URoRRuR'R'R

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URoRRuR'R'R

Tusken Support that can Stun frequently and speed up Tuskens for surprise attacks

Unit-Character-URoRRuR'R'R.png
Description
Alignment Dark Side
Role SupportLeader
Faction Tusken
Lead Synergy TuskenAll
Synergy Tusken
Release Date November 24, 2015
Shards to Activate 80
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Light Side Battles: 5-A (Hard) Game-Icon-Energy.png16 (2x)
Bronzium Data Card
Buffs Speed Up
Debuffs Stun
Battle Mechanics Turn Meter Gain - All Allies
Lead Mechanics Defense
Turn Meter Gain - All Allies

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 6126
Critical Chance 58.54%
Armor Penetration 63
General
Health 67094
Protection 53897
Speed 167
Potency 40%
Tenacity 46%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-URoRRuR'R'R-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
85
URoRRuR'R'R - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 7445
Critical Chance 14.38%
Resistance Penetration 20
Survivability
Armor 47.34%
Resistance 35.64%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
21%
Health Steal 10%
Accuracy 21%

Abilities

Tex.ability urorrurrr basic.png Gaffi Stick Slam
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy with a 60% chance to stun for 1 turn.
More Details

Tex.ability urorrurrr special01.png Single File to Hide Their Numbers
Special Ability Material Omega Level 8
4 Turn Cooldown

Tusken allies gain 100% Turn Meter and Speed Up for 2 turns.
More Details

Tex.abilityui passive def.png Tusken Chief
Leader Ability Material Mk III Level 7

Tusken allies gain 55 Defense, and other allies gain half that amount.
Mk III
More Details
Unlocks at Gear Level 4.
Level Unit
Level
Ability Material Credits Adds
7 72
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
28800 +5 Defense
6 62
Game-Icon-Ability Material Mk I.png
6
Game-Icon-Ability Material Mk II.png
5
Game-Icon-Ability Material Mk III.png
4
9600 +5 Defense
5 52
Game-Icon-Ability Material Mk I.png
4
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
4800 +10 Defense
4 42
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
2
2400 +5 Defense
3 32
Game-Icon-Ability Material Mk I.png
2
Game-Icon-Ability Material Mk II.png
2
1600 +10 Defense
2 22
Game-Icon-Ability Material Mk I.png
2
800 +5 Defense
1 Description: Tusken allies gain 15 Defense, and other allies gain half that amount.

Tex.abilityui passive attack buff.png Ambush Instincts
Unique Ability Material Omega Level 8

URoRRuR'R'R gains Offense Up for 4 turns whenever an enemy is Stunned.
More Details
Unlocks at Gear Level 2.
Level 7:
URoRRuR'R'R gains Offense Up for 3 turns whenever an enemy is Stunned.
Level Unit
Level
Ability Material Credits Adds
8 80
Game-Icon-Ability Material Omega.png
5
80400 Offense Up Duration + 1
7 70
Game-Icon-Ability Material Mk I.png
10
Game-Icon-Ability Material Mk II.png
9
Game-Icon-Ability Material Mk III.png
6
32900 Offense Up Chance 100%
6 60
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 +10% Offense Up Chance
5 50
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 +10% Offense Up Chance
4 40
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 Offense Up Duration + 1
3 30
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +10% Offense Up Chance
2 20
Game-Icon-Ability Material Mk I.png
2
900 +10% Offense Up Chance
1 Description: URoRRuR'R'R has a 50% chance to gain Offense Up for 2 turns whenever an enemy is Stunned.

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Gaffi Stick Slam Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Single File to Hide Their Numbers Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Tusken Chief Leader
Game-Icon-Ability Material Mk I.png
9
Game-Icon-Ability Material Mk II.png
7
Game-Icon-Ability Material Mk III.png
5
? ? ?
Ambush Instincts Unique
Game-Icon-Ability Material Omega.png
5
? ? ?

Mods

Synergy

<<<ADD INFO>>>Image or list of specific character synergy.
Paragraph for each faction this unit has synergy with.
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Light Side - Low Synergy
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Any Faction - Very Low Synergy
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Unit Strategy

<<<<ADD INFO>>> Information on any specifics that may be important to know such as ability order or when not to do an ability.

Team Strategy

Details of how to use and mod URoRRuR'R'R within specific teams can be found on the following pages:

  • <<<ADD INFO>>> Add links to internal or external guides in list format here.

Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Gaffi Stick Slam -
  • Single File to Hide Their Numbers -
  • Tusken Chief -
  • Ambush Instincts -

Notes

Lore

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Trivia

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