General Grievous

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General Grievous

Aggressive Attacker that grows increasingly stronger as the Droids around him fall. Although he hates being called a droid, he counts as one in combat.

Unit-Character-General Grievous.png
Description
Alignment Dark Side
Role AttackerLeaderFleet Commander
Faction DroidSeparatist
Lead Synergy DroidSeparatist
Synergy Target Lock
Ship Malevolence
Release Date February 23, 2016
Rework Date June 19, 2019
Shards to Activate 80
Accelerated Never Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Fleet Arena Store Fleet Arena Token 400  (5x)
Shard Store Shard Token 2250  (5x)
Shard Token 4500  (10x)
Shard Token 13500  (30x)
Ground War
Buffs Health Steal Up
Debuffs Healing ImmunityTarget LockStunMarked
Battle Mechanics Attack - Can't Evade
Attack - Can't Counter
Turn Meter Reduction - All Enemies (30%)
Stacking Increase - Max Health
Bonus Turn
Cooldown Reset - Self
Dispel Debuffs - Self
Lead Mechanics Stacking Increase - Potency
Counter Immunity
Turn Meter Gain - All Allies
Attack - Can't EvadeAttack - Can't CounterTurn Meter Reduction - All Enemies (30%)Stacking Increase - Max HealthBonus TurnCooldown Reset - SelfDispel Debuffs - Self

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 6618
Critical Chance 85.13%
Armor Penetration 205
General
Health 84895
Protection 54053
Speed 129
Potency 31%
Tenacity 42%
Critical Damage 171%
Defense Penetration 0%
Relic 9
Unit-Character-General Grievous-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
85
General Grievous - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 6125
Critical Chance 31.42%
Resistance Penetration 0
Survivability
Armor 48.86%
Resistance 37.59%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 20%
Accuracy 0%

Abilities

Tex.ability grievous basic.png Furious Assault
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and inflict Healing Immunity for 2 turns. This attack can't be evaded or countered. If the target was already debuffed deal 30% more damage. Grievous' attacks deal damage based on his Max Health instead of his Physical damage.
More Details

Tex.ability grievous special02.png Grievous Wounds
Special Ability Material Omega Level 8
4 Turn Cooldown

Deal Physical damage to all enemies (based on Grievous' Max Health), inflict Target Lock for 2 turns, and remove 30% Turn Meter from them. This attack can't be evaded.
More Details

Tex.ability grievous special01.png Skittering Horror
Special Ability Material Omega Level 8
3 Turn Cooldown

Gain Health Steal Up for 2 turns, then deal Physical damage (based on Grievous' Max Health) to target enemy and Stun them for 1 turn. If the target was already debuffed they lose 10% of their Max Health (excludes raid bosses and Galactic Legends), which can't be resisted, and Grievous gains 10% Max Health for the rest of the encounter. This attack can't be evaded.
More Details

Tex.abilityui passive def.png Daunting Presence
Leader Ability Material Zeta Level 8

All enemies have -40% Critical Avoidance and -50% Defense. Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter. Target Locked enemies can't counter attack.

When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous. When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking).
Zeta
More Details
Unlocks at Gear Level 4.
Level 7:
All enemies have -40% Critical Avoidance and -50% Defense. Whenever a Dark Side Droid ally is resisted, that Droid gains 10% Potency (stacking) for the rest of the encounter.

When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking).
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
105000 When a Target Locked enemy is damaged, each Droid and each Separatist ally gains 2% Turn Meter, doubled for Grievous, and Target Locked enemies can't counter attack
7 72
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 -10% Defense
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 -10% Critical Avoidance
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 -10% Defense
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 -10% Critical Avoidance
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +2% Potency
2 22
Game-Icon-Ability Material Mk I.png
2
800 +2% Potency
1 Description: All enemies have -20% Critical Avoidance and -30% Defense. Whenever a Dark Side Droid ally is resisted, that Droid gains 6% Potency (stacking) for the rest of the encounter.

When damaged by an attack, Dark Side enemies lose 5% Turn Meter, and Light Side enemies lose 2% Potency (stacking).
Daunting Presence

Tex.abilityui passive speed.png Metalloid Monstrosity
Unique Ability Material Zeta Level 8

At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. This damage cannot defeat characters.

At the start of every character's turn, if Grievous is below 100% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn. Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns, and gains 1 bonus turn.
More Details
Unlocks at Gear Level 5.
Level 7:
At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids, and he gains 5% Max Health and Potency for each other Droid ally for the rest of the encounter. This damage cannot defeat characters.

At the start of every character's turn, if Grievous is below 100% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Whenever a Droid or Separatist ally is defeated, Grievous dispels all debuffs on himself, resets all ability cooldowns and gains 1 bonus turn
7 74
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +25% Health threshold
6 64
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +1% Max Health and Potency gain
5 54
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +25% Health threshold
4 44
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Potency gain
3 34
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +25% Health threshold
2 24
Game-Icon-Ability Material Mk I.png
2
900 +1% Max Health gain
1 Description: At the start of Grievous' turn, all other Droid allies take damage equal to 8% of his Max Health, doubled for Light Side Droids, and he gains 3% Max Health and Potency for each other Droid ally for the rest of the encounter. This damage cannot defeat characters.

At the start of every character's turn, if Grievous is below 25% Health, he dispels all debuffs on himself and inflicts Marked on the other healthiest Droid ally until the end of the turn.
Metalloid Monstrosity

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Furious Assault Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Grievous Wounds Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Skittering Horror Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Daunting Presence Leader
Game-Icon-Ability Material Mk III.png
20
Game-Icon-Ability Material Omega.png
10
Game-Icon-Ability Material Zeta.png
20
? ? ?
Metalloid Monstrosity Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

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Paragraph for each faction this unit has synergy with.
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod General Grievous within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Furious Assault -
  • Grievous Wounds -
  • Skittering Horror -
  • Daunting Presence -
  • Metalloid Monstrosity -

Notes

Lore

<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.

Trivia

  • grievous wounds is from when he was about to attack Obi-Wan in Episode III
  • skittering horror is when grievous tried to escape Obi-Wan in Episode III