Gamorrean Guard

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Gamorrean Guard

Aggressive tank that Taunts and Counters with multiple Damage Over Time effects

Unit-Character-Gamorrean Guard.png
Description
Alignment Dark Side
Role Tank
Faction Hutt CartelScoundrel
Synergy Jabba the HuttHutt CartelDefense Up
Release Date April 24, 2016
Rework Date September 21, 2022
Shards to Activate 50
Accelerated Yes Accelerated units have increased drop quantities. See Character Shards for more information.
Acquisition Guild Activity Store Guild Token 450  (10x)
Omicron Bonus Territory Battles
Buffs TauntRetributionMy Kind of ScumDefense UpProtection Up
Debuffs Damage Over TimeExpose
Battle Mechanics Dispel Buffs - Target
Turn Meter Reduction - Target (20%)
Heal Health - Self
Dispel Buffs - TargetTurn Meter Reduction - Target (20%)Heal Health - Self

Stats

Stats displayed are for unit at max level with max stars. Mods are not included in calculations.

Physical Offense
Damage 4828
Critical Chance 41%
Armor Penetration 194
General
Health 76936
Protection 88744
Speed 138
Potency 52%
Tenacity 45%
Critical Damage 150%
Defense Penetration 0%
Relic 9
Unit-Character-Gamorrean Guard-portrait.png
Indicator-Gear-Level-Relic-DS.png
9
85
Gamorrean Guard - Gear Relic 9
Materials Needed
Max Level
Special Offense
Damage 4685
Critical Chance 10%
Resistance Penetration 0
Survivability
Armor 61.86%
Resistance 53.07%
Dodge Chance 2%
Deflection Chance 2%
Critical
Avoidance
0%
Health Steal 30.5%
Accuracy 0%

Abilities

Tex.ability gamorrguard basic.png Hack and Slash
Basic Ability Material Omega Level 8

Deal Physical damage to target enemy and inflict two Damage Over Time effects for 3 turns.
More Details

Tex.ability gamorrguard special01.png Muscle In
Special Ability Material Omega Level 8
4 Turn Cooldown

Gamorrean Guard Taunts and gains Retribution for 2 turns . The Gamorrean Guard gains Protection equal to 20% of his Max Health while Taunting.
More Details

Tex.ability gamorrguard special02.png Punch Through
Special Ability Material Omega Level 8
3 Turn Cooldown

Dispel buffs, deal Physical damage, and inflict Expose on target enemy for 2 turns.

If the ally in the Leader slot is Hutt Cartel and the target enemy is inflicted with Damage Over Time or Thermal Detonator, remove 20% Turn Meter from them.
More Details

Tex.abilityui passive taunt.png Loyal Enforcer
Unique Ability Material Omicron Level 8

At the start of battle, Gamorrean Guard gains 10% Max Health for each other Hutt Cartel ally and a stack of My Kind of Scum. While he is active, enemies have -20% Tenacity.

If the ally in the Leader slot is Jabba the Hutt: While Gamorrean Guard has Defense Up, he gains 50% Critical Avoidance. Whenever Gamorrean Guard loses Taunt, he gains Defense Up for 2 turns and whenever Jabba uses a Special ability, if Gamorrean Guard is Taunting he recovers 20% Health.

If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns.

While in Territory Battles: Gamorrean Guard has +50% Critical Avoidance, Defense, and Tenacity. Other Hutt Cartel allies have +50% Max Health and Max Protection. The first time each other Hutt Cartel ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled, or prevented. If the ally in the Leader slot is Hutt Cartel and not Gamorrean Guard, whenever they use an ability, Gamorrean Guard assists.
More Details
Unlocks at Gear Level 4.
Level 7:
At the start of battle, Gamorrean Guard gains 10% Max Health for each other Hutt Cartel ally and a stack of My Kind of Scum. While he is active, enemies have -20% Tenacity.

If the ally in the Leader slot is Jabba the Hutt: While Gamorrean Guard has Defense Up, he gains 50% Critical Avoidance. Whenever Gamorrean Guard loses Taunt, he gains Defense Up for 2 turns and whenever Jabba uses a Special ability, if Gamorrean Guard is Taunting he recovers 20% Health.

If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns.
Level Unit
Level
Ability Material Credits Adds
8 84
Game-Icon-Ability Material Omicron.png
20
125000 While in Territory Battles: Gamorrean Guard gains 50% Critical Avoidance, Defense, and Tenacity; other Hutt Cartel allies gain 50% Max Health and Max Protection; the first time each Hutt Cartel ally falls below 50% Health, they gain Damage Immunity for 1 turn, which can't be copied, dispelled or prevented; if the ally in the Leader slot is Hutt Cartel and not Gamorrean Guard, whenever they use an ability, Gamorrean Guard assists
7 84
Game-Icon-Ability Material Mk III.png
30
Game-Icon-Ability Material Omega.png
13
Game-Icon-Ability Material Zeta.png
20
125000 If the ally in the Leader slot is Hutt Cartel, whenever another Hutt Cartel ally falls below 70% Health while Gamorrean Guard has Defense Up, he Taunts and gains Protection Up (100%) for 2 turns
6 58
Game-Icon-Ability Material Mk I.png
7
Game-Icon-Ability Material Mk II.png
6
Game-Icon-Ability Material Mk III.png
4
11000 While Gamorrean Guard is active, enemies have -20% Tenacity
5 48
Game-Icon-Ability Material Mk I.png
5
Game-Icon-Ability Material Mk II.png
4
Game-Icon-Ability Material Mk III.png
3
5500 At the start of battle, gain a stack of My Kind of Scum
4 38
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
Game-Icon-Ability Material Mk III.png
3
2700 +3% Max Health
3 28
Game-Icon-Ability Material Mk I.png
3
Game-Icon-Ability Material Mk II.png
3
1800 +2% Max Health
2 18
Game-Icon-Ability Material Mk I.png
2
900 +2% Max Health
1 Description: At the start of battle, Gamorrean Guard gains 3% Max Health for each other Hutt Cartel ally.

If the ally in the Leader slot is Jabba the Hutt: While Gamorrean Guard has Defense Up, he gains 50% Critical Avoidance. Whenever Gamorrean Guard loses Taunt, he gains Defense Up for 2 turns and whenever Jabba uses a Special ability, if Gamorrean Guard is Taunting he recovers 20% Health.
Loyal Enforcer

Recommendations

Abilities

Omega and Zeta Rankings
Ability Name Ability Type Cost Get OPTIONS:Yes,No<br />This field is just a quick reference of whether an ability is worth the mats investment at all. Priority Number in order of most important, 1, to least important Best for OPTIONS:Raid, PVP, PVE, All<br />This field is used to specify abilities that may be really good to have but only for specific content. Reasons
Hack and Slash Basic
Game-Icon-Ability Material Omega.png
5
? ? ?
Muscle In Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Punch Through Special
Game-Icon-Ability Material Omega.png
5
? ? ?
Loyal Enforcer Unique
Game-Icon-Ability Material Omicron.png
20
? ? ?

Mods

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Synergy

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Unit Strategy

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Team Strategy

Details of how to use and mod Gamorrean Guard within specific teams can be found on the following pages:

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Kit Counters

<<<ADD INFO>>> Information on abilities or mechanics that can counter the buffs, debuffs, and mechanics in this units kit

  • Hack and Slash -
  • Muscle In -
  • Punch Through -
  • Loyal Enforcer -

Notes

Lore

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Trivia

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