Mon Mothma

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Mon Mothma

Rebel Leader who supports and rallies her allies

Unit-Character-Mon Mothma.png
Description
Alignment Light Side
Role SupportLeader
Faction Rebel
Lead Synergy Rebel Fighter
Synergy RebelRebel Fighter
Release Date July 27, 2020
Shards to Activate 25
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Light Side Battles: 5-E (Hard) Game-Icon-Energy.png16 (2x)
Battle Mechanics Dispel Debuffs - Ally
Heal Health - All Allies
Heal Protection - All Allies
Revive - Ally
Rally
Equalizing - Health
Summon
Cooldown Reduction - All Allies
Escape Battle
Lead Mechanics Max Health
Max Protection
Offense
Defense
Potency
Tenacity
Assist - All Allies
Dispel Debuffs - AllyHeal Health - All AlliesHeal Protection - All AlliesRevive - AllyRallyEqualizing - HealthSummonCooldown Reduction - All AlliesEscape Battle

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 6171
Critical Chance 43.33%
Armor Penetration 10
General
Health 70904
Protection 52865
Speed 111
Potency 58%
Tenacity 102%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-Mon Mothma-portrait.png
Indicator-Gear-Level-Relic-LS.png
9
85
Mon Mothma - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 8665
Critical Chance 14.38%
Resistance Penetration 22
Survivability
Armor 50.83%
Resistance 37.53%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
21%
Health Steal 20%
Accuracy 21%

Abilities

Tex.ability monmothma basic.png Advocate For Peace
Basic Ability Material Omega Level 8

Dispel all debuffs on the weakest Rebel ally. Rebel allies recover 6% Health and Protection.
More Details

Tex.ability monmothma special01.png Restore Our Republic
Special Ability Material Omega Level 8
5 Turn Cooldown

Revive a random Rebel Fighter ally with 40% Health and Protection. All Rebel allies have their current Health percentages equalized. Then, Rally Mon Mothma and all Rebel Fighter allies.

Rallied characters act based on their role:
- Tanks Taunt and gain Critical Hit Immunity for 2 turns
- Attackers assist
- Healers and Supports restore 15% Health and Protection to all allies
More Details

Tex.ability monmothma special02.png Field Promotion
Special Ability Material Omega Level 8
5 Turn Cooldown

Summon a Rebel Trooper. If a Rebel Trooper is already present, they are promoted to a Rebel Officer.

If they were already a Rebel Officer, they are promoted to a Rebel Commander.

If they were already a Rebel Commander, dispel all debuffs on them, they recover 25% Health and Protection, and reduce the cooldowns of Mon Mothma and all Rebel Fighter allies by 1.

This ability can only be used if all allies are Rebel at the start of battle.
More Details

Tex.abilityui leader default.png Alliance Chancellor
Leader Ability Material Zeta Level 8

At the start of battle, if Mon Mothma is in the Leader slot, she and all Rebel Fighter allies gain 8% of their combined base Max Health, Max Protection, Offense, Defense, Potency, and Tenacity.

Mon Mothma and Rebel Fighter allies have a 100% chance to assist each other whenever they use an ability during their turn, dealing 90% less damage (limit once per turn per ally). If that ability dealt no damage, the damage penalty is reduced to 45% less damage and that ally dispels all debuffs on the healthiest Rebel ally.
Zeta
More Details
Unlocks at Gear Level 6.
Level 7:
At the start of battle, if Mon Mothma is in the Leader slot, she and all Rebel Fighter allies gain 8% of their combined base Max Health, Max Protection, Offense, Defense, Potency, and Tenacity.
Level Unit
Level
Ability Material Credits Adds
8 82
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Mon Mothma and Rebel Fighter allies have a 100% chance to assist each other whenever they use an ability during their turn, dealing 90% less damage (limit once per turn per ally); if that ability dealt no damage, the damage penalty is reduced to 45% less damage and that ally dispels all debuffs on the healthiest Rebel ally
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +1% Stat gain
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +1% Stat gain
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +1% Stat gain
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +1% Stat gain
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +1% Stat gain
2 22
Game-Icon-Ability Material Mk I.png
2
900 +1% Stat gain
1 Description: At the start of battle, if Mon Mothma is in the Leader slot, she and all Rebel Fighter allies gain 2% of their combined base Max Health, Max Protection, Offense, Defense, Potency, and Tenacity.
Alliance Chancellor

Tex.abilityui passive rebel.png This Is Our Rebellion
Unique Ability Material Zeta Level 8

Mon Mothma has +50 Speed. Mon Mothma can't be targeted and is immune to taunt effects.

If there are no other allied combatants at the start of a turn, Mon Mothma escapes from battle.
More Details
Level 7:
Mon Mothma has +50 Speed.

If there are no other allied combatants at the start of a turn, Mon Mothma escapes from battle.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 Mon Mothma can't be targeted and is immune to taunt effects
7 72
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 +10 Speed
6 62
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +10 Speed
5 52
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10 Speed
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +5 Speed
3 32
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +5 Speed
2 22
Game-Icon-Ability Material Mk I.png
2
900 +5 Speed
1 Description: Mon Mothma has +5 Speed.

If there are no other allied combatants at the start of a turn, Mon Mothma escapes from battle.
This Is Our Rebellion

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Advocate For Peace Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Restore Our Republic Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Field Promotion Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Alliance Chancellor Leader
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?
This Is Our Rebellion Unique
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
? ? ?

Mods

Synergy

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Paragraph for each faction this unit has synergy with.
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

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Team Strategy

Details of how to use and mod Mon Mothma within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Advocate For Peace -
  • Restore Our Republic -
  • Field Promotion -
  • Alliance Chancellor -
  • This Is Our Rebellion -

Notes

Lore

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Trivia

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