Template:TIE Reaper Abilities
From SWGoH Wiki
Jump to navigationJump to search
Defensive Battery
Basic • Level 8
Deal Physical damage to target enemy and inflict Offense Down for 1 turn if that enemy has no debuffs. This effect can't be resisted by Rebels.
More Details
Heavy Interference
Special • Level 8
4 Turn Cooldown
Death Trooper
Crew
Crew
Deal Physical damage to target enemy and Dispel all buffs from them. If that enemy had no buffs, increase their cooldowns by 1 and remove 50% Turn Meter. These effects can't be Resisted. If this attack removes any Turn Meter, it deals 1% more damage for each 1% Turn Meter removed.
More Details
Imperial Support
Special • Level 8
3 Turn Cooldown
Shoretrooper
Crew
Crew
TIE Reaper and target ally gain Defense Up and Protection Up (30%) for 2 turns. If that ally is Empire, they receive an additional 20% Protection Up.
More Details
Grim Voyage
Unique • Level 8
The enemy Capital Ship loses 15% Turn Meter whenever any ship is defeated, which can't be Resisted.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
The enemy Capital Ship loses 12% Turn Meter whenever any ship is defeated, which can't be Resisted.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 85 | 25 25 10 20 | 88750 | +3% Turn Meter Reduction |
7 | 83 | 20 15 10 5 | 32500 | +2% Turn Meter Reduction |
6 | 80 | 15 10 5 | 13750 | +1% Turn Meter Reduction |
5 | 75 | 10 10 | 7500 | +1% Turn Meter Reduction |
4 | 70 | 10 5 | 5000 | +1% Turn Meter Reduction |
3 | 60 | 5 | 1250 | +1% Turn Meter Reduction |
2 | 50 | 5 | 1250 | +1% Turn Meter Reduction |
1 | Description: The enemy Capital Ship loses 5% Turn Meter whenever any ship is defeated, which can't be Resisted. |
Defensive Formation
Reinforcement • Level 3
Enter Battle: Remove 10% Turn Meter from all enemies. Inflict Defense Down to all enemies for 2 turns. All allies gain 10% Turn Meter.
More Details
Crew Member: [[{{{crew}}}]]
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
3 | 85 | 75 | 525000 | Add +10% Turn Meter for all allies |
2 | 75 | 25 | 175000 | Add Defense Down for 2 turns |
1 | Description: Enter Battle: Remove 10% Turn Meter from all enemies. |