Template:Zaalbar Abilities

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Tex.ability zaalbar basic.png Stalwart Ally
Basic Ability Material Omega Level 8

Deal Physical damage and inflict 2 Damage Over Time effects on target enemy for 2 turns. Zaalbar recovers 10% Health.
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Tex.ability zaalbar special01.png Power Blast
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to all enemies and gain Taunt for 3 turns. On a Critical Hit, inflict Armor Shred on target enemy for rest of the battle.
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Tex.abilityui passive def.png Wookiee Toughness
Unique Ability Material Omega Level 8

Zaalbar gains 20% Defense (stacking) each time he takes damage from an attack for 1 turn.
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Unlocks at Gear Level 2.
Level 7:
Zaalbar gains 10% Defense (stacking) each time he takes damage from an attack for 1 turn.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 +10% Defense
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +1% Defense
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +1% Defense
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +1% Defense
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Defense
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +1% Defense
2 20
Game-Icon-Ability Material Mk I.png
2
900 +1% Defense
1 Description: Zaalbar gains 4% Defense (stacking) each time he takes damage from an attack for 1 turn.

Tex.abilityui passive mission zaalbar.png Mission's Guardian
Unique Ability Material Zeta Level 8

Zaalbar has +25% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns. At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies.
More Details
Unlocks at Gear Level 4.
Level 7:
Zaalbar has +25% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 At the start of each of his turns, Zaalbar and Mission recover 10% Protection for each Damage Over Time effect on enemies
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +3% Critical Avoidance
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +2% Critical Avoidance
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +3% Critical Avoidance
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +2% Critical Avoidance
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +3% Critical Avoidance
2 22
Game-Icon-Ability Material Mk I.png
2
900 +2% Critical Avoidance
1 Description: Zaalbar has +10% Critical Avoidance. If Mission is present, she also gains this bonus. When any other ally falls below 100% Health, Zaalbar gains Taunt and Retribution for 2 turns.
Mission's Guardian