Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
4367
Critical Chance
24.46%
Armor Penetration
0
General
Health
53507
Protection
25243
Speed
134
Potency
24.57%
Tenacity
39.57%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
Jedi Consular - Gear 1
All crew - 5 dot mods
Special Offense
Damage
13848
Critical Chance
19.79%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
18.99%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4381
Critical Chance
24.46%
Armor Penetration
0
General
Health
53744
Protection
25401
Speed
135
Potency
24.72%
Tenacity
39.72%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
Jedi Consular - Gear 2
All crew - 5 dot mods
Special Offense
Damage
13912
Critical Chance
19.88%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
18.99%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4425
Critical Chance
24.46%
Armor Penetration
0
General
Health
54489
Protection
25898
Speed
135
Potency
25.21%
Tenacity
40.21%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
Jedi Consular - Gear 3
All crew - 5 dot mods
Special Offense
Damage
14113
Critical Chance
20.08%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
19.08%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4481
Critical Chance
24.46%
Armor Penetration
0
General
Health
55437
Protection
26530
Speed
136
Potency
25.82%
Tenacity
40.82%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
Jedi Consular - Gear 4
All crew - 5 dot mods
Special Offense
Damage
14368
Critical Chance
20.29%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
19.08%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4555
Critical Chance
24.46%
Armor Penetration
0
General
Health
56690
Protection
27365
Speed
137
Potency
26.64%
Tenacity
41.64%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
Jedi Consular - Gear 5
All crew - 5 dot mods
Special Offense
Damage
14706
Critical Chance
20.63%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
19.18%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4643
Critical Chance
24.46%
Armor Penetration
0
General
Health
58180
Protection
28358
Speed
139
Potency
27.6%
Tenacity
42.6%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
Jedi Consular - Gear 6
All crew - 5 dot mods
Special Offense
Damage
15107
Critical Chance
21.04%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
19.27%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4756
Critical Chance
24.46%
Armor Penetration
0
General
Health
60076
Protection
29623
Speed
140
Potency
28.83%
Tenacity
43.83%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
Jedi Consular - Gear 7
All crew - 5 dot mods
Special Offense
Damage
15618
Critical Chance
21.5%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
19.35%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
4906
Critical Chance
24.46%
Armor Penetration
0
General
Health
62616
Protection
31316
Speed
143
Potency
30.48%
Tenacity
45.48%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
Jedi Consular - Gear 8
All crew - 5 dot mods
Special Offense
Damage
16303
Critical Chance
22.17%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
19.44%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5068
Critical Chance
24.46%
Armor Penetration
0
General
Health
65359
Protection
33145
Speed
145
Potency
32.26%
Tenacity
47.26%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
Jedi Consular - Gear 9
All crew - 5 dot mods
Special Offense
Damage
17042
Critical Chance
22.88%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
19.53%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5259
Critical Chance
24.46%
Armor Penetration
0
General
Health
68576
Protection
35289
Speed
148
Potency
34.35%
Tenacity
49.35%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
Jedi Consular - Gear 10
All crew - 5 dot mods
Special Offense
Damage
17909
Critical Chance
23.71%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
19.71%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5495
Critical Chance
24.46%
Armor Penetration
0
General
Health
72572
Protection
37953
Speed
151
Potency
36.94%
Tenacity
51.94%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
Jedi Consular - Gear 11
All crew - 5 dot mods
Special Offense
Damage
18986
Critical Chance
24.75%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
19.89%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
5942
Critical Chance
24.46%
Armor Penetration
0
General
Health
80124
Protection
42988
Speed
158
Potency
41.84%
Tenacity
56.84%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
Jedi Consular - Gear 12
All crew - 6 dot mods
Special Offense
Damage
21021
Critical Chance
26.71%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.24%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6223
Critical Chance
24.46%
Armor Penetration
0
General
Health
84865
Protection
46148
Speed
162
Potency
44.92%
Tenacity
59.92%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
Jedi Consular - Gear 13
All crew - 6 dot mods
Special Offense
Damage
22298
Critical Chance
27.96%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.42%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6307
Critical Chance
24.46%
Armor Penetration
0
General
Health
86287
Protection
47096
Speed
164
Potency
45.84%
Tenacity
60.84%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
Jedi Consular - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
22681
Critical Chance
28.33%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.5%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6363
Critical Chance
24.46%
Armor Penetration
0
General
Health
87229
Protection
47725
Speed
165
Potency
46.46%
Tenacity
61.46%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
Jedi Consular - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
22935
Critical Chance
28.58%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.59%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6419
Critical Chance
24.46%
Armor Penetration
0
General
Health
88172
Protection
48353
Speed
165
Potency
47.07%
Tenacity
62.07%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
Jedi Consular - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
23189
Critical Chance
28.79%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.59%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6474
Critical Chance
24.46%
Armor Penetration
0
General
Health
89115
Protection
48982
Speed
166
Potency
47.68%
Tenacity
62.68%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
Jedi Consular - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
23443
Critical Chance
29.04%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.68%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6530
Critical Chance
24.46%
Armor Penetration
0
General
Health
90057
Protection
49610
Speed
167
Potency
48.29%
Tenacity
63.29%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
Jedi Consular - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
23697
Critical Chance
29.29%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.68%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6636
Critical Chance
24.46%
Armor Penetration
0
General
Health
91846
Protection
50803
Speed
169
Potency
49.45%
Tenacity
64.45%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
Jedi Consular - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
24179
Critical Chance
29.75%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.77%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6742
Critical Chance
24.46%
Armor Penetration
0
General
Health
93635
Protection
51995
Speed
170
Potency
50.61%
Tenacity
65.61%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
Jedi Consular - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
24662
Critical Chance
30.21%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.85%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6898
Critical Chance
24.46%
Armor Penetration
0
General
Health
96271
Protection
53753
Speed
173
Potency
52.32%
Tenacity
67.32%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
Jedi Consular - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
25372
Critical Chance
30.92%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
20.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7071
Critical Chance
24.46%
Armor Penetration
0
General
Health
99189
Protection
55698
Speed
175
Potency
54.22%
Tenacity
69.22%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
Jedi Consular - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
26158
Critical Chance
31.67%
Resistance Penetration
0
Survivability
Armor
20.07%
Resistance
21.11%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Republic Defender Basic • Level 8
Deal Physical damage to target enemy with a 70% chance to gain Defense Up for 2 turns
Target Lock: Grant another random ally Defense Up for 2 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy with a 70% chance to gain Defense Up for 2 turns
Target Lock: Grant another random ally Defense Up for 2 turns.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
15
73750
+15% Damage
7
84
15
15
10
21250
+15% Defense Up Chance
6
78
10
10
5
12500
+5% Damage
5
73
10
5
5000
+5% Damage
4
68
5
5
3750
+15% Defense Up Chance
3
60
5
1250
+5% Damage
2
50
5
1250
+5% Damage
1
Description: Deal Physical damage to target enemy with a 40% chance to gain Defense Up for 2 turns.
Target Lock: Grant another random ally Defense Up for 2 turns.
Guarded Assault Special • Level 8 3 Turn Cooldown
Deal Special damage to target enemy and call target ally to Assist. Jedi Consular's Starfighter and target ally gain Protection Up (60%) for 2 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Special damage to target enemy and call target ally to Assist. Jedi Consular's Starfighter and target ally gain Protection Up (50%) for 2 turns. (3 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
30
30
20
15
78500
+10% Damage and +10% Protection
7
85
20
20
15
5
45000
+10% Protection
6
80
15
15
10
21250
+5% Damage
5
75
15
10
5
13750
+5% Damage
4
70
10
10
7500
+10% Protection
3
60
10
5
5000
+5% Damage
2
50
10
5
5000
+5% Damage
1
Description: Deal Special damage to target enemy and call target ally to Assist. Jedi Consular's Starfighter and target ally gain Protection Up (30%) for 2 turns. (3 Turn Cooldown)
Stabilize Special • Level 8 3 Turn Cooldown
Jedi Consular Crew
Target ally recovers 70% Protection. If that ally is Republic, they recover an additional 30% Protection.
Target ally recovers 65% Protection. If that ally is Republic, they recover an additional 20% Protection. (3 Turn Cooldown)
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
30
30
20
15
78500
+5% Protection Recovery and +10% Bonus Recovery
7
11
20
20
15
5
45000
+5% Protection recovery
6
10
15
15
10
21250
+3% Protection recovery
5
9
15
10
5
13750
+2% Protection recovery
4
8
10
10
7500
+5% Protection recovery
3
7
10
5
5000
+3% Protection recovery
2
6
10
5
5000
+2% Protection recovery
1
Description: Target ally recovers 45% Protection. If that ally is Republic, they recover an additional 20% Protection. (3 Turn Cooldown)
Guardian of the Republic Reinforcement • Level 3
Enter Battle: All allies recover 40% Protection.
More Details
Crew Member: [[{{{crew}}}]]
Level
Unit Level
Ability Material
Credits
Adds
3
85
75
525000
+20% Protection recovery
2
75
25
175000
+10% Protection recovery
1
Description:Enter Battle: All allies recover 10% Protection.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Republic Defender
Basic
25
25
10
15
?
?
?
Guarded Assault
Special
30
30
20
15
?
?
?
Stabilize
Special
30
30
20
15
?
?
?
Guardian of the Republic
Reinforcement
75
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Jedi Consular's Starfighter within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Republic Defender -
Guarded Assault -
Stabilize -
Guardian of the Republic -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
The design is almost exactly like Obi Wan's starfighter in Episode II (Attack of the Clones)