Critical DamageAdvantageTurn Meter Gain - SelfAssist - Call AllyTurn Meter Reduction - All Enemies (35%)Stacking Increase - Critical DamageHeal Health - AllyTurn Meter Gain ImmunityOffense DownTarget Lock
Stats
Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
6906
Critical Chance
35.29%
Armor Penetration
0
General
Health
75482
Protection
0
Speed
144
Potency
26.37%
Tenacity
41.37%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
General Hux - Gear 1
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
20.59%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6932
Critical Chance
35.29%
Armor Penetration
0
General
Health
75806
Protection
0
Speed
145
Potency
26.51%
Tenacity
41.51%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
General Hux - Gear 2
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
20.59%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7014
Critical Chance
35.29%
Armor Penetration
0
General
Health
76825
Protection
0
Speed
145
Potency
26.96%
Tenacity
41.96%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
General Hux - Gear 3
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
20.77%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7117
Critical Chance
35.29%
Armor Penetration
0
General
Health
78121
Protection
0
Speed
146
Potency
27.53%
Tenacity
42.53%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
General Hux - Gear 4
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
20.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7254
Critical Chance
35.29%
Armor Penetration
0
General
Health
79834
Protection
0
Speed
147
Potency
28.28%
Tenacity
43.28%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
General Hux - Gear 5
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
21.2%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7417
Critical Chance
35.29%
Armor Penetration
0
General
Health
81871
Protection
0
Speed
148
Potency
29.18%
Tenacity
44.18%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
General Hux - Gear 6
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
21.54%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7624
Critical Chance
35.29%
Armor Penetration
0
General
Health
84464
Protection
0
Speed
150
Potency
30.32%
Tenacity
45.32%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
General Hux - Gear 7
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
21.88%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7901
Critical Chance
35.29%
Armor Penetration
0
General
Health
87936
Protection
0
Speed
152
Potency
31.85%
Tenacity
46.85%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
General Hux - Gear 8
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
22.38%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8201
Critical Chance
35.29%
Armor Penetration
0
General
Health
91686
Protection
0
Speed
154
Potency
33.51%
Tenacity
48.51%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
General Hux - Gear 9
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
22.95%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8552
Critical Chance
35.29%
Armor Penetration
0
General
Health
96085
Protection
0
Speed
156
Potency
35.45%
Tenacity
50.45%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
General Hux - Gear 10
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
23.52%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8989
Critical Chance
35.29%
Armor Penetration
0
General
Health
101548
Protection
0
Speed
159
Potency
37.85%
Tenacity
52.85%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
General Hux - Gear 11
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
24.24%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9814
Critical Chance
35.29%
Armor Penetration
0
General
Health
111873
Protection
0
Speed
166
Potency
42.4%
Tenacity
57.4%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
General Hux - Gear 12
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
25.64%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10332
Critical Chance
35.29%
Armor Penetration
0
General
Health
118354
Protection
0
Speed
169
Potency
45.26%
Tenacity
60.26%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
General Hux - Gear 13
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
26.47%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10487
Critical Chance
35.29%
Armor Penetration
0
General
Health
120299
Protection
0
Speed
170
Potency
46.12%
Tenacity
61.12%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
General Hux - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
26.77%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10590
Critical Chance
35.29%
Armor Penetration
0
General
Health
121587
Protection
0
Speed
171
Potency
46.68%
Tenacity
61.68%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
General Hux - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
26.92%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10693
Critical Chance
35.29%
Armor Penetration
0
General
Health
122876
Protection
0
Speed
172
Potency
47.25%
Tenacity
62.25%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
General Hux - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
27.06%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10796
Critical Chance
35.29%
Armor Penetration
0
General
Health
124165
Protection
0
Speed
173
Potency
47.82%
Tenacity
62.82%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
General Hux - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
27.21%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10899
Critical Chance
35.29%
Armor Penetration
0
General
Health
125453
Protection
0
Speed
173
Potency
48.39%
Tenacity
63.39%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
General Hux - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
27.35%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11094
Critical Chance
35.29%
Armor Penetration
0
General
Health
127899
Protection
0
Speed
175
Potency
49.47%
Tenacity
64.47%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
General Hux - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
27.72%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11290
Critical Chance
35.29%
Armor Penetration
0
General
Health
130346
Protection
0
Speed
176
Potency
50.54%
Tenacity
65.54%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
General Hux - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
28%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11578
Critical Chance
35.29%
Armor Penetration
0
General
Health
133949
Protection
0
Speed
178
Potency
52.13%
Tenacity
67.13%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
General Hux - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
28.43%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11896
Critical Chance
35.29%
Armor Penetration
0
General
Health
137938
Protection
0
Speed
181
Potency
53.89%
Tenacity
68.89%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
General Hux - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.84%
Resistance
28.92%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Lay Waste Basic • Level 8
Deal Physical damage to target enemy. If the target is Hunted, deal damage a second time. Target ally gains Critical Damage Up for 2 turns and if they are First Order they are also called to assist, dealing 30% less damage.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy. If the target is Hunted, deal damage a second time. Target ally gains Critical Damage Up for 2 turns and if they are First Order they are also called to assist, dealing 45% less damage.
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
-15% Damage penalty
7
85
80
80000
+15% Damage
6
85
60
60000
+10% Damage
5
81
40
40000
-5% Damage penalty
4
77
30
30000
+15% Damage
3
72
20
20000
+10% Damage
2
68
10
10000
+5% Damage
1
Description: Deal Physical damage to target enemy. If the target is Hunted, deal damage a second time. Target ally gains Critical Damage Up for 2 turns and if they are First Order they are also called to assist, dealing 50% less damage.
Quell Special • Level 8 2 Turn Cooldown
Deal Physical damage to target enemy and inflict Offense Down and Target Lock for 3 turns. If the target is Resistance or Hunted, these effects can't be resisted.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy and inflict Offense Down and Target Lock for 2 turns. If the target is Resistance or Hunted, these effects can't be resisted. (2 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
Debuff Duration + 1 and +20% Damage
7
85
80
80000
+15% Damage
6
85
60
60000
+10% Damage
5
85
40
40000
+15% Damage
4
81
30
30000
+10% Damage
3
76
20
20000
+15% Damage
2
72
10
10000
+10% Damage
1
Description: Deal Physical damage to target enemy and inflict Offense Down and Target Lock for 2 turns. If the target is Resistance or Hunted, these effects can't be resisted. (2 Turn Cooldown)
Ravage Special • Level 8 4 Turn Cooldown
Deal Physical damage to all enemies. This attack deals 100% more damage for each Hunted enemy.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to all enemies. This attack deals 50% more damage for each Hunted enemy. (4 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
+50% Bonus damage
7
85
80
80000
+15% Damage
6
85
60
60000
+15% Damage
5
82
40
40000
+25% Bonus damage
4
78
30
30000
+10% Damage
3
73
20
20000
+15% Damage
2
69
10
10000
+10% Damage
1
Description: Deal Physical damage to all enemies. This attack deals 25% more damage for each Hunted enemy. (4 Turn Cooldown)
Extinguish Hope Special • Level 8 3 Turn Cooldown
All Hunted enemies lose 35% Turn Meter and the target enemy becomes Hunted until they are defeated, which can't be copied, dispelled, prevented, or resisted. Then, deal Physical damage to target enemy.
First Order allies gain Defense Penetration and Offense Up for 2 turns.
This ability can't be evaded and is available for use at the start of battle.
Hunted: Deals 75% less damage with out of turn attacks and can't gain bonus Turn Meter
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
All Hunted enemies lose 35% Turn Meter and the target enemy becomes Hunted until they are defeated, which can't be copied, dispelled, prevented, or resisted. Then, deal Physical damage to target enemy.
First Order allies gain Defense Penetration for 2 turns.
This ability can't be evaded and is available for use at the start of battle.
Hunted: Deals 75% less damage with out of turn attacks and can't gain bonus Turn Meter (3 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
First Order allies gain Offense Up for 2 turns
7
85
80
80000
+15% Damage
6
85
60
60000
+15% Damage
5
83
40
40000
First Order allies gain Defense Penetration Up for 2 turns
4
79
30
30000
+15% Damage
3
74
20
20000
+15% Damage
2
70
10
10000
+10% Damage
1
Description: All Hunted enemies lose 35% Turn Meter and the target enemy becomes Hunted until they are defeated, which can't be copied, dispelled, prevented, or resisted. Then, deal Physical damage to target enemy.
This ability can't be evaded and is available for use at the start of battle.
Hunted: Deals 75% less damage with out of turn attacks and can't gain bonus Turn Meter (3 Turn Cooldown)
Two Steps Ahead Commander • Level 8
General Hux Crew
At the start of battle, the Finalizer gains 15 Speed for each other active First Order ally until the end of its first turn. All First Order allies active at the start of battle have +50% Max Health and have their Reinforcement abilities activated (debuffs from these abilities will not be inflicted).
First Order allies recover 25% Health when they critically hit an enemy. If a First Order ally defeats a Hunted enemy, that ally gains 25% Critical Damage (stacking, max 5 stacks) until the end of the battle.
Reinforcement Bonus: Reinforcements gain Advantage for 2 turns. If the Reinforcement is First Order they also gain 25% Critical Damage until the end of battle and the Finalizer gains 30% Turn Meter.
At the start of battle, the Finalizer gains 15 Speed for each other active First Order ally until the end of its first turn. All First Order allies active at the start of battle have +50% Max Health and have their Reinforcement abilities activated (debuffs from these abilities will not be inflicted).
First Order allies recover 25% Health when they critically hit an enemy. If a First Order ally defeats a Hunted enemy, that ally gains 10% Critical Damage (stacking, max 5 stacks) until the end of the battle.
Reinforcement Bonus: Reinforcements gain Advantage for 2 turns. If the Reinforcement is First Order they also gain 25% Critical Damage until the end of battle and the Finalizer gains 30% Turn Meter.
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
150
150000
+15% Critical Damage
7
11
80
80000
+3 Speed
6
10
60
60000
+15% Max Health
5
9
40
40000
+15% Health Recovery
4
8
30
30000
+2 Speed
3
7
20
20000
+10% Max Health
2
6
10
10000
+5% Max Health
1
Description: At the start of battle, the Finalizer gains 10 Speed for each other active First Order ally until the end of its first turn. All First Order allies active at the start of battle have +20% Max Health and have their Reinforcement abilities activated (debuffs from these abilities will not be inflicted).
First Order allies recover 10% Health when they critically hit an enemy. If a First Order ally defeats a Hunted enemy, that ally gains 10% Critical Damage (stacking, max 5 stacks) until the end of the battle.
Reinforcement Bonus: Reinforcements gain Advantage for 2 turns. If the Reinforcement is First Order they also gain 25% Critical Damage until the end of battle and the Finalizer gains 30% Turn Meter.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Lay Waste
Basic
150
?
?
?
Quell
Special
150
?
?
?
Ravage
Special
150
?
?
?
Extinguish Hope
Special
150
?
?
?
Two Steps Ahead
Unique
150
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Finalizer within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Lay Waste -
Quell -
Ravage -
Extinguish Hope -
Two Steps Ahead -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.