovery |
6 | 56 | ![]() 8 ![]() 7 ![]() 5 | 15100 | +5% Health recovery |
5 | 46 | ![]() 5 ![]() 5 ![]() 4 | 7500 | All allies gain Defense Up for 2 turns |
4 | 36 | ![]() 4 ![]() 4 ![]() 3 | 3800 | +5% Health recovery |
3 | 26 | ![]() 3 ![]() 3 | 2500 | +5% Health recovery |
2 | 16 | ![]() 2 | 1300 | +5% Health recovery |
1 | Description: The weakest ally and the target ally recover Health equal to 5% of IG-12 & Grogu's Max Health (2 Turn Cooldown) |
No. No. No.
Special Level 8
3 Turn Cooldown
Call other target ally to assist. Inflict Blind and Daze on all enemies for 2 turns, which can't be evaded. Dispel all buffs from all enemies and Stun target enemy for 1 turn.
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Unlocks at Gear Level 3.
Level 7:
Call other target ally to assist. Inflict Blind and Daze on all enemies for 2 turns, which can't be evaded. Dispel all buffs from all enemies. (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | ![]() 5 | 80400 | Stun target enemy for 1 turn |
7 | 66 | ![]() 12 ![]() 10 ![]() 7 | 45200 | +10% Chance |
6 | 56 | ![]() 8 ![]() 7 ![]() 5 | 15100 | +10% Chance |
5 | 46 | ![]() 5 ![]() 5 ![]() 4 | 7500 | +10% Chance |
4 | 36 | ![]() 4 ![]() 4 ![]() 3 | 3800 | +10% Chance |
3 | 26 | ![]() 3 ![]() 3 | 2500 | +5% Chance |
2 | 16 | ![]() 2 | 1300 | +5% Chance |
1 | Description: Call other target ally to assist. 50% chance to inflict Blind and Daze on all enemies for 2 turns, which can't be evaded. Dispel all buffs from all enemies. (3 Turn Cooldown) |
Yes. Yes. Yes.
Unique Level 9
If The Mandalorian (Beskar Armor) is an ally at the start of battle, IG-12 & Grogu gains the Scoundrel tag for the rest of battle. IG-12 & Grogu has +100% counter chance. For each Light Side Mandalorian ally at the start of battle (excluding summoned allies), IG-12 & Grogu gains 20% Max Health.
At the start of IG-12 & Grogu's turn, all Light Side Mandalorian allies recover 10% of his Max Health. If they're at full Health, they gain Offense Up and Protection Up (10%) for 1 turn instead. Whenever IG-12 & Grogu uses a Special ability, a random other Light Side Mandalorian ally assists, gaining additional effects depending on the ability used.
Yes.: Assisting ally reduces their cooldowns by 1
No. No. No.: Assisting ally deals 20% more damage and assists again
If there are no other allied combatants at the start of a turn, IG-12 & Grogu escapes from battle.
While in Territory Wars: The first time each allied Light Side Mandalorian ally loses all Protection, IG-12 & Grogu gains a bonus turn and the cooldown of No. No. No. is reset. Call an additional other ally whenever IG-12 & Grogu uses a Special ability and they gain additional effects depending on the ability used.
Yes.: Assisting ally deals 10% more damage and recovers 20% Protection
No. No. No.: Assisting ally gains 20% Turn Meter
At the start of IG-12 & Grogu's turn, all Light Side Mandalorian allies recover 10% of his Max Health. If they're at full Health, they gain Offense Up and Protection Up (10%) for 1 turn instead. Whenever IG-12 & Grogu uses a Special ability, a random other Light Side Mandalorian ally assists, gaining additional effects depending on the ability used.
Yes.: Assisting ally reduces their cooldowns by 1
No. No. No.: Assisting ally deals 20% more damage and assists again
If there are no other allied combatants at the start of a turn, IG-12 & Grogu escapes from battle.
While in Territory Wars: The first time each allied Light Side Mandalorian ally loses all Protection, IG-12 & Grogu gains a bonus turn and the cooldown of No. No. No. is reset. Call an additional other ally whenever IG-12 & Grogu uses a Special ability and they gain additional effects depending on the ability used.
Yes.: Assisting ally deals 10% more damage and recovers 20% Protection
No. No. No.: Assisting ally gains 20% Turn Meter
More Details
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
9 | 85 | ![]() 20 | 125000 | While in Territory Wars: The first time each allied Light Side Mandalorian ally loses all Protection, IG-12 & Grogu gains a bonus turn and the cooldown of No. No. No. is reset; call an additional ally whenever IG-12 & Grogu uses a Special ability and they gain additional effects depending on the ability used |
8 | 84 | ![]() 30 ![]() 13 ![]() 20 | 125000 | Whenever IG-12 & Grogu uses a Special ability, a random Light Side Mandalorian ally assists, gaining additional effects depending on the ability used |
7 | 68 | ![]() 10 ![]() 9 ![]() 6 | 32900 | IG-12 & Grogu has +100% counter chance |
6 | 58 | ![]() 7 ![]() 6 ![]() 4 | 11000 | +5% Max Health |
5 | 48 | ![]() 5 ![]() 4 ![]() 3 | 5500 | If they're at full Health, they gain Offense Up and Protection Up (10%) for 1 turn instead |
4 | 38 | ![]() 3 ![]() 3 ![]() 3 | 2700 | +5% Max Health |
3 | 28 | ![]() 3 ![]() 3 | 1800 | At the start of IG-12 & Grogu's turn, all Light Side Mandalorian allies recover 10% of his Max Health |
2 | 18 | ![]() 2 | 900 | +5% Max Health |
1 | Description: If The Mandalorian (Beskar Armor) is an ally at the start of battle, IG-12 & Grogu gains the Scoundrel tag for the rest of battle. For each Light Side Mandalorian ally at the start of battle (excluding summoned allies), IG-12 & Grogu gains 5% Max Health. If there are no other allied combatants at the start of a turn, IG-12 & Grogu escapes from battle. |
Yes. Yes. Yes.