Clone Sergeant - Phase I

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Clone Sergeant - Phase I

Clone Attacker with AoE damage and Turn Meter Reduction

Unit-Character-Clone Sergeant - Phase I.png
Description
Alignment Light Side
Role Attacker
Faction Clone TrooperGalactic Republic
Synergy Clone Trooper
Ship Clone Sergeant's ARC-170
Release Date November 24, 2015
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Fleet Arena Store Fleet Arena Token 400  (10x)
Guild Activity Store Guild Token 450  (10x)
Places of Power
Bronzium Data Card
Buffs Offense Up
Battle Mechanics Turn Meter Gain - Self
Turn Meter Reduction - All Enemies (50%)
Turn Meter Gain - SelfTurn Meter Reduction - All Enemies (50%)

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 7184
Critical Chance 98.29%
Armor Penetration 143
General
Health 60487
Protection 46094
Speed 127
Potency 41%
Tenacity 45%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Unit-Character-Clone Sergeant - Phase I-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Clone Sergeant - Phase I - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6132
Critical Chance 33.5%
Resistance Penetration 5
Survivability
Armor 47.16%
Resistance 28.25%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 20%
Accuracy 0%

Abilities

Tex.ability clonesergeant basic.png Z-6 Rotary Blaster
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and gain 50% Turn Meter on a critical hit.
More Details

Tex.ability clonesergeant special01.png Suppressive Fire
Special Ability Material Omega Level 8
3 Turn Cooldown

Deal Physical damage to all enemies and remove 50% of their Turn Meters.
More Details

Tex.abilityui passive attack buff.png Concentrated Fire
Unique Ability Material Omega Level 8

Clone Sergeant Phase I gains 4.5% Critical Chance for each living Clone ally. In addition, he has +10% Critical Damage and Offense Up for 2 turns whenever he critically hits.
More Details
Unlocks at Gear Level 2.
Level 7:
Clone Sergeant Phase I gains 4.5% Critical Chance for each living Clone ally. In addition, he has +10% Critical Damage and a 50% chance to gain Offense Up for 2 turns whenever he critically hits.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 Offense Up Chance 100%
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +0.5% Critical Chance
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +0.5% Critical Chance
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 Add 50% chance to gain Offense Up for 2 turns on critical hit
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +0.5% Critical Chance
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Critical Damage
2 20
Game-Icon-Ability Material Mk I.png
2
900 +0.5% Critical Chance
1 Description: Clone Sergeant Phase I gains 2.5% Critical Chance for each living Clone ally.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Z-6 Rotary Blaster Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Suppressive Fire Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Concentrated Fire Unique
Game-Icon-Ability Material Omega.png
5
? ? ?

Mods

Synergy

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Paragraph for each faction this unit has synergy with.
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Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod Clone Sergeant - Phase I within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

  • Z-6 Rotary Blaster - Clone Sergeant can instantly fill half his turn meter on a critical hit with this attack. Inflict debuffs that prevent bonus turn meter.
  • Suppressive Fire - Tenacity Up or Foresight negates the turn meter removal effect.
  • Concentrated Fire - Clone Sergeant has more powerful critical hit potential when alongside other Clone Troopers. Critical immunity can be very useful against him. He will lose critical chance when more Clone allies are defeated.

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • Clone Sergeant - Phase I use to be one of the free unlock characters you started out with in the beginning of the game from the initial release until May 2021.