First Order TIE Fighter

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First Order TIE Fighter

Aggressive First Order Attacker with reliable Target Lock and rapid-fire Special ability

Unit-Ship-First Order TIE Fighter.png
Alignment Dark Side
Role Attacker
Faction First Order
Crew First Order TIE Pilot
Synergy Target Lock
Release Date November 22, 2016
Shards to Activate 10
Acquisition Fleet Arena Store Fleet Arena Token 400  (4x)
Galactic War Store Galactic War Token 400  (4x)
Guild Events Store Mk I Guild Event Token 400  (4x)
Secrets and Shadows
Debuffs Target Lock
Battle Mechanics Turn Meter Gain - Self
Reinforcement Mechanics Target Lock
Turn Meter Gain - All Allies
Bonus Attack
Turn Meter Gain - SelfTarget LockTurn Meter Gain - All AlliesBonus Attack

Stats

Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.

Physical Offense
Damage 13604
Critical Chance 39.79%
Armor Penetration 0
General
Health 108762
Protection 31406
Speed 212
Potency 54.73%
Tenacity 69.73%
Critical Damage 150%
Defense Penetration 0%
Crew Relic 9
Unit-Character-First Order TIE Pilot-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
First Order TIE Pilot - Gear Relic 9
Indicator-Mod Dots-6.png
Crew Mod-6 Dots.pngAll crew - 6 dot mods

Unit-Ship-First Order TIE Fighter-portrait.png
Indicator-Stars-7.png
Special Offense
Damage 1939
Critical Chance 10%
Resistance Penetration 0
Survivability
Armor 23.76%
Resistance 9.94%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 0%
Accuracy 0%

Abilities

Tex.ability firstorder tiefighter basic.png

Target Acquired
Basic • Level 8 Game-Icon-Ship Ability Material Omega.png

Deal Physical damage with a 50% chance to attack again. Each hit has a 60% chance to inflict Target Lock for 2 turns.
More Details
Tex.ability firstorder tiefighter special01.png

Strafe
Special • Level 8 Game-Icon-Ship Ability Material Omega.png
3 Turn Cooldown

Unit-Character-First Order TIE Pilot-portrait.png
First Order TIE Pilot
Crew
Deal Physical damage to target enemy.

Target Lock: Strafe's cooldown is refreshed.
More Details
Tex.abilityui passive targetlock.png

Relentless Pursuit
Unique • Level 8 Game-Icon-Ship Ability Material Omega.png

First Order TIE Fighter gains 15% Turn Meter whenever a Target Locked enemy is damaged by an attack.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
First Order TIE Fighter gains 10% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Level Unit
Level
Ability Material Credits Adds
8 85
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
88750 +5% Turn Meter gain
7 85
Game-Icon-Ship Ability Material Mk I.png
20
Game-Icon-Ship Ability Material Mk II.png
15
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
5
32500 +2% Turn Meter gain
6 80
Game-Icon-Ship Ability Material Mk I.png
15
Game-Icon-Ship Ability Material Mk II.png
10
Game-Icon-Ship Ability Material Mk III.png
5
13750 +2% Turn Meter gain
5 75
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
10
7500 +1% Turn Meter gain
4 70
Game-Icon-Ship Ability Material Mk I.png
10
Game-Icon-Ship Ability Material Mk II.png
5
5000 +1% Turn Meter gain
3 60
Game-Icon-Ship Ability Material Mk I.png
5
1250 +1% Turn Meter gain
2 50
Game-Icon-Ship Ability Material Mk I.png
5
1250 +1% Turn Meter gain
1 Description: First Order TIE Fighter gains 2% Turn Meter whenever a Target Locked enemy is damaged by an attack.
Tex.abilityui passive speed.png

Raid Communication Protocol
Reinforcement • Level 3 Game-Icon-Ship Ability Material Reinforcement Materials.png

Enter Battle: Inflict Target Lock on target enemy for 2 turns, which can't be Evaded or Resisted. All allies gain 15% Turn Meter.
More Details
Crew Member: [[{{{crew}}}]]
Level Unit
Level
Ability Material Credits Adds
3 85
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
525000 +10% Turn Meter gain
2 75
Game-Icon-Ship Ability Material Reinforcement Materials.png
25
175000 Add +5% Turn Meter for all allies
1 Description: Enter Battle: Inflict Target Lock on target enemy for 2 turns, which can't be Evaded or Resisted.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Target Acquired Basic
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
15
? ? ?
Strafe Special
Game-Icon-Ship Ability Material Mk I.png
30
Game-Icon-Ship Ability Material Mk II.png
30
Game-Icon-Ship Ability Material Mk III.png
20
Game-Icon-Ship Ability Material Omega.png
15
? ? ?
Relentless Pursuit Unique
Game-Icon-Ship Ability Material Mk I.png
25
Game-Icon-Ship Ability Material Mk II.png
25
Game-Icon-Ship Ability Material Mk III.png
10
Game-Icon-Ship Ability Material Omega.png
20
? ? ?
Raid Communication Protocol Reinforcement
Game-Icon-Ship Ability Material Reinforcement Materials.png
75
? ? ?

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example
Jedi - High Synergy
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod First Order TIE Fighter within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Target Acquired -
  • Strafe -
  • Relentless Pursuit -
  • Raid Communication Protocol -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

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