Stats displayed are for unit at max level with max stars. Mods are included in the calculation and shown by the unit portrait.
Physical Offense
Damage
7555
Critical Chance
38.33%
Armor Penetration
0
General
Health
58460
Protection
14638
Speed
150
Potency
25.48%
Tenacity
40.48%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 1
Sabine Wren - Gear 1
All crew - 5 dot mods
Chopper - Gear 1
Ezra Bridger - Gear 1
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7586
Critical Chance
38.33%
Armor Penetration
0
General
Health
58715
Protection
14723
Speed
150
Potency
25.62%
Tenacity
40.62%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 2
Sabine Wren - Gear 2
All crew - 5 dot mods
Chopper - Gear 2
Ezra Bridger - Gear 2
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7682
Critical Chance
38.38%
Armor Penetration
0
General
Health
59517
Protection
14991
Speed
151
Potency
26.09%
Tenacity
41.09%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 3
Sabine Wren - Gear 3
All crew - 5 dot mods
Chopper - Gear 3
Ezra Bridger - Gear 3
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7805
Critical Chance
38.38%
Armor Penetration
0
General
Health
60537
Protection
15331
Speed
151
Potency
26.68%
Tenacity
41.68%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 4
Sabine Wren - Gear 4
All crew - 5 dot mods
Chopper - Gear 4
Ezra Bridger - Gear 4
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
7967
Critical Chance
38.42%
Armor Penetration
0
General
Health
61885
Protection
15780
Speed
153
Potency
27.46%
Tenacity
42.46%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 5
Sabine Wren - Gear 5
All crew - 5 dot mods
Chopper - Gear 5
Ezra Bridger - Gear 5
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8160
Critical Chance
38.5%
Armor Penetration
0
General
Health
63488
Protection
16314
Speed
154
Potency
28.39%
Tenacity
43.39%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 6
Sabine Wren - Gear 6
All crew - 5 dot mods
Chopper - Gear 6
Ezra Bridger - Gear 6
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8405
Critical Chance
38.54%
Armor Penetration
0
General
Health
65528
Protection
16994
Speed
156
Potency
29.58%
Tenacity
44.58%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 7
Sabine Wren - Gear 7
All crew - 5 dot mods
Chopper - Gear 7
Ezra Bridger - Gear 7
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
8734
Critical Chance
38.63%
Armor Penetration
0
General
Health
68261
Protection
17905
Speed
158
Potency
31.16%
Tenacity
46.16%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 8
Sabine Wren - Gear 8
All crew - 5 dot mods
Chopper - Gear 8
Ezra Bridger - Gear 8
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9089
Critical Chance
38.71%
Armor Penetration
0
General
Health
71212
Protection
18889
Speed
160
Potency
32.88%
Tenacity
47.88%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 9
Sabine Wren - Gear 9
All crew - 5 dot mods
Chopper - Gear 9
Ezra Bridger - Gear 9
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
9505
Critical Chance
38.79%
Armor Penetration
0
General
Health
74674
Protection
20043
Speed
163
Potency
34.88%
Tenacity
49.88%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 10
Sabine Wren - Gear 10
All crew - 5 dot mods
Chopper - Gear 10
Ezra Bridger - Gear 10
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10022
Critical Chance
38.92%
Armor Penetration
0
General
Health
78973
Protection
21476
Speed
167
Potency
37.38%
Tenacity
52.38%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 11
Sabine Wren - Gear 11
All crew - 5 dot mods
Chopper - Gear 11
Ezra Bridger - Gear 11
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
10999
Critical Chance
39.17%
Armor Penetration
0
General
Health
87098
Protection
24184
Speed
173
Potency
42.09%
Tenacity
57.09%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 12
Sabine Wren - Gear 12
All crew - 6 dot mods
Chopper - Gear 12
Ezra Bridger - Gear 12
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11612
Critical Chance
39.29%
Armor Penetration
0
General
Health
92199
Protection
25885
Speed
178
Potency
45.05%
Tenacity
60.05%
Critical Damage
150%
Defense Penetration
0%
Crew Gear 13
Sabine Wren - Gear 13
All crew - 6 dot mods
Chopper - Gear 13
Ezra Bridger - Gear 13
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11796
Critical Chance
39.38%
Armor Penetration
0
General
Health
93729
Protection
26395
Speed
179
Potency
45.94%
Tenacity
60.94%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 1
1
Sabine Wren - Gear Relic 1
All crew - 6 dot mods
1
Chopper - Gear Relic 1
1
Ezra Bridger - Gear Relic 1
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
11918
Critical Chance
39.38%
Armor Penetration
0
General
Health
94743
Protection
26733
Speed
180
Potency
46.53%
Tenacity
61.53%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 2
2
Sabine Wren - Gear Relic 2
All crew - 6 dot mods
2
Chopper - Gear Relic 2
2
Ezra Bridger - Gear Relic 2
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12040
Critical Chance
39.42%
Armor Penetration
0
General
Health
95757
Protection
27071
Speed
180
Potency
47.12%
Tenacity
62.12%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 3
3
Sabine Wren - Gear Relic 3
All crew - 6 dot mods
3
Chopper - Gear Relic 3
3
Ezra Bridger - Gear Relic 3
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12162
Critical Chance
39.46%
Armor Penetration
0
General
Health
96772
Protection
27409
Speed
181
Potency
47.71%
Tenacity
62.71%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 4
4
Sabine Wren - Gear Relic 4
All crew - 6 dot mods
4
Chopper - Gear Relic 4
4
Ezra Bridger - Gear Relic 4
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12284
Critical Chance
39.46%
Armor Penetration
0
General
Health
97786
Protection
27747
Speed
182
Potency
48.3%
Tenacity
63.3%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 5
5
Sabine Wren - Gear Relic 5
All crew - 6 dot mods
5
Chopper - Gear Relic 5
5
Ezra Bridger - Gear Relic 5
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12515
Critical Chance
39.54%
Armor Penetration
0
General
Health
99711
Protection
28389
Speed
184
Potency
49.41%
Tenacity
64.41%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 6
6
Sabine Wren - Gear Relic 6
All crew - 6 dot mods
6
Chopper - Gear Relic 6
6
Ezra Bridger - Gear Relic 6
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
12747
Critical Chance
39.58%
Armor Penetration
0
General
Health
101636
Protection
29030
Speed
185
Potency
50.53%
Tenacity
65.53%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 7
7
Sabine Wren - Gear Relic 7
All crew - 6 dot mods
7
Chopper - Gear Relic 7
7
Ezra Bridger - Gear Relic 7
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13088
Critical Chance
39.67%
Armor Penetration
0
General
Health
104471
Protection
29975
Speed
188
Potency
52.17%
Tenacity
67.17%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 8
8
Sabine Wren - Gear Relic 8
All crew - 6 dot mods
8
Chopper - Gear Relic 8
8
Ezra Bridger - Gear Relic 8
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Physical Offense
Damage
13465
Critical Chance
39.75%
Armor Penetration
0
General
Health
107611
Protection
31022
Speed
190
Potency
54%
Tenacity
69%
Critical Damage
150%
Defense Penetration
0%
Crew Relic 9
9
Sabine Wren - Gear Relic 9
All crew - 6 dot mods
9
Chopper - Gear Relic 9
9
Ezra Bridger - Gear Relic 9
Special Offense
Damage
1939
Critical Chance
10%
Resistance Penetration
0
Survivability
Armor
23.76%
Resistance
9.94%
Dodge Chance
2%
Deflection Chance
2%
Critical Avoidance
0%
Health Steal
0%
Accuracy
0%
Abilities
Slip Away Basic • Level 8
Deal Physical damage to target enemy with a 75% chance to gain Stealth for 2 turns.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Deal Physical damage to target enemy with a 75% chance to gain Stealth for 2 turns.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
15
73750
+30% Damage
7
84
15
15
10
21250
+10% Stealth Chance
6
78
10
10
5
12500
+10% Damage
5
73
10
5
5000
+10% Stealth Chance
4
68
5
5
3750
+10% Damage
3
60
5
1250
+5% Stealth Chance
2
50
5
1250
+5% Damage
1
Description: Deal Physical damage to target enemy with a 50% chance to gain Stealth for 2 turns.
Sights Locked Special • Level 8 3 Turn Cooldown
Sabine Wren Crew
Inflict Target Lock on target enemy for 2 turns, with a 70% chance to also inflict Target Lock on another random enemy that isn't Target Locked. These effects can't be Evaded or Resisted. If target enemy is Empire, also inflict Speed Down for 2 turns, which can't be Evaded.
Inflict Target Lock on target enemy for 2 turns, with a 70% chance to also inflict Target Lock on another random enemy that isn't Target Locked. These effects can't be Evaded or Resisted. (3 Turn Cooldown)
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
30
30
20
15
78500
Inflict Speed Down on target enemy for 2 turns if they are Empire
7
11
20
20
15
5
45000
+10% Target Lock Chance
6
10
15
15
10
21250
+5% Target Lock Chance
5
9
15
10
5
13750
+10% Target Lock Chance
4
8
10
10
7500
+5% Target Lock Chance
3
7
10
5
5000
+10% Target Lock Chance
2
6
10
5
5000
+5% Target Lock Chance
1
Description: Inflict Target Lock on target enemy for 2 turns, with a 25% chance to also inflict Target Lock on another random enemy that isn't Target Locked. These effects can't be Evaded or Resisted. (3 Turn Cooldown)
Maximum Impact Special • Level 8 3 Turn Cooldown
Ezra Bridger Crew
Deal Physical damage to target enemy with a 70% chance to grant all allies Critical Chance Up for 2 turns.
Deal Physical damage to target enemy with a 50% chance to grant all allies Critical Chance Up for 2 turns. (3 Turn Cooldown)
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
30
30
20
15
78500
+20% Damage and +20% Critical Chance Up Chance
7
11
20
20
15
5
45000
+15% Critical Chance Up Chance
6
10
15
15
10
21250
+10% Damage
5
9
15
10
5
13750
+5% Damage
4
8
10
10
7500
+15% Critical Chance Up Chance
3
7
10
5
5000
+10% Damage
2
6
10
5
5000
+5% Damage
1
Description: Deal Physical damage to target enemy with a 20% chance to grant all allies Critical Chance Up for 2 turns. (3 Turn Cooldown)
Chopper Does It All Unique • Level 8
Chopper Crew
While Phantom II has no Protection, it has a 60% Chance each to gain Advantage, Defense Up, Foresight, Offense Up, and Speed Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
While Phantom II has no Protection, it has a 50% Chance each to gain Advantage, Defense Up, Foresight, Offense Up, and Speed Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
Level
Crew Gear Level
Ability Material
Credits
Adds
8
11
25
25
10
20
88750
+10% Buff Chance
7
11
20
15
10
5
32500
Add Speed Up for 2 turns
6
1
15
10
5
13750
+5% Buff Chance
5
1
10
10
7500
+5% Buff Chance
4
1
10
5
5000
Add Defense Up for 2 turns
3
1
5
1250
+5% Buff Chance
2
1
5
1250
+5% Buff Chance
1
Description: While Phantom II has no Protection, it has a 30% Chance each to gain Advantage, Foresight, and Offense Up for 2 turns at the end of its turn. While the Phantom II is active, the Ghost also has this ability.
Distraction Tactics Unique • Level 8
Phantom II gains 5% Evasion for each active Rebel ally. Additionally, any time the Ghost receives a debuff or is Critically Hit, Phantom II gains Foresight and Taunt until the next time it Evades. While Ghost is present, Phantom II gains Critical Hit Immunity, which can't be prevented or Dispelled.
More Details
Crew Member: [[{{{crew}}}]]
Level 7:
Phantom II gains 5% Evasion for each active Rebel ally. Additionally, any time the Ghost receives a debuff or is Critically Hit, Phantom II gains Foresight and Taunt until the next time it Evades.
Level
Unit Level
Ability Material
Credits
Adds
8
85
25
25
10
20
88750
While Ghost is present, Phantom II gains Critical Hit Immunity, which can't be prevented or Dispelled
7
85
20
15
10
5
32500
+1% Evasion
6
80
15
10
5
13750
+1% Evasion
5
75
10
10
7500
+0.5% Evasion
4
70
10
5
5000
+0.5% Evasion
3
60
5
1250
+0.5% Evasion
2
50
5
1250
+0.5% Evasion
1
Description: Phantom II gains 1% Evasion for each active Rebel ally. Additionally, any time the Ghost receives a debuff or is Critically Hit, Phantom II gains Foresight and Taunt until the next time it Evades.
Covert Strike Reinforcement • Level 3
Enter Battle: Phantom II gains Stealth, Advantage, and Offense Up for 2 turns, and reduces the cooldown of Call Reinforcement on the allied Capital Ship by 1.
More Details
Crew Member: [[{{{crew}}}]]
Level
Unit Level
Ability Material
Credits
Adds
3
85
75
525000
Reduce cooldown of Call Reinforcement on allied Capital Ship by 1
2
75
25
175000
Add Advantage and Offense Up for 2 turns
1
Description:Enter Battle: Phantom II gains Stealth for 2 turns.
Recommendations
Abilities
Omega and Zeta Rankings
Ability Name
Ability Type
Cost
Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all.
Priority Number in order of most important, 1, to least important
Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content.
Reasons
Slip Away
Basic
25
25
10
15
?
?
?
Sights Locked
Special
30
30
20
15
?
?
?
Maximum Impact
Special
30
30
20
15
?
?
?
Distraction Tactics
Unique
25
25
10
20
?
?
?
Chopper Does It All
Unique
25
25
10
20
?
?
?
Covert Strike
Reinforcement
75
?
?
?
Synergy
<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
Example Jedi - High Synergy
Paragraph Light Side - Low Synergy
Paragraph Any Faction - Very Low Synergy
Paragraph.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Phantom II within specific teams can be found on the following pages:
<<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit
Slip Away -
Sights Locked -
Maximum Impact -
Distraction Tactics -
Chopper Does It All -
Covert Strike -
Notes
Lore
<<<USER EDIT>>> Any lore you want to add or just include a link to this characters starwars.fandom.com page.
E.G. Learn more about Revan at https://starwars.fandom.com/wiki/Revan.
Trivia
<<<USER EDIT>>>Any trivia you desire to add in list format.