Payout

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Status Effect-Payout.png Description
Various effects depending on the specific character. Cannot be dispelled or prevented.
Status Other
Exclusive to Characters
Limited to Bounty Hunters
Dispellable No
Preventable No
Copyable No


Details

Payouts are activated only when the contract of the Bounty Hunter in the Leader position is met. Each payout only affects the unit it belongs to.



File:Status Effect-Payout.pngPayoutPayout

Personal Payouts

Bounty Hunter Description
Unit-Character-Aurra Sing-portrait.png
Aurra Sing Aurra Sing has +25% Offense, 50% Health Steal, and whenever she uses a Special ability, she gains Stealth for 1 turn.
Unit-Character-Boba Fett-portrait.png
Boba Fett Boba Fett gains a bonus turn and, for the rest of the battle, has +50 Speed and additional Defense Penetration equal to 200% of his Defense Penetration.
Unit-Character-Bossk-portrait.png
Bossk Bossk Recovers 5% Health and Protection at the start of his turn, and half that much whenever another Bounty Hunter ally starts their turn.
Unit-Character-Cad Bane-portrait.png
Cad Bane Cad Bane has +25% Evasion. Inflict Thermal Detonator for 2 turns on attacking enemy when Cad Bane Evades. This Thermal Detonator can't be Evaded.
Unit-Character-Dengar-portrait.png
Dengar Dengar gains +25% Offense and +25% Speed until the end of battle. In addition, while Dengar is Stealthed, he has +60% chance to Assist when another Bounty Hunter ally uses a Special Ability.
Unit-Character-Embo-portrait.png
Embo Embo takes a bonus turn after scoring a Critical Hit. Embo can't take consecutive bonus turns. Embo gains a new Special ability "Elusive Strikes".

Elusive Strikes: Deal Physical damage and recover Protection equal to the damage dealt. This attack ignores Protection.
Unit-Character-Greedo-portrait.png
Greedo Greedo has +50% Health Steal, +25% Critical Damage, and +75% Counter Chance until the end of battle.
Unit-Character-IG-88-portrait.png
IG-88 For the rest of the battle, IG-88's Critical Hits to enemies reduce their Tenacity by -10% (stacking), his attacks ignore 50% Defense of Target Locked enemies, and he has +25% Offense if there is an enemy with Target Lock.
Unit-Character-Jango Fett-portrait.png
Jango Fett Jango Fett gains Damage Immunity for 2 turns, which cannot be Dispelled or prevented, and +50% Offense.
Unit-Character-Zam Wesell-portrait.png
Zam Wesell Whenever an enemy takes damage from a Thermal Detonator, Zam has a 25% chance to dispel all debuffs on herself, she gains Stealth for 1 Turn, and she gains 2% Max Protection until the end of the encounter.