Template:Raddus Abilities
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Ace Maneuver
Basic • Level 8
Target ally gains 20% Turn Meter, Foresight for 2 turns, and is called to assist. If the assisting ally is Resistance, Expose target enemy for 2 turns, which can't be evaded or resisted.
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Recharge Deflectors
Special • Level 8
3 Turn Cooldown
Target ally gains Tenacity Up and Deflector Shield for 2 turns and 50% Turn Meter.
Deflector Shield: At start of turn, recover 25% Protection, doubled for Resistance allies, and gain Foresight for 2 turns; can't be copied.
Deflector Shield: At start of turn, recover 25% Protection, doubled for Resistance allies, and gain Foresight for 2 turns; can't be copied.
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Outlast
Special • Level 8
4 Turn Cooldown
Dispel all debuffs on all allies. All allies gain Protection Up (20%) for 2 turns, recover 50% Protection, and gain 20% Turn Meter. All Resistance allies gain Deflector Shield for 2 turns.
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Holdo Maneuver
Special • Level 8
10 Turn Cooldown
Dispel all debuffs on all allies and they gain 100% Turn Meter. Inflict Healing Immunity and Buff Immunity on all enemies for 2 turns.
Sacrifice the Raddus to destroy the enemy Capital Ship, then call a random Reinforcement if able to.
This ability can't be evaded, starts on cooldown, and its cooldown is reduced by 1 each time a Resistance ally with Foresight uses a Special ability.
Sacrifice the Raddus to destroy the enemy Capital Ship, then call a random Reinforcement if able to.
This ability can't be evaded, starts on cooldown, and its cooldown is reduced by 1 each time a Resistance ally with Foresight uses a Special ability.
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Stay the Course
Commander • Level 8
Amilyn Holdo
Crew
Crew
Resistance allies deal 40% more damage and have +75% Max Protection. At the start of battle, Resistance allies gain Deflector Shield and Critical Hit Immunity for 2 turns. Whenever a Resistance ally loses Foresight, they gain Evasion Up and Protection Up (20%) for 2 turns.
When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns.
Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns.
Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
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Crew Member: Amilyn Holdo
Level 7:
Resistance allies deal 40% more damage and have +75% Max Protection. At the start of battle, Resistance allies gain Deflector Shield and Critical Hit Immunity for 2 turns.
When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns.
Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns.
Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns.
Level | Crew Gear Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 11 | 150 | 150000 | Whenever a Resistance ally loses Foresight, they gain Evasion Up and Protection Up (20%) for 2 turns |
7 | 11 | 80 | 80000 | +5% More Damage |
6 | 10 | 60 | 60000 | +2% More Damage |
5 | 9 | 40 | 40000 | +2% More Damage |
4 | 8 | 30 | 30000 | +2% More Damage |
3 | 7 | 20 | 20000 | +2% More Damage |
2 | 6 | 10 | 10000 | +2% More Damage |
1 | Description: Resistance allies deal 25% more damage and have +75% Max Protection. At the start of battle, Resistance allies gain Deflector Shield and Critical Hit Immunity for 2 turns. When the Raddus uses the Holdo Maneuver, grant all allies Advantage, Tenacity Up, and Deflector Shield for 2 turns. Reinforcement Bonus: Reinforcements gain Stealth for 3 turns. If the Reinforcement was a Resistance ally, they gain Deflector Shield for 2 turns. |