Template:Lando's Millennium Falcon Abilities

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Tex.ability mil fal pristine basic.png

Double Down
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage to target enemy with a 70% chance to grant Defense Penetration Up to self and another random ally for 2 turns.
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Tex.ability mil fal pristine special01.png

Buckle Up
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
2 Turn Cooldown

Unit-Character-Young Lando Calrissian-portrait.png
Young Lando Calrissian
Crew
Deal Physical damage to target enemy and inflict Offense Down for 2 turns. This attack deals 25% more damage against debuffed enemies.
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Tex.ability mil fal pristine special02.png

Calculated Enhancement
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
4 Turn Cooldown

Unit-Character-L3-37-portrait.png
L3-37
Crew
Deal Physical damage to target enemy and Dispel all buffs on them. The Falcon gains +5% Critical Chance and +5% Offense (stacking) for each buff dispelled until the end of the encounter.
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Tex.abilityui passive removeharmful.png

Coin Toss
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

The Falcon has +5% Critical Damage for each enemy without a buff. At the start of its turn, the Falcon has a 50% chance each to Dispel all debuffs on a random ally, Dispel all buffs on a random enemy, Target Lock a random enemy, and grant Speed Up for 2 turns to a random ally. These effects can't be Evaded or Resisted.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
The Falcon has +5% Critical Damage for each enemy without a buff. At the start of its turn, the Falcon has a 45% chance each to Dispel all debuffs on a random ally, Dispel all buffs on a random enemy, Target Lock a random enemy, and grant Speed Up for 2 turns to a random ally. These effects can't be Evaded or Resisted.
Level Unit
Level
Ability Material Credits Adds
8 85
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
88750 +5% Chance
7 85
Game-Icon-Ship Ability Material Mk I.png
20
Game-Icon-Ship Ability Material Mk II.png
15
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
5
32500 +3% Chance
6 80
Game-Icon-Ship Ability Material Mk I.png
15
Game-Icon-Ship Ability Material Mk II.png
10
Game-Icon-Ship Ability Material Mk III.png
5
13750 +2% Chance
5 75
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
10
7500 +3% Chance
4 70
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
5
5000 +2% Chance
3 60
Game-Icon-Ship Ability Material Mk I.png
5
1250 +3% Chance
2 50
Game-Icon-Ship Ability Material Mk I.png
5
1250 +2% Chance
1 Description: The Falcon has +5% Critical Damage for each enemy without a buff. At the start of its turn, the Falcon has a 30% chance each to Dispel all debuffs on a random ally, Dispel all buffs on a random enemy, Target Lock a random enemy, and grant Speed Up for 2 turns to a random ally. These effects can't be Evaded or Resisted.
Tex.abilityui passive seizetheday.png

All In
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: The Falcon gains Critical Damage Up for 2 turns and copies all buffs on all other Ships for 2 turns. The Falcon also takes a bonus turn for each Reinforcement previously called in by the allied Capital Ship this encounter.
More Details
Crew Member: [[{{{crew}}}]]
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
525000 The Falcon also takes a bonus turn for each Reinforcement previously called in by the allied Capital Ship this encounter
2 75
Game-Icon-Ship Ability Material Reinforcement Materials.png
25
175000 Copy all buffs on all other Ships for 2 turns
1 Description: Enter Battle: The Falcon gains Critical Damage Up for 2 turns.