Template:STAP Abilities

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Tex.ability stap basic.png Checkpoint Secure!
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and inflict Target Lock for 2 turns. If they already had Target Lock, instead inflict Pinned for 2 turns which can't be copied, dispelled, or prevented, and this attack can't be evaded.

Pinned: Can't gain bonus Turn Meter and has -25% Speed, doesn't stack with Breach or Speed Down
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Tex.ability stap special01.png Die, Jedi Dogs!
Special Ability Material Omega Level 8
2 Turn Cooldown

Deal Physical damage to all enemies, which can't be evaded by Jedi. Inflict Provoked on all enemies for 2 turns. Deal damage again to Pinned enemies.
More Details

Tex.ability stap special02.png We Need To Recharge!
Special Ability Material Omega Level 8
4 Turn Cooldown

Recover 20% Health and Protection and gain 5 stacks of Overcharge (max 5), which can't be copied, dispelled, or prevented. Target other ally attacks, then STAP assists.
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Tex.abilityui passive singletrooperaerialplatform.png Single Trooper Aerial Platform
Unique Ability Material Omicron Level 8

STAP gains 10 Speed for each stack of Overcharge on them.

If all allies were Separatist Droids at the start of battle, whenever an ally inflicts Pinned or Target Lock on an enemy, they also deal bonus damage equal to 10% of that enemy's Max Health to that enemy, which can't be evaded.

Whenever STAP uses an ability other than We Need To Recharge!, they lose a stack of Overcharge.

Whenever STAP or an allied Separatist Droid Tank takes True damage from an enemy, all Separatist Droid allies lose 15% Turn Meter (limit once per enemy per turn)

While in Grand Arenas and all allies are Separatist Droids: STAP gains a bonus turn at the start of battle and an additional bonus turn whenever an enemy takes their first turn.

When STAP gains Overcharge, all allies gain 20% Max Health (stacking, persists through defeat) for the rest of battle and recover 10% Health and Protection.

Enemy Clone Troopers have -30% Offense and when they are inflicted with Pinned or Target Lock they also receive bonus damage equal to 10% of that enemy's Max Health to that enemy, which can't be evaded.

Separatist Droid allies no longer lose Turn Meter when STAP or allied Separatist Droid Tanks take True damage from enemies.
More Details
Level 7:
STAP gains 10 Speed for each stack of Overcharge on them.

At the start of battle, If all allies are Separatist Droids, whenever an ally inflicts Pinned or Target Lock on an enemy, they also inflict damage equal to 10% of their Max Health damage to that enemy, which can't be evaded.

Whenever STAP uses an ability other than We Need To Recharge!, they lose a stack of Overcharge.

Whenever STAP or an allied Separatist Droid Tank takes True damage from an enemy, all Separatist Droid allies lose 15% Turn Meter (limit once per enemy per turn)
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Omicron.png
20
125000 While in Grand Arenas and all allies are Separatist Droids: STAP gains a bonus turn at the start of battle and an additional bonus turn whenever an enemy takes their first turn; when STAP gains Overcharge, all allies gain 20% Max Health (stacking, persists through defeat) for the rest of battle and recover 10% Health and Protection; enemy Clone Troopers have -30% Offense and when they are inflicted with Pinned or Target Lock they also receive bonus damage equal to 10% of that enemy's Max Health to that enemy, which can't be evaded; Separatist Droid allies no longer lose Turn Meter when STAP or allied Separatist Droid Tanks take True damage from enemies
7 72
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 At the start of battle, If all allies are Separatist Droids, whenever an ally inflicts Pinned or Target Lock on an enemy, they also inflict damage equal to 10% of their Max Health damage to that enemy, which can't be evaded
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +2 Speed
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +2 Speed
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +2 Speed
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +2 Speed
2 18
Game-Icon-Ability Material Mk I.png
2
900 +1 Speed
1 Description: STAP gains 1 Speed for each stack of Overcharge on them.

Whenever STAP uses an ability other than We Need To Recharge!, they lose a stack of Overcharge.

Whenever STAP or an allied Separatist Droid Tank takes True damage from an enemy, all Separatist Droid allies lose 15% Turn Meter (limit once per enemy per turn)
Single Trooper Aerial Platform