Critical AvoidanceOverchargeDispel Debuffs - AllyTurn Meter Gain - All AlliesAssist - Call AllyDispel Buffs - All EnemiesTurn Meter Reduction - All Enemies (100%)SummonTurn Meter Gain - SelfStacking Increase - OffenseStacking Increase - Defense
Stats
Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
6115
Critical Chance
24.46%
Armor Penetration
0
General
Health
86549
Protection
0
Speed
147
Potency
26.38%
Tenacity
41.38%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
General Grievous - Gear 1
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
31.73%
Resistance
20.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6136
Critical Chance
24.46%
Armor Penetration
0
General
Health
86869
Protection
0
Speed
148
Potency
26.52%
Tenacity
41.52%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
General Grievous - Gear 2
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
31.73%
Resistance
20.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6204
Critical Chance
24.46%
Armor Penetration
0
General
Health
87877
Protection
0
Speed
148
Potency
26.97%
Tenacity
41.97%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
General Grievous - Gear 3
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
31.8%
Resistance
21.11%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6291
Critical Chance
24.46%
Armor Penetration
0
General
Health
89160
Protection
0
Speed
149
Potency
27.54%
Tenacity
42.54%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
General Grievous - Gear 4
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
31.92%
Resistance
21.28%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6405
Critical Chance
24.46%
Armor Penetration
0
General
Health
90855
Protection
0
Speed
150
Potency
28.3%
Tenacity
43.3%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
General Grievous - Gear 5
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
32.05%
Resistance
21.54%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6541
Critical Chance
24.46%
Armor Penetration
0
General
Health
92870
Protection
0
Speed
151
Potency
29.19%
Tenacity
44.19%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
General Grievous - Gear 6
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
32.18%
Resistance
21.88%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6714
Critical Chance
24.46%
Armor Penetration
0
General
Health
95436
Protection
0
Speed
153
Potency
30.34%
Tenacity
45.34%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
General Grievous - Gear 7
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
32.37%
Resistance
22.21%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
6945
Critical Chance
24.46%
Armor Penetration
0
General
Health
98871
Protection
0
Speed
155
Potency
31.87%
Tenacity
46.87%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
General Grievous - Gear 8
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
32.56%
Resistance
22.79%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7195
Critical Chance
24.46%
Armor Penetration
0
General
Health
102582
Protection
0
Speed
157
Potency
33.52%
Tenacity
48.52%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
General Grievous - Gear 9
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
32.81%
Resistance
23.28%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7488
Critical Chance
24.46%
Armor Penetration
0
General
Health
106934
Protection
0
Speed
159
Potency
35.46%
Tenacity
50.46%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
General Grievous - Gear 10
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
33.12%
Resistance
23.92%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7853
Critical Chance
24.46%
Armor Penetration
0
General
Health
112339
Protection
0
Speed
162
Potency
37.87%
Tenacity
52.87%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
General Grievous - Gear 11
All crew - 5 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
33.49%
Resistance
24.71%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8541
Critical Chance
24.46%
Armor Penetration
0
General
Health
122554
Protection
0
Speed
169
Potency
42.42%
Tenacity
57.42%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
General Grievous - Gear 12
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
34.15%
Resistance
26.1%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8973
Critical Chance
24.46%
Armor Penetration
0
General
Health
128967
Protection
0
Speed
172
Potency
45.28%
Tenacity
60.28%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
General Grievous - Gear 13
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
34.57%
Resistance
26.99%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9103
Critical Chance
24.46%
Armor Penetration
0
General
Health
130891
Protection
0
Speed
173
Potency
46.14%
Tenacity
61.14%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
General Grievous - Gear Relic 1
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
34.68%
Resistance
27.21%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9189
Critical Chance
24.46%
Armor Penetration
0
General
Health
132166
Protection
0
Speed
174
Potency
46.7%
Tenacity
61.7%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
General Grievous - Gear Relic 2
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
34.74%
Resistance
27.35%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9274
Critical Chance
24.46%
Armor Penetration
0
General
Health
133441
Protection
0
Speed
175
Potency
47.27%
Tenacity
62.27%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
General Grievous - Gear Relic 3
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
34.86%
Resistance
27.57%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9360
Critical Chance
24.46%
Armor Penetration
0
General
Health
134716
Protection
0
Speed
176
Potency
47.84%
Tenacity
62.84%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
General Grievous - Gear Relic 4
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
34.92%
Resistance
27.72%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9446
Critical Chance
24.46%
Armor Penetration
0
General
Health
135991
Protection
0
Speed
176
Potency
48.41%
Tenacity
63.41%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
General Grievous - Gear Relic 5
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
35.04%
Resistance
27.86%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9609
Critical Chance
24.46%
Armor Penetration
0
General
Health
138412
Protection
0
Speed
178
Potency
49.49%
Tenacity
64.49%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
General Grievous - Gear Relic 6
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
35.15%
Resistance
28.15%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9772
Critical Chance
24.46%
Armor Penetration
0
General
Health
140832
Protection
0
Speed
179
Potency
50.57%
Tenacity
65.57%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
General Grievous - Gear Relic 7
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
35.33%
Resistance
28.5%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10013
Critical Chance
24.46%
Armor Penetration
0
General
Health
144397
Protection
0
Speed
181
Potency
52.15%
Tenacity
67.15%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
General Grievous - Gear Relic 8
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
35.56%
Resistance
28.92%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10279
Critical Chance
24.46%
Armor Penetration
0
General
Health
148344
Protection
0
Speed
184
Potency
53.91%
Tenacity
68.91%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
General Grievous - Gear Relic 9
All crew - 6 dot mods
Special Offense
Damage
2085
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
35.78%
Resistance
29.41%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Fire! Basic • Level 8
Deal Physical damage to target enemy and Stun them for 1 turn.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy and Stun them for 1 turn.
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
+30% Damage
7
85
80
80000
+15% Damage
6
85
60
60000
+10% Damage
5
81
40
40000
+5% Damage
4
77
30
30000
+15% Damage
3
72
20
20000
+10% Damage
2
68
10
10000
+5% Damage
1
Description: Deal Physical damage to target enemy and Stun them for 1 turn.
Charging Malevolence Special • Level 8 3 Turn Cooldown
Dispel all debuffs on target ally and grant them 1 stack of Overcharge for 2 turns. Grant all allies 20% Turn Meter. Then, call target ally to assist.
Overcharge: +20% Offense and Defense per stack (max 5 stacks), can't be copied
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Dispel all debuffs on target ally and grant them 1 stack of Overcharge for 2 turns. Grant all allies 20% Turn Meter.
Overcharge: +20% Offense and Defense per stack (max 5 stacks), can't be copied (3 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
Call target ally to assist
7
85
80
80000
+5% Turn Meter gain
6
85
60
60000
+2% Turn Meter gain
5
82
40
40000
+2% Turn Meter gain
4
78
30
30000
+2% Turn Meter gain
3
73
20
20000
+2% Turn Meter gain
2
69
10
10000
+2% Turn Meter gain
1
Description: Dispel all debuffs on target ally and grant them 1 stack of Overcharge for 2 turns. Grant all allies 5% Turn Meter.
Overcharge: +20% Offense and Defense per stack (max 5 stacks), can't be copied (3 Turn Cooldown)
All Cannons Fire! Special • Level 8 4 Turn Cooldown
Inflict Offense Down for 2 turns then deal Physical damage to all enemies. This attack deals 10% more damage for each ally with Overcharge.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Inflict Offense Down for 2 turns then deal Physical damage to all enemies. This attack deals 5% more damage for each ally with Overcharge. (4 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
+5% More damage
7
85
80
80000
+15% Damage
6
85
60
60000
+10% Damage
5
83
40
40000
+5% Damage
4
79
30
30000
+15% Damage
3
74
20
20000
+10% Damage
2
70
10
10000
+5% Damage
1
Description: Inflict Offense Down for 2 turns then deal Physical damage to all enemies. This attack deals 5% more damage for each ally with Overcharge. (4 Turn Cooldown)
Fire The Ion Cannon! Special • Level 8 5 Turn Cooldown
Stun the enemy Capital Ship for 1 turn. Dispel all buffs from all enemies and remove all Protection and Turn Meter from them (including the Capital Ship). Affected enemies can't recover Protection or gain bonus Protection for the rest of the battle. These effects can't be dispelled, evaded, or resisted. This ability starts on cooldown.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Stun the enemy Capital Ship for 1 turn. Dispel all buffs from all enemies and remove all Protection and 70% Turn Meter from them (including the Capital Ship). Affected enemies can't recover Protection or gain bonus Protection for the rest of the battle. These effects can't be dispelled, evaded, or resisted. This ability starts on cooldown. (5 Turn Cooldown)
Level
Unit Level
Ability Material
Credits
Adds
8
85
150
150000
+30% Turn Meter removal
7
85
80
80000
+10% Turn Meter removal
6
85
60
60000
+10% Turn Meter removal
5
84
40
40000
+10% Turn Meter removal
4
80
30
30000
+10% Turn Meter removal
3
75
20
20000
+10% Turn Meter removal
2
71
10
10000
+10% Turn Meter removal
1
Description: Stun the enemy Capital Ship for 1 turn. Dispel all buffs from all enemies and remove all Protection and 10% Turn Meter from them (including the Capital Ship). Affected enemies can't recover Protection or gain bonus Protection for the rest of the battle. These effects can't be dispelled, evaded, or resisted. This ability starts on cooldown. (5 Turn Cooldown)
Let Them Come Commander • Level 8
General Grievous Crew
Separatist allies have +50% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield. The Malevolence gains 30% Turn Meter whenever an allied Vulture Droid is defeated.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
Separatist allies have +50% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
150
150000
Malevolence gains 30% Turn Meter whenever an allied Vulture Droid is defeated
7
11
80
80000
+5% Critical Avoidance
6
10
60
60000
+5% Critical Avoidance
5
9
40
40000
+5% Critical Avoidance
4
8
30
30000
+5% Critical Avoidance
3
7
20
20000
+5% Critical Avoidance
2
6
10
10000
+5% Critical Avoidance
1
Description: Separatist allies have +20% Critical Avoidance. Malevolence triples the effects of Buzz Droids on enemies.
Each time the Malevolence uses a Special ability (except Call Reinforcement), it summons a Vulture Droid if there is an available slot on the battlefield.
Whenever another Separatist or Droid ally uses a Basic ability, they gain a stack of Overcharge for 2 turns if an ally is already Overcharged.
Reinforcement Bonus: Reinforcements gain Overcharge for 2 turns.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Fire!
Basic
150
?
?
?
Charging Malevolence
Special
150
?
?
?
All Cannons Fire!
Special
150
?
?
?
Fire The Ion Cannon!
Special
150
?
?
?
Let Them Come
Unique
150
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Malevolence within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Fire! -
Charging Malevolence -
All Cannons Fire! -
Fire The Ion Cannon! -
Let Them Come -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.