Template:TIE Silencer Abilities

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Tex.ability tiesilencer basic.png

Disruptive Advance
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy and Stun them for 1 turn if they have more than 50% Turn Meter. Otherwise, gain Advantage for 2 turns.
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Tex.ability tiesilencer special01.png

Overwhelming Advantage
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Deal Physical damage to target enemy. If the TIE silencer has Advantage, this attack deals 100% more damage. If this attack defeats an enemy, gain 20% Turn Meter and Foresight for 2 turns.
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Tex.abilityui passive speed.png

Frenzied Rage
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

Unit-Character-Kylo Ren (Unmasked)-portrait.png
Kylo Ren (Unmasked)
Crew
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +10% Turn Meter and +15% Offense (stacking) until the end of the encounter.
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Crew Member: Kylo Ren (Unmasked)
Level 7:
Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +8% Turn Meter and +10% Offense (stacking) until the end of the encounter.
Level Crew Gear
Level
Ability Material Credits Adds
8 11
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
88750 +2% Turn Meter and +5% Offense
7 11
Game-Icon-Ship Ability Material Mk I.png
20
Game-Icon-Ship Ability Material Mk II.png
15
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
5
32500 +2% Offense
6 10
Game-Icon-Ship Ability Material Mk I.png
15
Game-Icon-Ship Ability Material Mk II.png
10
Game-Icon-Ship Ability Material Mk III.png
5
13750 +1% Turn Meter gain
5 9
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
10
7500 +2% Offense
4 8
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
5
5000 +1% Turn Meter gain
3 7
Game-Icon-Ship Ability Material Mk I.png
5
1250 +1% Offense
2 6
Game-Icon-Ship Ability Material Mk I.png
5
1250 +1% Turn Meter gain
1 Description: Each time the TIE silencer is damaged or damages a Target Locked enemy, it gains +5% Turn Meter and +5% Offense (stacking) until the end of the encounter.
Tex.abilityui passive attack buff.png

Afterburner
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: The TIE silencer gains +25% Offense and the Afterburner buff, which can't be prevented or Dispelled.

Afterburner: When the TIE silencer attacks with Advantage, reduce its cooldowns by 1. When a First Order ally takes damage, the TIE silencer has a 50% chance to gain Advantage for 2 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
525000 Gains [c][ffff33]Afterburner[-][/c] buff, which can't be prevented or Dispelled.\n\n[c][ffff33]Afterburner[-][/c]: When the TIE silencer attacks with Advantage, reduce its cooldowns by 1. When a First Order ally takes damage, the TIE silencer has a 50% chance to gain Advantage for 2 turns
2 75
Game-Icon-Ship Ability Material Reinforcement Materials.png
25
175000 +10% Offense
1 Description: Enter Battle: The TIE silencer gains +15% Offense.