Jedi Knight Revan
Fabled Jedi leader who controls the battle with a wide mix of powerful abilities
Description | |
---|---|
Alignment | Light Side |
Role | Attacker • Leader |
Faction | Jedi • Old Republic |
Lead Synergy | Jedi • Old Republic |
Synergy | Marked • Jedi • Old Republic |
Immune to | Stun • Ability Block |
Release Date | October 18, 2018 |
Shards to Activate | 330 |
Accelerated | Never Accelerated units have increased drop quantities. See Character Shards for more information. |
Acquisition | Legend of the Old Republic |
Buffs | Foresight • Critical Damage Up |
Debuffs | Buff Immunity • Marked • Stun |
Battle Mechanics | Turn Meter Gain - Self Dispel Debuffs - All Allies Heal Health - All Allies Turn Meter Swap Cooldown Increase - Target Turn Meter Reduction - Target (50%) Attack - Can't Evade Assist - Call All Allies Revive - Ally Bonus Turn Dispel Debuffs - Ally Ignore - Taunt |
Lead Mechanics | Speed Critical Chance Offense Tenacity Up Heal Protection - Ally Stacking Reduction - Max Health Counter Immunity Strategic Advantage Granted Ability |
Stats
Stats displayed are for unit at max level with max stars. Mods are not included in calculations.
Physical Offense | |
---|---|
Damage | 935 |
Critical Chance | 17.5% |
Armor Penetration | 0 |
General | |
Health | 8410 |
Protection | 0 |
Speed | 114 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1564 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 12.97% |
Resistance | 9.25% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 947 |
Critical Chance | 17.58% |
Armor Penetration | 0 |
General | |
Health | 8554 |
Protection | 0 |
Speed | 119 |
Potency | 0% |
Tenacity | 15% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1584 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 13.21% |
Resistance | 9.38% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 969 |
Critical Chance | 17.75% |
Armor Penetration | 0 |
General | |
Health | 8984 |
Protection | 0 |
Speed | 124 |
Potency | 0% |
Tenacity | 17% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1622 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 14.03% |
Resistance | 9.51% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1026 |
Critical Chance | 17.79% |
Armor Penetration | 0 |
General | |
Health | 9876 |
Protection | 0 |
Speed | 134 |
Potency | 0% |
Tenacity | 20% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1651 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 15.06% |
Resistance | 9.64% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1110 |
Critical Chance | 18.33% |
Armor Penetration | 0 |
General | |
Health | 10938 |
Protection | 0 |
Speed | 138 |
Potency | 2% |
Tenacity | 21% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 1818 |
Critical Chance | 10% |
Resistance Penetration | 0 |
Survivability | |
Armor | 16.17% |
Resistance | 10.4% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1218 |
Critical Chance | 18.38% |
Armor Penetration | 0 |
General | |
Health | 12223 |
Protection | 0 |
Speed | 140 |
Potency | 9% |
Tenacity | 23% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2036 |
Critical Chance | 10% |
Resistance Penetration | 5 |
Survivability | |
Armor | 16.5% |
Resistance | 11.15% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1389 |
Critical Chance | 18.75% |
Armor Penetration | 0 |
General | |
Health | 12944 |
Protection | 1959 |
Speed | 146 |
Potency | 9% |
Tenacity | 25% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2329 |
Critical Chance | 10% |
Resistance Penetration | 20 |
Survivability | |
Armor | 17.05% |
Resistance | 12.61% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1491 |
Critical Chance | 19.17% |
Armor Penetration | 0 |
General | |
Health | 14980 |
Protection | 4571 |
Speed | 148 |
Potency | 14% |
Tenacity | 28% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2561 |
Critical Chance | 10% |
Resistance Penetration | 20 |
Survivability | |
Armor | 18.32% |
Resistance | 13.21% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1635 |
Critical Chance | 19.46% |
Armor Penetration | 0 |
General | |
Health | 17744 |
Protection | 7836 |
Speed | 148 |
Potency | 14% |
Tenacity | 32% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2761 |
Critical Chance | 10% |
Resistance Penetration | 20 |
Survivability | |
Armor | 19.86% |
Resistance | 15.73% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1763 |
Critical Chance | 20.83% |
Armor Penetration | 5 |
General | |
Health | 20688 |
Protection | 11801 |
Speed | 148 |
Potency | 22% |
Tenacity | 35% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 2977 |
Critical Chance | 10.42% |
Resistance Penetration | 20 |
Survivability | |
Armor | 21.44% |
Resistance | 16.28% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 1938 |
Critical Chance | 24.04% |
Armor Penetration | 5 |
General | |
Health | 21462 |
Protection | 17901 |
Speed | 148 |
Potency | 25% |
Tenacity | 35% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3277 |
Critical Chance | 12.92% |
Resistance Penetration | 20 |
Survivability | |
Armor | 22.3% |
Resistance | 17.58% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2129 |
Critical Chance | 24.58% |
Armor Penetration | 5 |
General | |
Health | 24514 |
Protection | 25521 |
Speed | 148 |
Potency | 25% |
Tenacity | 37% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 3675 |
Critical Chance | 12.92% |
Resistance Penetration | 20 |
Survivability | |
Armor | 25.74% |
Resistance | 18.74% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 0% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2378 |
Critical Chance | 25.29% |
Armor Penetration | 5 |
General | |
Health | 35070 |
Protection | 29331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 4446 |
Critical Chance | 26.33% |
Resistance Penetration | 230 |
Survivability | |
Armor | 28.97% |
Resistance | 23.05% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 0% |
Physical Offense | |
---|---|
Damage | 2667 |
Critical Chance | 28.67% |
Armor Penetration | 5 |
General | |
Health | 37050 |
Protection | 29331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 4845 |
Critical Chance | 27.83% |
Resistance Penetration | 230 |
Survivability | |
Armor | 30.74% |
Resistance | 24.06% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 1.5% |
Physical Offense | |
---|---|
Damage | 3028 |
Critical Chance | 32.83% |
Armor Penetration | 5 |
General | |
Health | 39966 |
Protection | 29331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 5368 |
Critical Chance | 29.33% |
Resistance Penetration | 230 |
Survivability | |
Armor | 33.21% |
Resistance | 25.48% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 3% |
Physical Offense | |
---|---|
Damage | 3389 |
Critical Chance | 37.04% |
Armor Penetration | 5 |
General | |
Health | 42864 |
Protection | 29331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 5890 |
Critical Chance | 30.83% |
Resistance Penetration | 230 |
Survivability | |
Armor | 35.51% |
Resistance | 26.85% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 4.5% |
Physical Offense | |
---|---|
Damage | 3751 |
Critical Chance | 41.21% |
Armor Penetration | 5 |
General | |
Health | 45780 |
Protection | 29331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 6414 |
Critical Chance | 32.33% |
Resistance Penetration | 230 |
Survivability | |
Armor | 37.65% |
Resistance | 28.25% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 6% |
Physical Offense | |
---|---|
Damage | 4111 |
Critical Chance | 45.42% |
Armor Penetration | 5 |
General | |
Health | 48678 |
Protection | 29331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 6935 |
Critical Chance | 33.83% |
Resistance Penetration | 230 |
Survivability | |
Armor | 39.66% |
Resistance | 29.52% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 7.5% |
Physical Offense | |
---|---|
Damage | 4608 |
Critical Chance | 51.08% |
Armor Penetration | 5 |
General | |
Health | 51594 |
Protection | 29331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 7594 |
Critical Chance | 36.83% |
Resistance Penetration | 230 |
Survivability | |
Armor | 41.54% |
Resistance | 30.74% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 10.5% |
Physical Offense | |
---|---|
Damage | 5103 |
Critical Chance | 56.79% |
Armor Penetration | 5 |
General | |
Health | 54492 |
Protection | 29331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 8250 |
Critical Chance | 39.83% |
Resistance Penetration | 230 |
Survivability | |
Armor | 43.31% |
Resistance | 31.93% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 13.5% |
Physical Offense | |
---|---|
Damage | 5735 |
Critical Chance | 64% |
Armor Penetration | 5 |
General | |
Health | 57408 |
Protection | 29331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Special Offense | |
---|---|
Damage | 9044 |
Critical Chance | 44.33% |
Resistance Penetration | 230 |
Survivability | |
Armor | 44.97% |
Resistance | 33.07% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 18% |
Physical Offense | |
---|---|
Damage | 6124 |
Critical Chance | 67.42% |
Armor Penetration | 5 |
General | |
Health | 61552 |
Protection | 35331 |
Speed | 168 |
Potency | 40% |
Tenacity | 47% |
Critical Damage | 150% |
Defense Penetration | 0% |
Materials Needed |
---|
Max Level
|
Special Offense | |
---|---|
Damage | 9518 |
Critical Chance | 47.33% |
Resistance Penetration | 230 |
Survivability | |
Armor | 45.11% |
Resistance | 33.7% |
Dodge Chance | 2% |
Deflection Chance | 2% |
Critical Avoidance |
0% |
Health Steal | 5% |
Accuracy | 21% |
Abilities
Ferocious Charge
Basic Level 8
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 74 | 5 | 43800 | Add if the target is Marked, Revan gains 20% Turn Meter |
7 | 64 | 16 13 9 | 24700 | +15% Damage |
6 | 54 | 10 9 6 | 8200 | +15% Damage |
5 | 44 | 7 7 5 | 4100 | +10% Damage |
4 | 34 | 5 5 4 | 2100 | +15% Damage |
3 | 24 | 4 4 | 1400 | +10% Damage |
2 | 14 | 3 | 700 | +5% Damage |
1 | Description: Deal Special damage to target enemy. This attack deals 25% more damage to Dark Side enemies. |
Master Strategist
Special Level 8
3 Turn Cooldown
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 76 | 5 | 80400 | Add dispel all debuffs on Jedi and Old Republic allies, then heal them by 10% for each Jedi and each Old Republic ally |
7 | 66 | 12 10 7 | 45200 | +25% Damage |
6 | 56 | 8 7 5 | 15100 | +15% Damage |
5 | 46 | 5 5 4 | 7500 | +10% Damage |
4 | 36 | 4 4 3 | 3800 | +15% Damage |
3 | 26 | 3 3 | 2500 | +10% Damage |
2 | 16 | 2 | 1300 | +5% Damage |
1 | Description: Deal Special damage to all enemies. Revan gains Critical Damage Up and Foresight for 3 turns. Swap Turn Meter with target other Jedi ally. (3 Turn Cooldown) |
Direct Focus
Special Level 8
3 Turn Cooldown
Marked: All enemies will target this unit
Marked: All enemies will target this unit (3 Turn Cooldown)
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 82 | 40 16 20 | 145000 | Add Buff Immunity for 2 turns, which can't be copied, dispelled, or resisted, increase their cooldowns by 1, which can't be resisted, and Stun the target for 1 turn |
7 | 78 | 12 10 7 | 45200 | +5% Turn Meter Reduction |
6 | 68 | 8 7 5 | 15100 | +5% Turn Meter Reduction |
5 | 58 | 5 5 4 | 7500 | Add call all Jedi allies to assist dealing 50% less damage |
4 | 48 | 4 4 3 | 3800 | +5% Turn Meter Reduction |
3 | 38 | 3 3 | 2500 | +5% Turn Meter Reduction |
2 | 28 | 2 | 1300 | +5% Turn Meter Reduction |
1 | Description: Inflict Marked on target enemy for 2 turns (this effect can't be Resisted, Copied or Dispelled), and reduce their Turn Meter by 25%. This attack can't be Evaded. Marked: All enemies will target this unit (3 Turn Cooldown) |
General
Leader Level 8
Whenever a Jedi ally attacks out of turn, they recover 20% of their Max Protection and deal 35% more damage. When a Jedi ally uses a Basic ability on an enemy with Bonus Protection, reduce the target enemy's Max Health by 10% (stacking, doesn't work against Raid Bosses). At the start of each Jedi ally's turn, they gain Strategic Advantage if no ally has Strategic Advantage. A Jedi ally with Strategic Advantage can't be countered.
Strategic Advantage: Dispel all debuffs on target other Jedi ally. They gain Strategic Advantage and assist, using their Basic ability. This character uses their Basic ability and loses Strategic Advantage.
At the start of each Jedi ally's turn, they gain Strategic Advantage if no ally has Strategic Advantage. A Jedi ally with Strategic Advantage can't be countered.
Strategic Advantage: Dispel all debuffs on target other Jedi ally. They gain Strategic Advantage and assist, using their Basic ability. This character uses their Basic ability and loses Strategic Advantage.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 84 | 20 10 20 | 105000 | Add whenever a Jedi ally attacks out of turn they recover 20% of their Max Protection and deal 35% more damage. When a Jedi ally uses a Basic ability on an enemy with Bonus Protection, reduce the target enemy's Max Health by 10% (stacking, doesn't work against Raid Bosses). Jedi allies begin the battle with Tenacity Up for 1 turn |
7 | 72 | 9 7 5 | 28800 | +1% Offense |
6 | 62 | 6 5 4 | 9600 | +1 Speed |
5 | 52 | 4 4 3 | 4800 | +1 Speed |
4 | 42 | 3 3 2 | 2400 | +1 Speed |
3 | 32 | 2 2 | 1600 | +2% Critical Chance |
2 | 22 | 2 | 800 | +1% Offense |
1 | Description: For each Jedi and each Old Republic ally at the start of battle (excluding summoned allies), Jedi and Old Republic allies gain +2 Speed, +3% Crit Chance and +3% Offense. While Revan is in the leader slot and not the ally slot, units are immune to bonus Turn Meter effects from Leader abilities until the start of the first turn of battle. At the start of each Jedi ally's turn, they gain Strategic Advantage if no ally has Strategic Advantage. A Jedi ally with Strategic Advantage can't be countered. Strategic Advantage: Dispel all debuffs on target other Jedi ally. They gain Strategic Advantage and assist, using their Basic ability. This character uses their Basic ability and loses Strategic Advantage. |
Savior
Unique Level 8
The first time another Jedi ally would be reduced to 1% Health, if Revan is active, they recover 100% of their Max Health and Protection, gain Critical Hit Immunity for 2 turns, take a Bonus Turn, dispel all debuffs on themself, and can't be defeated for the rest of the turn. While Revan is in the leader slot and not the ally slot, Revan can also be saved by Savior.
The first time another Jedi ally would be reduced to 1% Health, if Revan is active, they recover 100% of their Max Health and Protection and can't be defeated for the rest of the turn. While Revan is in the leader slot and not the ally slot, Revan can also be saved by Savior.
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 80 | 5 | 80400 | Add gain Critical Hit Immunity for 2 turns, take a Bonus Turn and dispel all debuffs on themself |
7 | 74 | 10 9 6 | 32900 | +65% Max Health and Protection recovery |
6 | 64 | 7 6 4 | 11000 | +10% Max Health and Protection recovery |
5 | 54 | 5 4 3 | 5500 | +5% Max Health and Protection recovery |
4 | 44 | 3 3 3 | 2700 | +5% Max Health and Protection recovery |
3 | 34 | 3 3 | 1800 | +5% Max Health and Protection recovery |
2 | 24 | 2 | 900 | +5% Max Health and Protection recovery |
1 | Description: While another Jedi ally is active, Revan ignores Taunt. The first time another Jedi ally would be reduced to 1% Health, if Jedi Knight Revan is active, they recover 5% of their Max Health and Protection and can't be defeated for the rest of the turn. While Revan is in the leader slot and not the ally slot, Revan can also be saved by Savior. |
Hero
Unique Level 8
Level | Unit Level | Ability Material | Credits | Adds |
---|---|---|---|---|
8 | 85 | 30 13 20 | 125000 | Add Jedi Knight Revan is Immune to Stun and Ability Block and other Light Side allies also gain half of these bonuses. The bonuses are doubled while Revan is in the leader slot and not the ally slot |
7 | 75 | 10 9 6 | 32900 | +10% Critical Damage |
6 | 65 | 7 6 4 | 11000 | +10% Defense |
5 | 55 | 5 4 3 | 5500 | +10% Critical Hit Avoidance |
4 | 45 | 3 3 3 | 2700 | +10% Max Protection |
3 | 35 | 3 3 | 1800 | +10% Max Health |
2 | 25 | 2 | 900 | +10% Health Steal |
1 | Description: Jedi Knight Revan has +10% Tenacity. |
Recommendations
Abilities
Ability Name | Ability Type | Cost | Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. | Priority Number in order of most important, 1, to least important | Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. | Reasons |
---|---|---|---|---|---|---|
Ferocious Charge | Basic | 5 |
Yes | 6 | All | |
Master Strategist | Special | 5 |
Yes | 5 | All | |
Direct Focus | Special | 40 16 20 |
Yes | 3 | All | |
General | Leader | 20 10 20 |
Yes | 1 | All | |
Savior | Unique | 5 |
Yes | 4 | All | |
Hero | Unique | 30 13 20 |
Yes | 2 | All |
Mods
General
Synergy
Jedi - High Synergy
To maximize all of Revan's kit, he is currently best suited as the leader for a Jedi team. Jedi get a turn meter swap with a heal and dispel on his first special and an assist with his second special. As lead he grants Jedi protection recovery and more damage on assists, a special granted ability they can pass around that dispels debuffs, calls them to assist and makes them immune to counter. As lead he also grants Jedi speed, offense, and crit chance boosts based on how many Jedi and Old Republic are on the team. His first unique grants a revive to the first Jedi to die, including himself, and also allows him to ignore taunt when another Jedi is alive. Jedi allies with assist abilities are usually best.
Old Republic - Low Synergy
Revan can heal and dispel Old Republic allies on his first special. He also grants Old Republic minor speed, offense, and crit chance boosts just like he does for Jedi based on how many Jedi and Old Republic are on the team and he is the leader. Due to the amount of bonuses Revan's kit gives to Jedi it would be a waste to use him as a lead for Old Republic unless the content does not allow for him to lead Jedi. If he is with Old Republic it may be better to have him be an ally depending on other leaders you have available to use.
Any - Very Low Synergy
Revan's kit can boost a small amount of tenacity, health steal, defense, critical damage, max health, max protection and critical hit avoidance to all light side allies even when he is in the ally slot. His second special can be used to apply Marked to an enemy which can help bypass taunting tanks while also increasing that enemies cooldowns by 1, inflicting buff immunity and reducing their Turn Meter by 50%.
Unit Strategy
<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.
Team Strategy
Details of how to use and mod Jedi Knight Revan within specific teams can be found on the following pages:
- <<<ADD INFO>>> Add links to internal or external guides in list format here.
Kit Counters
- Ferocious Charge - Units or debuffs that negate the effect of bonus turn meter gains.
- Master Strategist - Undispellable debuffs, especially healing immunity and buff immunity.
- Direct Focus - Units or debuffs that keep allies from assisting.
- General - Units or debuffs that keep allies from assisting.
- Savior - Abilities that kill units without reducing health below 1%.
- Hero - Do not include using stun or ability block on Revan as part of a strategy to defeat him.
Notes
You can find a further breakdown of abilities and their mechanics at https://swgoh.gg/characters/jedi-knight-revan/.
Lore
Jedi Knight Revan was a human male who was born 3994 BBY in the Outer Rim. He was taken as a Padawan by Jedi Master Kreia and later led the wars against the Mandalorian Neo-Crusaders. He and his friend Malak then investigated a hidden Sith Empire led by Darth Vitiate, but were turned to the dark side by Vitiate. They then overthrew Vitiate and led their own Sith Empire, and Revan then went on to switch between the light and the dark over the years. Both the dark and light sides of Revan were brought to rest on Yavin 4, 3638 BBY.
Learn more about Revan at https://starwars.fandom.com/wiki/Revan
Trivia
- First appearance was in Star Wars: Knights of the Old Republic.
- Revan also appeared in Star Wars: The Old Republic.
- Both of Revan's Unique abilities, Savior and Hero, are from a Darth Malak quote:
- "Savior, conqueror, hero, villain. You are all things, Revan… and yet you are nothing. In the end, you belong to neither the light nor the darkness. You will forever stand alone."
- ―Darth Malak