Template:Clone Sergeant's ARC-170 Abilities
From SWGoH Wiki
Jump to navigationJump to search
Wing Cannons
Basic • Level 8
Deal Physical damage to target enemy with a 50% chance to inflict Target Lock for 2 turns, doubled on a Critical Hit.
More Details
Torpedo Strike
Special • Level 8
3 Turn Cooldown
Clone Sergeant - Phase I
Crew
Crew
Deal Physical damage to target enemy, which can't be Evaded. If this attack scores a Critical Hit, recover 20% Protection.
Target Lock: This attack is guaranteed to be a Critical Hit.
Target Lock: This attack is guaranteed to be a Critical Hit.
More Details
Overcharge
Special • Level 8
3 Turn Cooldown
Clone Sergeant's ARC-170 gains Defense Up for 2 turns and recovers 65% Protection.
More Details
Structural Enhancement
Reinforcement • Level 3
Enter Battle: Clone Sergeant's ARC-170 gains Protection Up (40%), and Taunts while he has Protection.
More Details
Crew Member: [[{{{crew}}}]]
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
3 | 85 | 75 | 525000 | +25% Protection |
2 | 75 | 25 | 175000 | Add +15% Protection Up |
1 | Description: Enter Battle: Clone Sergeant's ARC-170 Taunts while he has Protection. |