First Order SF TIE Fighter (Old)
First Order SF TIE Fighter | |
---|---|
Power: | 48230 |
Alignment: | Dark Side |
Categories: | First Order |
Role: | Attacker |
Superior First Order Attacker that has multiple offensive capabilities and inflicts multiple debuffs
Frontline or Reinforcement?
Most often frontline, as it’s reinforcement ability isn’t exactly amazing.
Strengths
Fast. Strong assist call and synergy with First Order.
Weaknesses
Niche kit, weak AoE that debuffs allies and poor reinforcement ability.
Farming Locations
Playstyle
Currently fits only in one team, with other First Order ships on the frontline. Call a FO ally to assist and distribute Advantage, then use AoE to debuff allies and enemies, setting off some FO synergies.
Recommended Reinforcement Ability Level
3. Each upgrade increases the ability to land debuffs by a considerable amount, so if you’re going to use it, might as well make it maxed.
Recommended Omega Upgrade Order
- Concussion Missile (Crew)
- Double Offensive (Special)
- L-s9.6 Laser Cannons (Basic)
Definitely want Concussion Missile done first. Double Offensive tends to be used first on defense by the AI, so worthwhile to get the most damage you can out of it.
Recommended Gear Level
G12+