Team Fleet - Executor (Bounty Hunters)
Executor (Bounty Hunters) is a fleet led by Admiral Piett in the Executor that centers around Breach and Target Lock. This team usually consists of 7 of the following ships with the Executor:
Notice: Due to the overwhelming number of possible team compositions using specific factions or leads, this page will only focus on some of the most popular and/or commonly used teams and the most common counters to them.
Team Compositions
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Recommended Abilities and Mods
Is a counter to
{{Counter Team |5=to |team_name= |enemy_lineup= |your_lineup= |type= |banners= |details=<b>Enemy Lineup: </b> ... <br /> <b>Reinforce Order: </b> ... <br /> <b>Strategy: </b> ... <br /> <b>Videos: </b> LINK (CREATOR) •
Can be countered by
Fleet lineups can greatly vary making it hard to include all possibilities so the following kill order will only include some of the more commonly seen lineups. Sometimes it is best to just finish off the ships closest to being defeated, but the following kill orders will help give general guidance to help the fights be a little easier:
Lowest Health > Xanadu Blood >= Razor Crest > Any
Counter Type: Soft Counter
Potential Max Banners: 52
Kill Order: Lowest Health > Razor Crest = Xanadu Blood > Hound's Tooth > Any
Fleet Lineup and Substistues: Frontline: Imperial TIE Fighter, Hyena Bomber, Vulture Droid. Reinforcements: Geo Spy, Geo Soldier, Sun Fac, Ebon Hawk. Sun Fac can replace Hyena Bomber on frontline.
Reinforce Order: Geonosian Spy > Ebon Hawk > Situational decision
Strategy: Start the fight targeting HT to limit his TM gain, use Malevolence 1st special calling Sun Fac/Hyena to assist. If you have Sun Fac on the frontline you can use his special to stun HT to delay his taunt and then target another enemy. While HT has taunt only use basics or AoE, while his taunt is down target lowest health unit available. When Spy is called in focus down the enemy that gets the additional taunt. Use Malevolence 2nd special to try to finish off low health units. Call in Ebon Hawk next and try to focus down lowest health enemy. At this point start reserving all or most of your specials for after Malevolence's Ultimate to have as much power available to kill Hound's Tooth before he can get a turn. Use EH 2nd special on his next turn to reapply chaff. It is ok to use Hyena's special just before the Ultimate.
Notes: RNG can cause slight modifications to strategy and success. Who gets Spy's forced taunt, enemy dodges, who the enemy takes out first, and what reinforcement gets called can all cause issues.
Videos: https://www.youtube.com/watch?v=WvFNuHkYaKU (BitDynasty) •