Template:Rex's ARC-170 Abilities
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Hair Trigger
Basic • Level 8
Deal Physical damage to target enemy and inflict Target Lock for 2 turns if they have no buffs or debuffs. Otherwise, remove 20% Turn Meter.
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Republic Coordination
Special • Level 8
5 Turn Cooldown
CT-7567 "Rex"
Crew
Crew
Rex's ARC-170 and another target ally gain 50% Turn Meter and recover 50% Protection. This ability's cooldown is reduced by 1 for each other active Galactic Republic ally.
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Ready and Able
Unique • Level 8
While Rex's ARC-170 is active, Galactic Republic allies have +10% Tenacity, and whenever an ally Resists a debuff, all other Galactic Republic allies recover 15% Protection.
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Crew Member: [[{{{crew}}}]]
Level 7:
While Rex's ARC-170 is active, Galactic Republic allies have +10% Tenacity, and whenever an ally Resists a debuff, all other Galactic Republic allies recover 10% Protection.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 85 | 25 25 10 20 | 88750 | +5% Protection recovery |
7 | 83 | 20 15 10 5 | 32500 | +1% Protection recovery |
6 | 80 | 15 10 5 | 13750 | +1% Protection recovery |
5 | 75 | 10 10 | 7500 | +1% Protection recovery |
4 | 70 | 10 5 | 5000 | +5% Tenacity |
3 | 60 | 5 | 1250 | +1% Protection recovery |
2 | 50 | 5 | 1250 | +1% Protection recovery |
1 | Description: While Rex's ARC-170 is active, Galactic Republic allies have +5% Tenacity, and whenever an ally Resists a debuff, all other Galactic Republic allies recover 5% Protection. |
No Man Left Behind
Reinforcement • Level 3
Enter Battle: Grant allies a buff for 2 turns, based on their role:
- Tank: Defense Up
- Support: Health Up (20%)
- Attacker: Critical Chance Up
- Tank: Defense Up
- Support: Health Up (20%)
- Attacker: Critical Chance Up
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Crew Member: [[{{{crew}}}]]
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
3 | 85 | 75 | 525000 | Grant all Attacker allies Critical Chance Up for 2 turns |
2 | 75 | 25 | 175000 | Grant all Support allies Health Up (20%) for 2 turns |
1 | Description: Enter Battle: Grant allies a buff for 2 turns, based on their role: - Tank: Defense Up |