Template:Jedi Knight Luke Skywalker Abilities
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Prevailing Strike
Basic
Level 8
Dispel all buffs and deal Physical damage to target enemy. If they are a Tank, also deal true damage to them (excludes raid bosses and Galactic Legends). Then reduce their critical damage by 10% (stacking). Jedi Knight Luke Skywalker gains 10% Max Protection (stacking, max 100%) until the end of the encounter. This attack can't be countered.
More Details
Level 7:
Dispel all buffs and deal Physical damage to target enemy, then reduce their critical damage by 10% (stacking). This ability can't be countered.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 76 | 5 | 43800 | If target enemy is a Tank, also deal true damage to them (excludes raid bosses and Galactic Legends); Jedi Knight Luke Skywalker gains 10% Max Protection (stacking, max 100%) until the end of the encounter |
| 7 | 66 | 16 13 9 | 24700 | +15% Damage |
| 6 | 56 | 10 9 6 | 8200 | +10% Damage |
| 5 | 46 | 7 7 5 | 4100 | +5% Damage |
| 4 | 36 | 5 5 4 | 2100 | +15% Damage |
| 3 | 26 | 4 4 | 1400 | +10% Damage |
| 2 | 16 | 3 | 700 | +5% Damage |
| 1 | Description: Dispel all buffs and deal Physical damage to target enemy, then reduce their critical damage by 10% (stacking). This ability can't be countered. | |||
Stalwart Advance
Special
Level 8
3 Turn Cooldown
Deal Physical damage to target enemy and call another target ally to assist. Inflict Blind on target enemy for 2 turns.
Jedi Knight Luke Skywalker gains Jedi's Will for 2 turns, which can't be copied, dispelled, or prevented. If target other ally is a Jedi, who is not Old Republic, they also gain Jedi's Will for 2 turns.
Jedi's Will: +100% Counter Chance, +50% Offense, +25% Speed, +25% Tenacity
Jedi Knight Luke Skywalker gains Jedi's Will for 2 turns, which can't be copied, dispelled, or prevented. If target other ally is a Jedi, who is not Old Republic, they also gain Jedi's Will for 2 turns.
Jedi's Will: +100% Counter Chance, +50% Offense, +25% Speed, +25% Tenacity
More Details
Level 7:
Deal Physical damage to target enemy and call another target ally to assist.
Jedi Knight Luke Skywalker gains Jedi's Will for 2 turns, which can't be copied, dispelled, or prevented. If target other ally is a Jedi, who is not Old Republic, they also gain Jedi's Will for 2 turns.
Jedi's Will: +100% Counter Chance, +50% Offense, +25% Speed, +25% Tenacity (3 Turn Cooldown)
Jedi Knight Luke Skywalker gains Jedi's Will for 2 turns, which can't be copied, dispelled, or prevented. If target other ally is a Jedi, who is not Old Republic, they also gain Jedi's Will for 2 turns.
Jedi's Will: +100% Counter Chance, +50% Offense, +25% Speed, +25% Tenacity (3 Turn Cooldown)
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 78 | 5 | 80400 | Inflict Blind for 2 turns |
| 7 | 68 | 12 10 7 | 45200 | +15% Damage |
| 6 | 58 | 8 7 5 | 15100 | +10% Damage |
| 5 | 48 | 5 5 4 | 7500 | +5% Damage |
| 4 | 38 | 4 4 3 | 3800 | +15% Damage |
| 3 | 28 | 3 3 | 2500 | +10% Damage |
| 2 | 18 | 2 | 1300 | +5% Damage |
| 1 | Description: Deal Physical damage to target enemy and call another target ally to assist. Jedi Knight Luke Skywalker gains Jedi's Will for 2 turns, which can't be copied, dispelled, or prevented. If target other ally is a Jedi, who is not Old Republic, they also gain Jedi's Will for 2 turns. Jedi's Will: +100% Counter Chance, +50% Offense, +25% Speed, +25% Tenacity (3 Turn Cooldown) |
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Repulse
Special
Level 8
5 Turn Cooldown
Inflict Stun for 1 turn and Vulnerable for 2 turns on all enemies. Until end of encounter, all enemies lose 10% Max Health and Protection (stacking, max 50%).
Repulse on raid bosses and Galactic Legends: Deal Physical damage to target enemy three times and inflict Vulnerable for 2 turns.
This ability can't be evaded or resisted.
Repulse on raid bosses and Galactic Legends: Deal Physical damage to target enemy three times and inflict Vulnerable for 2 turns.
This ability can't be evaded or resisted.
More Details
Unlocks at Gear Level 2.
Level 7:
Inflict Vulnerable for 2 turns on all enemies. Until end of encounter, all enemies lose 10% Max Health and Protection (stacking, max 50%).
Repulse on raid bosses and Galactic Legends: Deal Physical damage to target enemy and inflict Vulnerable for 2 turns.
This ability can't be evaded or resisted. (5 Turn Cooldown)
Repulse on raid bosses and Galactic Legends: Deal Physical damage to target enemy and inflict Vulnerable for 2 turns.
This ability can't be evaded or resisted. (5 Turn Cooldown)
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 80 | 5 | 80400 | Inflict Stun for 1 turn; On Raid Bosses: Deal Physical damage three times |
| 7 | 70 | 12 10 7 | 45200 | +4% Max Health and Protection loss; +20% to max |
| 6 | 60 | 8 7 5 | 15100 | +1% Max Health and Protection loss; +5% to max |
| 5 | 50 | 5 5 4 | 7500 | +1% Max Health and Protection loss; +5% to max |
| 4 | 40 | 4 4 3 | 3800 | +1% Max Health and Protection loss; +5% to max |
| 3 | 30 | 3 3 | 2500 | +1% Max Health and Protection loss; +5% to max |
| 2 | 20 | 2 | 1300 | +1% Max Health and Protection loss; +5% to max |
| 1 | Description: Inflict Vulnerable for 2 turns on all enemies. Until end of encounter, all enemies lose 1% Max Health and Protection (stacking, max 5%). Repulse on raid bosses and Galactic Legends: Deal Physical damage to target enemy and inflict Vulnerable for 2 turns. This ability can't be evaded or resisted. (5 Turn Cooldown) |
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Return of the Jedi
Leader
Level 8
All Light Side allies have +15% Critical Chance and Critical Damage, doubled for Jedi allies.
At the start of each of Jedi Knight Luke Skywalker's turns, all enemies are reduced to his base Speed until the end of the encounter, and their base Speed can't be increased after their Speed is limited this way (his base value is recorded at the start of the encounter before any buffs or debuffs are applied). This Speed limitation does not affect raid bosses, and it does not activate if Luke has less than 40 Stamina in a Conquest battle or the enemy side has a Speed limiting ability or a Galactic Legend.
At the start of encounter, all Jedi allies (excluding Old Republic Jedi) gain the granted ability Heroes Arise.
Heroes Arise: Dispel all debuffs on all allies, then call all Jedi allies to assist, dealing 20% less damage. All Jedi allies (excluding Old Republic Jedi) recover 25% Health and Protection and gain Jedi's Will for 2 turns. Then Jedi Knight Luke Skywalker is granted 100% Turn Meter.
This ability is on a shared cooldown between allies who have Heroes Arise and is immune to cooldown manipulation (Cooldown: 10).
At the start of each of Jedi Knight Luke Skywalker's turns, all enemies are reduced to his base Speed until the end of the encounter, and their base Speed can't be increased after their Speed is limited this way (his base value is recorded at the start of the encounter before any buffs or debuffs are applied). This Speed limitation does not affect raid bosses, and it does not activate if Luke has less than 40 Stamina in a Conquest battle or the enemy side has a Speed limiting ability or a Galactic Legend.
At the start of encounter, all Jedi allies (excluding Old Republic Jedi) gain the granted ability Heroes Arise.
Heroes Arise: Dispel all debuffs on all allies, then call all Jedi allies to assist, dealing 20% less damage. All Jedi allies (excluding Old Republic Jedi) recover 25% Health and Protection and gain Jedi's Will for 2 turns. Then Jedi Knight Luke Skywalker is granted 100% Turn Meter.
This ability is on a shared cooldown between allies who have Heroes Arise and is immune to cooldown manipulation (Cooldown: 10).
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
All Light Side allies have +15% Critical Chance and Critical Damage, doubled for Jedi allies.
At the start of each of Jedi Knight Luke Skywalker's turns, all enemies are reduced to his base Speed until the end of the encounter, and their base Speed can't be increased after their Speed is limited this way (his base value is recorded at the start of the encounter before any buffs or debuffs are applied). This Speed limitation does not affect raid bosses, and it does not activate if Luke has less than 40 Stamina in a Conquest battle or the enemy side has a Speed limiting ability or a Galactic Legend.
At the start of each of Jedi Knight Luke Skywalker's turns, all enemies are reduced to his base Speed until the end of the encounter, and their base Speed can't be increased after their Speed is limited this way (his base value is recorded at the start of the encounter before any buffs or debuffs are applied). This Speed limitation does not affect raid bosses, and it does not activate if Luke has less than 40 Stamina in a Conquest battle or the enemy side has a Speed limiting ability or a Galactic Legend.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 82 | 20 10 20 | 105000 | At the start of encounter, all Jedi allies (excluding Old Republic Jedi) gain the granted ability Heroes Arise |
| 7 | 72 | 9 7 5 | 28800 | +5% Critical Chance and Critical Damage |
| 6 | 62 | 6 5 4 | 9600 | +2% Critical Chance and Critical Damage |
| 5 | 52 | 4 4 3 | 4800 | +2% Critical Chance and Critical Damage |
| 4 | 42 | 3 3 2 | 2400 | +2% Critical Chance and Critical Damage |
| 3 | 32 | 2 2 | 1600 | +1% Critical Chance and Critical Damage |
| 2 | 22 | 2 | 800 | +1% Critical Chance and Critical Damage |
| 1 | Description: All Light Side allies have +2% Critical Chance and Critical Damage, doubled for Jedi allies. At the start of each of Jedi Knight Luke Skywalker's turns, all enemies are reduced to his base Speed until the end of the encounter, and their base Speed can't be increased after their Speed is limited this way (his base value is recorded at the start of the encounter before any buffs or debuffs are applied). This Speed limitation does not affect raid bosses, and it does not activate if Luke has less than 40 Stamina in a Conquest battle or the enemy side has a Speed limiting ability or a Galactic Legend. |
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Return of the Jedi
Jedi Knight's Resolve
Unique
Level 8
Each time Jedi Knight Luke Skywalker is damaged, he gains 5% Turn Meter and 5% Offense (stacking, max 25%) until he uses Prevailing Strike on his turn.
When he attacks out of turn or is critically hit, he gains 2 Speed (stacking, max 20) until end of encounter.
At the end of each other Jedi ally's turn (excluding Old Republic Jedi), Jedi Knight Luke Skywalker gains 10% Turn Meter.
Jedi Knight Luke Skywalker is immune to Stun and Fear.
When he attacks out of turn or is critically hit, he gains 2 Speed (stacking, max 20) until end of encounter.
At the end of each other Jedi ally's turn (excluding Old Republic Jedi), Jedi Knight Luke Skywalker gains 10% Turn Meter.
Jedi Knight Luke Skywalker is immune to Stun and Fear.
More Details
Unlocks at Gear Level 6.
Level 7:
Each time Jedi Knight Luke Skywalker is damaged, he gains 5% Turn Meter and 5% Offense (stacking, max 25%) until he uses Prevailing Strike on his turn.
At the end of each other Jedi ally's turn (excluding Old Republic Jedi), Jedi Knight Luke Skywalker gains 10% Turn Meter.
Jedi Knight Luke Skywalker is immune to Stun and Fear.
At the end of each other Jedi ally's turn (excluding Old Republic Jedi), Jedi Knight Luke Skywalker gains 10% Turn Meter.
Jedi Knight Luke Skywalker is immune to Stun and Fear.
| Level | Unit Level | Ability Material | Credits | Adds |
|---|---|---|---|---|
| 8 | 84 | 30 13 20 | 125000 | When he attacks out of turn or is critically hit, he gains 2 Speed (stacking, max 20) until end of encounter |
| 7 | 74 | 10 9 6 | 32900 | +2% Turn Meter gain each time he is damaged |
| 6 | 64 | 7 6 4 | 11000 | +1% Turn Meter gain each time he is damaged |
| 5 | 54 | 5 4 3 | 5500 | +1% Offense; +5% to max |
| 4 | 44 | 3 3 3 | 2700 | +1% Offense; +5% to max |
| 3 | 34 | 3 3 | 1800 | +1% Offense; +5% to max |
| 2 | 24 | 2 | 900 | +1% Offense; +5% to max |
| 1 | Description: Each time Jedi Knight Luke Skywalker is damaged, he gains 2% Turn Meter and 1% Offense (stacking, max 5%) until he uses Prevailing Strike on his turn. At the end of each other Jedi ally's turn (excluding Old Republic Jedi), Jedi Knight Luke Skywalker gains 10% Turn Meter. Jedi Knight Luke Skywalker is immune to Stun and Fear. |
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Jedi Knight's Resolve